Spoiler

...Hm. Really didn't do a good job with manipulating that background. I'll have to fix that. In any case, you can stop collecting Sun, Astral. My squad's ready. Starting with 28 warirors, as we've both promised (evil chuckle). Now, I DID notice that your plants were... Um.. QUITE STRONG, to say the least, so I took the liberty of using 2 Boss-class Beanbean Kingdom warriors by my side - with limitaitons of course, which I shall explain at once (anyone that doesn't at all wants to read anything about me and Astral's skirmish, skip the following spoiler):
Spoiler
-First off, and although it saddened my evil heart to do that, I removed Popple. He's actually much, MUCH deadlier when he fights alone, which I planned him to do, and with just one attack - affectionally called "Bag of a Thousand Tricks" - he could wipeout/poison/explode most of the plants from the Plants VS Zombie cast in a few turns, by himself.
I'm not joking. That 3rd battle is hard. Also? 520 HP. Which... is a lot, even for a boss in that game.
- Though I added Queen Bean in my army, she's one of the earliest bosses in Superstar Saga, and is therefore more than beatable as long as you have a good strategy - by the way, you cannot damage her main body 'til both of her arms are... "shrunk". Don't worry though, you're supposed to aim for those arms first anyway. You won't like what happens when you do though, heheh.
So yeah, because she's an early boss, she's actually weaker than many of the common enemies standin' by her side there.
- Piranha Bean (the skinny walkin' plant) is technically a boss, but I do believe I'm allowed to use it. First, because he falls in the mini-boss category ingame (you can - and have to - beat him with JUST Luigi, which is easy, and he'd be cake if Mario was by your side), and second because in the game, quite a few common enemies (that I haven't taken) are stronger than he is. So... yeah. He's basically an oversized common enemy. I believe I can use that. Do tell me if you have a problem with this reasoning however, I can switch him out. But once again: think well. you might regret finding out what I switch him out with
- The second actual Boss - my favorite by far in terms of concept and abilities, as well as one of the many nightmarish foes from the early days of my gaming career - has a limitation created by yours truly, based on the story of the game - if you're interested, just tell me and I'll elaborate. It's basically a summoning: I have to spend 6 turns doing the summoning, else he remains in his barrel form - and if Bubbles (the old man) dies before 6 turns have past, when the time elapses, the Boss appears anyway, but in a weaker form (he HAS weaker forms anyway, and I'll divide his power based on the wiki and some calculations of my own) and with less health that his full capacity.
He CAN however retrieve his full power if I heal him enough - once again following the story arc of the game - so beware.
Beware of the Chucklator, Astral.
Whew! There. Satisfied? Shall we begin? How will this be organized? I have an idea, but I wanna hear yours first.
I'm not joking. That 3rd battle is hard. Also? 520 HP. Which... is a lot, even for a boss in that game.
- Though I added Queen Bean in my army, she's one of the earliest bosses in Superstar Saga, and is therefore more than beatable as long as you have a good strategy - by the way, you cannot damage her main body 'til both of her arms are... "shrunk". Don't worry though, you're supposed to aim for those arms first anyway. You won't like what happens when you do though, heheh.
So yeah, because she's an early boss, she's actually weaker than many of the common enemies standin' by her side there.
- Piranha Bean (the skinny walkin' plant) is technically a boss, but I do believe I'm allowed to use it. First, because he falls in the mini-boss category ingame (you can - and have to - beat him with JUST Luigi, which is easy, and he'd be cake if Mario was by your side), and second because in the game, quite a few common enemies (that I haven't taken) are stronger than he is. So... yeah. He's basically an oversized common enemy. I believe I can use that. Do tell me if you have a problem with this reasoning however, I can switch him out. But once again: think well. you might regret finding out what I switch him out with
- The second actual Boss - my favorite by far in terms of concept and abilities, as well as one of the many nightmarish foes from the early days of my gaming career - has a limitation created by yours truly, based on the story of the game - if you're interested, just tell me and I'll elaborate. It's basically a summoning: I have to spend 6 turns doing the summoning, else he remains in his barrel form - and if Bubbles (the old man) dies before 6 turns have past, when the time elapses, the Boss appears anyway, but in a weaker form (he HAS weaker forms anyway, and I'll divide his power based on the wiki and some calculations of my own) and with less health that his full capacity.
He CAN however retrieve his full power if I heal him enough - once again following the story arc of the game - so beware.
Beware of the Chucklator, Astral.
Whew! There. Satisfied? Shall we begin? How will this be organized? I have an idea, but I wanna hear yours first.
Also, um, Brain called today. He wants to thank you, Astral. I came up with another concept related to plants, involving a Pepper Scythe MkI, a plant-like civilization, and vegetal-inspired armors.
@Robusto I shall NOT read that post 'til I get my music back - you always choose epic ones. Allow me to enjoy myself with that storm (lol) that will apparently unfold in it.
