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Under A Red Moon OOC



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Mon Jul 17, 2023 3:18 pm
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ScarlettFire says...



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Welcome to the DT for Under A Red Moon! You know what to do~

_____________________________

Information & Maps

Map Of The Realm
Spoiler! :
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There are two main kingdoms here; Veshor and Melnar.

Cities and Villages of Melnar;
Sarea, the capital city
Drena, a port city and main trading port
Valir, a port city that’s known for piracy and gambling
Nera, a village on the Sarea River
Lua, a village on the Sarea River
Wren, a village on the Sarea River
Luede, a village on the shores of Lake Sarea
Edda, a village on the edge of the Badlands
Sebb, a village in the middle of the plains
Lyas, a village near the mountains
Valanis, a city-state in the Badlands and an academy of magic (Raj Valanis)


Raj Valanis
Spoiler! :
This is a hidden academy of magic that is rarely heard from. This acdemy is openly present and located in the country of Melnar across the seas, nestled in a mashland on the edge of the badlands. It's said to be crowned by a tall, pale-stoned tower with a golden dome much like Raj Mahija is rumoured to be.


Races
Spoiler! :
Humans
Humans can be found throughout the Realm and usually have little to no magic. Any magic they do have is limited and uncontrolled. Humans make wonderful soldiers, though, because they reproduce so fast. They are a varied and resilient people who often don't know when to give up or stay down. They're determined to prove their worth as dragon riders.

Elves
Elves are creatures of nature and can live for hundreds, even thousands, of years. Their powers relate to nature and the elements They highly dislike anything too advanced and tend to avoid cities, except for the few who live in small communties that incorporate nature into their construction. Elves are rarely seen away from the forests. Elves are the race most likely to bond with a dragon.

Tieflings, Fey'ri & Others Of A Fiendish Nature
These races have demonic bloodlines which may be reflected in their appearance and abilties, if they have any. Tieflings and Fiends are the most like their demons while the Fey'ri more often than not resemble the Elven side of their parentage. Those with fiendish blood are the least likely to bond with a dragon, and often struggle to adapt if they somehow manage to do so. They are often a violent, impulsive people, but can be reasoned with. If you're lucky.

Half-Elves & Other Half-breeds
Half-Elves are exactly what you'd imagine--half-elves. Others may be half-Dwarf or even half-elf and half-fiend--like the Fey'ri. They may live for a long time, or not very long at all. It's always a risk with half-breeds, but most resemble one sids or the other, such as half-elves, who live a lifespan somewhere between their human and elvish halves; almost as long as their Elvish brethen, but never the thousands of years some of the Elves reach. Half-breeds, especially half-elves, are second most likely race to bond with dragons, due to the varied races that are included in their bloodlines.

Dwarves
Dwarves are a short, sturdy race of humanoid people who prefer to live in mountainous areas and in the mines they love so dearly, deep below the surface where they're so rarely seen. They live almost as long as their Elvish cousins, but nowhere near as long as those with fiendish blood, and often outlive their human friends. They bond with dragons on a semi-regular basis, if they ever feel like stepping foot outside of their mountains and mines.

There may be other races that are rare or new and completely unheard of, yet to be discovered!


Dragons & Dragon Riders
Spoiler! :
Dragons
Dragons are inherently magical creatures, born of magic and nature. The reproduce much like reptiles--by laying eggs--and can come in a variety of shapes, sizes and colours. These eggs often need a magical componet to hatch, coming either in the form of their dragon parents, some force of nature....or a bond with a human, elf or other race that inhabits the realm. They usually prefer nature to civilization and can often been found in forests or mountainous areas. Dragons are intelligent creatures and usually live alone or in small--very small--family groups. Most dragons are hermit-like in nature and will often have a cave or nest--a lair where they protect a small pocket of land they've claimed for their own--where they sleep and live. These lairs often contain treasure, though there are varying opinions on the type of treasure one can find in said lair. Some dragons, if they are old enough, can have a humanoid form, though this is rare and almost never seen. That humans and the like are aware of. Dragons seems to be semi-secretive creatures.

