You somewhat listen as you are told what is going to happen. You're joining a gang which requires, in no better words that can come to mind, a blood ritual. This seems more like a cult. But you agreed because you despise the government, and you want to help overthrow them and set up a better government.
"Are you ready?" The leader asks, watching you intently. You nod, and the process begins. They start by taking blood from themselves, and then some blood from you. Then as they inject the blood, you black out just as you feel something new coursing through your veins.
You're recalling when you first meet them. It was a strange encounter, with a lot of dancing around touchous subjects. You fast forward to when you meet them again. This time you didn't dance around. It was very straight-forward, and they asked if you wanted to overthrow the government.
You wake up in a bed, and you feel different. Something else flowing in your veins. There's also a 14 year old child's face that appears 6 inches from yours. "Hey! Welcome to your new family. Here's a bit of advice, as I'd hate to have waited for you to wake up rather than be out stealing people's stuff. Don't cross your own gang. Y'know like don't let them down, don't sell them out, don't murder them, oh and definitley do not cross Lennox. He's pretty much the de facto leader. What you can do is cause chaos when it comes to the government, and just have fun! Also, don't shoot me. I'm just the messenger, alright? Anyways, gotta dash!"
Just like that he was gone, faster than the speed of light.
Gangs & Powers
There are five gangs: the Speedy Gonzalezes, Magna Matters, Reality Weavers, Psychics, and Shockblasts. Each was started by a defector from the government who brought with them the knowledge of how to transfer powers. Each gang has certain powers that they can transfer to gang members.
The relationship between the gangs is like that of a squabbling family. Currently, there is an alliance between the Speedy Gonzalezes and the Shockblasts. Other alliances/rivalries will be determined through plotting between the DMs and the roleplayers who claim the other leaders!
More on the transfer of powers: the transfer takes place with a ritual requiring a few drops of blood from both the power giver and the power receiver, both of whom must have the same blood type. The power giver keeps a container with some blood from both people. This container is required for the ritual in which a power is taken away, meaning if it's stolen or destroyed, that person's power cannot be taken away.
See the list of the powers associated with each gang below:
Spoiler! :
Characters Needed
Leaders (will need work with RP creators, also more abilities with a power than their underlings - can use all the abilities associated with their gang)
(We're hoping to have at least 2 members per gang. Feel free to create multiple characters!)
(Government agents are open as well...)
Character Template
- Code: Select all
[b]Name:[/b]
[b]Pronouns:[/b]
[b]Age:[/b]
[b]Power:[/b]
[b]Gang:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Background:[/b]
[b]Shipping?[/b]
[b]Other:[/b]
Cast
Spoiler! :
Gender:
Points: 399
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