Creating believable characters

by WritingWolf

Published January 28, 2013

In Stuff from a while ago

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I'm taking a class on another site about creating believable characters, and the first assignmtent was to write out a discription of what and how to make a believable character. So I thought I maight as well post it here aswell.

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A character  is "well designed" when it feels like the character is real. Any  character has to be thought-through thoroughly before it can be  considered "well designed", even if it's just a side character.



 


The  proses of creating a well designed character is very different for  everyone. Myself I run simulations of different scenes and scenarios in  my head to test if there are any gray areas about this particular  character, and keep doing that till I can't think of anything else to  test the character on. 


 


I  have heard many say (and I agree with them) that a good, well developed  character is, in a sense, alive. And for that to be true the character  must have a solid base to make decisions upon. This "base" is created by  the characters personality and history. Most poorly developed  characters could become very alive, if only their creators had payed  more attention to their "base".


There  are a lot of people who think that all you have to do is say "My  character is funny, but often a little shy" then poof, you have a  personality. Unfortunately it's not that simple. Most of a characters  personality is based off of it's history, but there are some traits that  will not go away no matter what life throes at them. People tend to  come up with those strong underlying traits; but it needs the small  traits that come from experience, otherwise your character will always  either be 1) doing stupid stuff without thinking, 2) to timid to ever  try anything new, or 3) always seem dead.


There  are plenty of people who don't pother with their characters past till  it is needed. But as I already mentioned, that will create a weak  character. All of our decisions are based off of our experience(and  sometime lack of experience) and desires, so without these, your  character will never seam real.


 


