Well, every cabin has something that can strategically overbalance the battle. Hecate has magic, Hypnos can permanently take people out of the game (via sleeping magic), Tyche just has a lot of luck, Hephaestus can deploy weapons, Hermes kids are usually fast, and Nike is just obsessed with victory at all costs.
Just because something isn't an inherited specialty, doesn't mean the untalented can't excel in it. It's all about how the individuals think and act, that decides a battle. Just going by cabins, "balance" is hardly an issue.
Besides, we're the writers. Unlikely victory is how we make our living.
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