@Tortwag, for the moment, it isn't necessary, so just continue with normal time. After all, the rest of our characters still need to catch up. O_o Wait a moment, that means we need you to stall, but not for too long. Okay, change of plans: stretch that day's action out for as long as possible. Zulu's party ought to reach the jungle at the same time or a little after your party does, so that's not a problem. In three days' time, Gabriel & Co. ought to have located the Plate's location and should be on their way to the Alchemist's Tower.
In short, stretch the conflict out, yes, but stretch it out in as short as possible a time frame - make the day seem like it never ends.
