Journey Into the North Discussion Thread (Old 4T thread)

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Right some one preferably not too injured. So Valin, sirloaz, and tan'quin. Or you could go sword against axe with cyrus.
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Sword against axe? No, that just wouldn't work. Cyruss can fight with smaller blades though like a short sword or long knife or something, but not a sword. In terms of teaching another to fight, it would have to be axe for him to be of any real use.

So ah, nothing seems to be happening right now. Whats the plan? Please continue to keep Cyrus active, I'm a little swamped here.
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Right now it's jut RPing and making sure the party is healthy--not a lot of action, but that's a good thing at thi point.
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Here's what I'm thinking as far as plot lines go.

Ursa, using his superior nose, has smelled his way out of the caves. The others realize he's gone, and begin looking for him. They come across the massive paw prints and find the exit.

After they find Ursa they continue on to Sedgeley, with no further encounters with enemies. Either they have lost the group, or they don't know where the group is.

Upon getting closer to Sedgeley, they find that the town has been razed to the ground.

That's all I got so far.
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Dibs on the first Sedgeley post... again. XD
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Could someone post for me tonight i'm sorry bout not posting today and yesterday. Thanks in advance.
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I dont think half the group would really care that Ursa is gone.
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Hey, let's keep it civil, Sab.
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Er..he has a valid point, though...

I mean, Ursa doesn't interactr with anyone but Alden--our characters have no reason to follow him.
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Yea, sab's Right, and also I figured we could possibly find a network of tunnels and such. Find some trouble and do a little more running/fighting before we go traveling again. But now we should just concentrate on rping, we have food, water and such. We can just stay safe and heal.
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Alden wouldn't like travelling through caves. He can't fly well, he can't see well, and it would easy for them to be ambushed. I don't think any of the group is comfortable in the caves (excepting Cyrus, who might be used to it).

I think that we should heal up and then go outside, following Ursa's tracks. The others might not like Ursa, but they would like getting out of the caves.

Besides, Cave's are no place to hatch an egg.
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I don't think my character will mind being in the cave, really, and he doesn't want to follow a bear who has never once talked to him when he's still feeling injured.

I think the general consensus is the group needs a break before moving on.

Anyway, Alden leaving on his own might be interesting. Potential for conflicts, etc.
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The idea I'm working off is this.

Alden goes off and searches for Ursa. They then go to Sedgeley.

The others try to take the short cut through the caves. They get lost though.

Alden and Ursa make it to Sedgeley, which is still intact at this point. They begin to worry when they find that the others aren't there. They go back to search for them.

The group reunites and treks back to find Sedgeley has been razed.
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No. I don't like that for multiple reasons:
1. We already decided that Sedgeley was to be destroyed
2. It makes us all look like bumbling buffoons if we get lost but a bear and a griffon somehow can find there way,
3. I'm getting sick and tired of you trying to be the hero of the storybook, Grif. You're acting quite n00bish, if you ask me.

I say this:
Alden can go after Ursa if he wants. The group barely notices Ursa is missing, and are too exhausted/injured to go after a griffon (who can fly, after all)
They go through the caves and eventually get out in Sedgeley, or what WAS sedgeley meeting Alden and Ursa there.
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Mmm...yeah. I still think we should take it easy for a while in the caves.

We have injured people here! *Carmenia gazes into Henry's eyes* :lol:



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