Dragon Riders
Dragon Riders are humans, elves or other races that have bonded with a dragon, either by finding the egg or by being approached by a dragon. They usually have some inherent magical abilities in one form or another, and are often young when they bond. Most are orphans, but a few have families. Once bonded, a Rider will be taken by the Council--who overlook all Dragon Riders--to their Hall in Draconis, the lands given to the Council generations ago. They will be raised, groomed and trained in how to fight on and off their dragon, or as a single unit, and learn how to interact with their bonded, how to use the inherent magic they have and how to draw on their dragon's strength.

There are two groups of Riders; The Council, as mentioned, and an elusive, nastier group known only as "The Conclave". They're a darker side to the Dragon Riders, often causing death and destruction wherever they go, but they're rarely seen and are hard to distingush from a Council Rider. They generally don't look any different, but their actions speak louder than appearances or words; they's a violent, secretive people who are almost always plotting something dark and dangerous made up of spies, thieves and assassins. It's best to avoid The Conclave whenever possible, if you can figure out who they are.


The Bond Between Rider & Dragon
The bond a dragon has with its rider is a sacred thing, often viewed with awe and respect and maybe a little fear. To harm or kill one is to do the same to the other. They're bonded for life and it's rare for dragon or rider to survive the loss of the other as the trauma of losing half of yourself usually kills a rider or their dragon. The Council honour this bond, but the Conclave don't care; Conclave members are not above killing a rider to force a bond on the dragon before it dies, which results in a horrible half-life for both dragon and rider, often corrupting the dragon with darkness and violence. It can happen the other way, too, with the dragon forcing a bond on a dying rider--often, it's a last ditch effort to save the rider and, potentially, the dragon they were bonded to, too. More often than not, forcing a bond fails and the dragon or rider will die regardless, sometimes taking the one trying to force the bond with them. It's not something an amature should attempt.

A Note on Dragons and Riders; These are much, much rarer on this continent than the other one.


Wyverns
Spoiler! :
Wyverns are dragons' smaller cousins, with two legs instead of four, and are often half the size of dragons or less. They do not breathe fire, and do not enjoy being ridden or imbue themselves to any other races. They are often more tribalistic and territorial than dragons, but are not as secretive or hoard as much. They often live with pixies and faeries because they enjoy the presence of the smaller beings who clean their wings.


Magic & Monsters
Spoiler! :
Both exist in this realm, but they are rarely seen or heard about. Magic users -- or mages, as they prefer-- are more common than monsters, but you don't hear them bragging about their magic often, if at all. As for monsters, well. If you hear about a monster, it's a pretty big deal and quite a few hunters/rangers will appear to hunt it down. For a price, of course.

Gypsies, Mages & Magic
Gypsies and Mages are two sides of the same coin. Gypsies are mages who wander, unlike Mages who settled down in one place. There are Light and Dark mages, along with every shade between these extremes. Both have magic in their veins, quite literally. They are similar to Sorcerers in many respects, but unlike Sorcerers, the magic often represents as psychical abnormalities such as unusual eye or hair colour, and sometimes even runes that appear naturally on the skin.

Some notable traveling clans are; Toril, Haverj, Almeric, Asyra, Shanni, Vanna and Belusa. Some of these clans are native to Melnar and Veshor.

Sigil-weaving
Sigil-weaving is a way of casting magic that involves ritual and non-ritual magic, hand gestures and verbal magic and finally the applications of tattoos for permament magic. It's a rarer form of magic, almost obsolete and not one that's taught much anymore.

Monsters, Demons & Other Creatures
Monsters are beings, usually inherently magical in nature, with a nasty reputation for death and destruction. It is one of the main jobs of the Council to seek out these monsters and deal with them, either with violence or diplomacy--depending on the creature. They can be a purely natural creature--a giant wolf or giant spiders--to more fiendish or magically-inclined creatures, such as Leshi and other nature spirits/beings to Sphinxs and Gryphons, and even the odd fiendish hound or other such monsters.


Religion:
Spoiler! :
The people of Melnar worship a mother goddess, who they believe is the mother of all living beings. They shun worship of another they call the Darkling, who is the anathema of all that the Mother stands for.


