Summary
You're kidnapped. Now what? Nothing. You are unable to do anything, because there's no way to. To ensure you're under control, the J's implant a chip within your brain that makes you forget everything. However, sometimes, that chip breaks. A group of teens work together to find a way out, but they find it's nearly impossible. If that wasn't bad enough, they have to be good at acting. Each morning, the cells are unlocked for all prisoners (soldiers) to eat and socialize. After about thirty minutes, they each report to a line of five rooms. Each soldier will find the room their assigned to and one by one they'll go in as individuals. The rooms stimulate the prisoners worst fears. It's only a matter of time before everyone knows what the J's plan is.
Setting: London, England | 2000
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Points: 13625
Reviews: 82