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Trying to play Library Labyrinth and this pops up. Unable to close the "how to play" popup, no matter how many times I click the "got it" option. Windows 10, google chrome. Tried a few times and also tried on my phone (iphone 14, safari) to the same results. I can get into the game if I scroll...but the popup stays open and will not close, which impacts being able to see what I'm doing.

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Editing to add; trying to post a new chapter and I got to this point and...well, it keeps telling me to add a short description? Even though I Very Clearly Have, and refuses to let me post it.
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"With friends like you, who needs a medical license?"
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“It's easier to ask forgiveness than it is to get permission.”
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It appears as notifications are delayed by a lot. I'll go to my wall and see a reply that was 20 minutes ago even though I refreshed the page a couple times in between that!
I won't go down by myself, but I'll go down with my friends
I'm taking back the life you stole
Came a time when every star fall brought you to tears again

-My Chemical Romance




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@ScarlettFire ->> Woah! That add a new work bug was a serious one. Thanks for notifying me of that. I've fixed it and tested it, but let me know if it's continuing for you.

The 'How to Play' modal should properly close now. It's using an older version of the modals I created, and I had made an update that didn't apply to those older modals.




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@FireEyes ->> Made some quick adjustments to how that notification works. There was an issue with the time for it not being correct, resulting in it being shown later than you'd expect.




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This is minor - but recently I posted in the Poem a Week Club and noticed my posts there have gotten out of order...

They are currently showing up as

my june 10 prompt

my june 13 post about the summer challenge

my june 8 prompt

So it's june 8, june 13, june 11 for whatever reason... is this a quirk due to one of them being posted by my personal account vs one being posted by the "club"? I could see that getting a little confusing, but also if that's how it's supposed to work, pushing club updates to the top, that makes sense too! Just wanted to double check.
you should know i am a time traveler &
there is no season as achingly temporary as now
but i have promised to return




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Nate! Everything looks good from my tablet (11'', android), on both desktop and mobile view.

It still looks funky from my 14'' laptop in Chrome - I'm basing off of where everything is on the completed screen, since I did today's game already. It's all sensibly together on the tablet screen. It's better if I'm oriented vertically than horizontally - everything easily on the screen with no scrolling vs. minimal scrolling, and no scrolling in either if I eliminate the tabs/url bar in the browser. Even if I go full screen on the laptop I cannot see everything at once. It's still minor overall, just annoying. If I can borrow another 14'' laptop later I'll try it on that, too.
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Medieval Lit! Come here to find out who Chaucer plagiarized and translated - and why and how it worked in the late 1300s.

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Nate wrote:@ScarlettFire ->> Woah! That add a new work bug was a serious one. Thanks for notifying me of that. I've fixed it and tested it, but let me know if it's continuing for you.

The 'How to Play' modal should properly close now. It's using an older version of the modals I created, and I had made an update that didn't apply to those older modals.


Aaah, thank you. I'm glad it was a bug that could be fixed. I'll test it in a moment and see if it works for me.

And yay! I can now play the labyrinth game~

ETA: Publishing now works, yay! And the Labyrinth game issue is also fixed!
"With friends like you, who needs a medical license?"
- Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.”
- Grace Hopper.




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@Meshugenah ->> I could probably include a full screen option, where the game would adjust and expand to the full size of the viewport. Wouldn't be necessary for the mobile version since it already does that, but sounds like it'd be a good option for desktop.

I'll try to make it happen!




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There is a weird bug that is happening on trophies for me (and maybe me alone? I haven't seen it on anyone else and it's a weird bug)

So, trophies that automatically have a username -- like when a user joined and the old review day trophies -- have my /wrong/ username at the time of the trophy.

For example:

Image
The trophy for when I joined has Aquestioning as my username, but my username was omniyus when I joined. (The username is the one the user has when they join for this particular trophy -- I have used it many times to figure out who people are when they change their names XD)

I didn't change my username to Aquestioning until 2014, and yet my two review stars from 2013 show Aquestioning:

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And the 2014 review day stars have Omniclysm as my name and that didn't happen until years later
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I'm not quite sure what the bug is but it seems that it is showing later name changes than what I actually had at the time, and it seems to be only me -- I checked other users with many name changes and their trophies seem fine. It may be because I am an older user with a lot of name changes. And a minor bug! But hopefully you can find it ^^

︵‿︵‿୨ ♡ OwO ♡ ୧‿︵‿︵


sass levels loading


[he/him]




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For some reason, there isn't an ability to reply under club wallposts replies. you can reply to the actual post, but not any of your replies.
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A serrodyne is a signal-processing technique used to shift the frequency of an electromagnetic wave by applying a continuous, linear phase ramp.




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@serrodyne ->> That's intentional, but an update is coming that will allow replying directly to replies.




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@Omni ->> Some of the trophies were retroactively applied, so that's why it's showing a later username from when you joined and different usernames too for some of the review day stuff.




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28356.png

looks like reply pfps are getting shifted out of their box... Some gif or non square pfps are also not working
A serrodyne is a signal-processing technique used to shift the frequency of an electromagnetic wave by applying a continuous, linear phase ramp.




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j
Last edited by serrodyne on Wed Jul 15, 2026 1:33 am, edited 1 time in total.
A serrodyne is a signal-processing technique used to shift the frequency of an electromagnetic wave by applying a continuous, linear phase ramp.




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Something blue overlaps the profile banner and affects how the banner is displayed. I checked a few other walls and saw the same thing.

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