Flora & Fauna:
Spoiler! :
Pennyroyal: a type of flower used to make a tea that works as a type of sedation. Too much will make it a poison.
Bittersweet: a concoction of herbs used to make a tea that works as a type of sedation. It’s often used by slavers and other types of rogues. Too much will make it a poison.
Fennel: a herb used to confuse and befuddle a dragon’s sense of smell. Often used as a herb in various dishes consumed by humans, elves and other beings.

Prakfura; a large, black saber-toothed panther that lurks in the forests at the foothills of the Asturian Mountains. It’s a carnivore and it’s a very intelligent, vicious hunter, but doesn’t tend to stray beyond its forest-and-mountain habitat. Many young nobles of the Empire seek to hunt this monster for sport, and very few rarely catch it.


Coding:

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[center][small-caps][b]Character Name[/small-caps]
[i]location[/i][/b][/center]


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Under A Red Moon is a part of The Universe, alternatively known as YWU, a collaborative writing universe
Last edited by ScarlettFire on Tue Jul 25, 2023 10:12 am, edited 3 times in total.
"With friends like you, who needs a medical license?" - Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.” - Grace Hopper.




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Mon Jul 17, 2023 3:26 pm
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winterwolf0100 says...



I would loveeeee a spot
he/she/they


winter you are an adorable bean and I love your bad social awareness xD ~Omni
omni played robin hood, stole winter's brain cell ~Silver
winter is the only person who would survive the machine uprising ~Europa




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Mon Jul 17, 2023 3:26 pm
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ScarlettFire says...



Hahaha sureeeee!
"With friends like you, who needs a medical license?" - Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.” - Grace Hopper.




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Mon Jul 17, 2023 3:27 pm
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Omni says...



This sounds like a fun, classic adventure! I'm in ^^

(also, >.> Raj Mahija XD now that's a name I recognize)
This account proudly supports lgbtq* rights.

sass levels loading




[he/him]




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Mon Jul 17, 2023 3:28 pm
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ScarlettFire says...



Yaaay! Welcome, welcome~

(you would be correct! this is technically not on the same continent as OSW etc soooooo)
"With friends like you, who needs a medical license?" - Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.” - Grace Hopper.




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Mon Jul 17, 2023 5:00 pm
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Omni says...



Captain Andarian has been submitted c:
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[he/him]




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Mon Jul 17, 2023 5:58 pm
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KocoCoko says...



I'd love to join, if I can!
they/she or she/they




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Mon Jul 17, 2023 7:18 pm
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Corvid says...



This sounds so fun! If it's possible could I reserve a spot?
"yeet"
- albert einstein




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Tue Jul 18, 2023 2:08 am
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Spearmint says...



ooooo may i reserve a spot? :3
mint, she/her


.--. / ... ...- -.-. .-.. / - .--. ..- .- / .--- --- ...- .--- / .--- --- .--. .-- / .--. .--- .-.. / .--- -.-- .-.. .... -
=D




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Tue Jul 18, 2023 4:03 am
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ScarlettFire says...



Aaaah of course! I’m thrilled. Yay, people are joining! I’ll add you all to the cast list when I get chance. currently at work and totally not snooping through yewis in a blind spot
"With friends like you, who needs a medical license?" - Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.” - Grace Hopper.




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Tue Jul 18, 2023 2:38 pm
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Omni says...



Welcome welcome y'all!! Excited to see yall join c:

Anyone have an idea about their characters yet?

I hope y'all enjoy Andarian ^^
This account proudly supports lgbtq* rights.

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[he/him]




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Tue Jul 18, 2023 3:08 pm
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ScarlettFire says...



Ayy, Ryn's up! @Omni, he looks fascinating~
"With friends like you, who needs a medical license?" - Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.” - Grace Hopper.




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Tue Jul 18, 2023 4:02 pm
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KocoCoko says...



Before I make a character, can I ask if there's an age limit or requirement?
they/she or she/they




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Tue Jul 18, 2023 4:14 pm
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Omni says...



@KocoCoko in the character template there is a note on age saying 17+ please, but once @ScarlettFire wakes up she can confirm if there's any age limit ^^
This account proudly supports lgbtq* rights.

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Tue Jul 18, 2023 4:36 pm
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KocoCoko says...



Oh, okay! I must've skipped over it on accident. Thanks :)
they/she or she/they







You own everything that happened to you. Tell your stories. If people wanted you to write warmly about them, they should have behaved better.
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