So  in the end, all you need is 1) overall personality traits, 2) history,  3) desires, and once all of those are in place, simply smush 'em  together and make sure everything works right. Then ta-da! You have a  real, believable character!

~~~~

Thank you so much for taking the time to read this! :)

Comments & reviews · 4
User avatar
veeren
Review
veeren wrote a review Review · Feb 5, 2013

Hello again, WW. :D
After seeing this next to your last post, I thought I might as well check it out :P

Spoiler
"well designed"


You don't need the quotes here. We should know this is the topic of your essay through the information you present to us.

Spoiler
thought-through thoroughly


One, you don't need the hyphen, and two, I'd make this: thoroughly thought through. Sounds more catchy.

Spoiler
The proses of


Process.

Spoiler
Myself I run


'Myself' is not needed and sounds redundant.

Spoiler
about this particular


About a particular...

Spoiler
that till I


Until.

Spoiler
I have heard many say (and I agree with them)


You've heard many people say. Remove the parenthesis and everything inside them.

Spoiler
is say "My character


There should be a comma before your stat the quote, and the quote should be in italics.

Spoiler
off of it's history


Their history.

Spoiler
either be 1) doing


Either refers to only two things, and NEVER list things like this. If you're not going to do it in the typical bullet format, list them like you would list normal things (just remove the numbers).

Spoiler
don't pother with


Bother.

Spoiler
smush 'em


Slang in an essay is a no-no.

Otherwise, the rest was fine.
You need to do a bit of revising, but other than that your work was fine.
Keep on writing.

Thank you!! :)

User avatar
RylieJane
Review
RylieJane wrote a review Review · Jan 29, 2013

Hey!

Here is a review, as you requested! :)

First paragraph: "A character is "well designed" when it feels like the character is real. Any character has to be thought-through thoroughly before it can be considered "well designed", even if it's just a side character."

I think your opening paragraph cold be stronger, but it is, in essence, correct. WELL-DESIGNED. Not well designed. You need a hyphen to connect those.

Second paragraph: "The proses of creating a well designed character is very different for everyone. Myself I run simulations of different scenes and scenarios in my head to test if there are any gray areas about this particular character, and keep doing that till I can't think of anything else to test the character on."

I think you mean PROCESS. Not proses. Remember to use spellcheck. WELL-DESIGNED. No well designed. You need a hyphen, again. And it should be WHAT I DO, MYSELF, IS RUN THROUGH DIFFERENT ....etc. Overall, this is a nice paragraph, but it really is saying an awful lot of nothing.

Third paragraph: "I have heard many say (and I agree with them) that a good, well developed character is, in a sense, alive. And for that to be true the character must have a solid base to make decisions upon. This "base" is created by the characters personality and history. Most poorly developed characters could become very alive, if only their creators had payed more attention to their "base"."

THE MOST POORLY...etc. I like this paragraph. I like it a lot. And you are definitely correct.

Fourth paragraph: "There are a lot of people who think that all you have to do is say "My character is funny, but often a little shy" then poof, you have a personality. Unfortunately it's not that simple. Most of a characters personality is based off of it's history, but there are some traits that will not go away no matter what life throes at them. People tend to come up with those strong underlying traits; but it needs the small traits that come from experience, otherwise your character will always either be 1) doing stupid stuff without thinking, 2) to timid to ever try anything new, or 3) always seem dead."

THROWS...not THROES. I like this paragraph, too. It is also very true.

Fifth paragraph: "There are plenty of people who don't pother with their characters past till it is needed. But as I already mentioned, that will create a weak character. All of our decisions are based off of our experience(and sometime lack of experience) and desires, so without these, your character will never seam real."

BOTHER...not pother. UNTIL...not till. Instead of "But as I already mentioned," try AS MENTIONED PREVIOUSLY....etc. SOMETIMES. Not sometime. This paragraph is great, but I feel like you are repeating yourself a bit.

Sixth paragraph: "So in the end, all you need is 1) overall personality traits, 2) history, 3) desires, and once all of those are in place, simply smush 'em together and make sure everything works right. Then ta-da! You have a real, believable character!"

I liked your conclusion. Very cute.

OVERALL: I liked this piece. I liked what you wrote. I think you should invest some time using SpellCheck. Reading your work out loud can also help you catch your mistakes.

Now, may I give you some personal advice about characters? In order for characters to be any good, we have to think that they are interesting, believable, and we have to care about what happens to them. If you have all three, then you got a great character. How can you accomplish this? Well, you can make this happen by presenting a character through appearance, action, dialogue, and thought. Those are 4 ways to do it. And there are so many aspects of those for categories that I could just go on and on about, but I won't :) If you are interested, though, PM me and I will be happy to share my knowledge with you. Also, I would like to add that your characters must be credible. They must have purpose. And if your characters are credible by way of being appropriate and individually unique, and if they cause the reader to want to identify with or cast judgement on the character through a sense of the character's purpose, then that means that ultimately, your character has gotta be complex. That makes sense, right? That means that conflict is at the heart of the plots. A character needs something to drive them. And your character has to somehow change or develop somehow between the beginning and the ending. Let me now if you have any questions.

I enjoyed reviewing your work.
PM me with any thoughts, comments, questions, or concerns!

Good luck!

Thank you for the review, but I do have a few comments on it...

First of all, I just want to make sure you know that this was about creating the characters, not writing about them. Myself, I think those are two very different things, and from what you said I think you might have misunderstood the purpose of this.

Not to argue with you, but if you think about it, didn't I sorta cover a characters sense of purpose? Because all "purposes" come about because of a desire(sometimes multiple desires).
Characters and the process of creating them, is like an union; "purposes" is just the layer under "desire".

And I just want to make sure you know this, just because; you see, I have read some books on writing, and plot, and characters, and all that stuff, and from that I have learned on of the things that people are most commonly wrong about is, that your character does not have to change. For example, did James Bond ever change? Harry Potter sure did. But it's just a matter of the type of story you're writing.
Although that really has nothing to do with this piece of writing. Because, as I mentioned previously, this is about creating characters, not writing about them.

Thank you so much for the review!

polinkacreations wrote a review Review · Jan 28, 2013

Hey there! Polinka here;)
You look like my saviour. I was literally just looking around to find how to make characters more 'rounded' and real.
~
Little grammar mistakes:
- I'm taking a class on another site about creating believable characters, and the first assignmtent assignment was to write out a discription description of what and how to make a believable character. So I thought I maight might as well post it here aswell. as well.
- The proses process
- payed paid
- throes throws
- to timid too timid
- pother bother
~
I really like your idea of simulation! Sounds like a great tool, I might use it sometime. Also, when you talk about what makes a character - I really like what you've said in there too, but I also think that relationships with other characters is what makes them unique. Isn't it what makes us who we are, in a way? I find it really easy to see what a character is like by the way he/she talks or acts towards other people. History and personality are very important, of course. But also, relationships? :)
I also find it useful to fill out one of those 'personality sheets', where I fill out name, age, height, weight, desires, siblings, hobbies, favourite colour etc. about my characters - that makes them seem more real to me too.
~
Overall, thanks so much for the tips, this is a coherent and easy-to-read piece. Just touch up on those grammar mistakes, and it'll all be good! :)
Keep up the great work!
~polinka

Thank you so much for the spelling corrections.
I understand what you mean about relationships being important too. But in my opinion, doesn't that sorta count as history? But that still is a very good point.

Thank you so much! :)

User avatar
Panda11
Comment
Panda11 commented Comment · Jan 28, 2013

cool!



Today I bent the truth to be kind, and I have no regret, for I am far surer of what is kind than I am of what is true.
— Robert Brault