In short, the Solar system that was home to the Empirial race of Humans, was obliterated under the sheer numbers of the Kryons. Those that survived fled to Neighboring allies, such as the D'oord, Hulking grey trollike creatures that had the inteligence and manpower necessarry to obliterate any race. They were just so darned peaceful, probably an attribute offered by their immense wisdom. There they rebuilt and dispersed, now manning in three main Clans: the Helion Republic, the Muorrok Colony, and the Craetmiir Guild. Even in their dire situation, they wage war within eachother, taking claims to the ruined remains of the solar system, almost but not totally abandoned by the Kryons in their quest for Universal destruction.
The threat on the Universe, however, still exists. The Kryons make no friends, preferring to destroy anyone in their way. No one race can possibly hope to stand a chance against their massive hoards. There is only one deffense against such malice, and in such numbers.
So figure it out.
How it's gonna go down.
So anyway, Here's what you're gonna do to create your characters. You will (preferably) use the template provided to create your character, and post it up on the DT. viewtopic.php?f=200&t=96490
Character Creation Template
Spoiler
Name:
Gender:
Race:
Clan Allegiance (if any):
Antagonist or Protagonist?
Appearance: (Be descriptive, pictures are ok.):
Personality: (Be descriptive, 50 words min.):
Backstory: (Be descriptive, 50 words min.):
Strengths and weaknesses: (Characters must have at least one big flaw. Nothing crippling, just enough to not be overpowered.)
Military? What rank:
Social class:
Gender:
Race:
Clan Allegiance (if any):
Antagonist or Protagonist?
Appearance: (Be descriptive, pictures are ok.):
Personality: (Be descriptive, 50 words min.):
Backstory: (Be descriptive, 50 words min.):
Strengths and weaknesses: (Characters must have at least one big flaw. Nothing crippling, just enough to not be overpowered.)
Military? What rank:
Social class:
POSSIBLE RACES
Human
Spoiler
Humans are, at this point in time, vastly different. The life expectancy for the average human is about 120 years old, and that is AFTER the Kryon Swarm came in and destroyed the entire system. At this point, the Sun has already exploded, but rather uneventfully. It's massive change in gravity actually caused a massive meteorite to come in and take out Saturn. This meteorite, after hitting Saturn, Terraformed itself. It was godsend, and the Humans moved there. While living there, they advanced in medicine, and military. The latter advancement led to the new Roman empire, which was led by a man whose name history refuses to remember. He was the new Hitler, the only difference is that it worked. He didn't focus on the color of skin, or hair. He focused on military competence. Essentially, over the course of many generations, he was able to genetically alter the entire human race, creating what he saw as "Ideal soldiers." Nowadays, although the human race is still naturally good at war, the Vagabond Fleets spread over the Universe aren't strong enough to wage war with anyone. Except themselves of course. Humans are petty that way, fighting over how the Vagabonds should go about the human populace, and revenge against the Kryons. This lead to a feud, that started between three brothers. They split up, and it was a blood feud ever since, wether it be full scale, or just a cold war. No human would dare to call it peace, though. More of a Rivalry. They are allies with the D'oord, the Ard'ekk, Elves, Dwarves, and (with the Muorrok Colonies) with the Shredders.
Ard'ekk
Spoiler
The Ard'ekk are beings of considerable inteligence. They are mostly humanoid, despite being very tall and thin, and having ten fingers on each hand. Plus, they're skin ranges in collor from, well, any collor really. But it's always one solid collor. They don't really know why. They never took the time to care. With their massive inteligence they have advanced in the field of Elemental Control through psychic means. Humans reffer to this technique as magic. They are capable of a massive array of "Spells" as Humans call them. Really, they're more like computer programs. Despite being totally organic, Ard'ekk function alot like computers, addapting to situations quickly and learning and remembering alot of things. Their memory storage is massive. Their biggest flaw is that, once maximum capacity is reached, an Ard'ekk literally just lays down and dies. Since the Ard'ekk have massive memories, however, it is more likely that they die from an injury. They tend to have poor immune systems and physical strength. Their status with alliances is only with the D'oords and with the Humans. They really don't care, though. They are sort of selfish in their quest for knowledge. They only live around a hundred years.
Shredders
Spoiler
Shredders really are what they sound like. Not paper shredders. They are big, red, Monstrous Humanoids, reptilian in form, each standing an average of eight feet tall, with long, strong arms, and long legs, and hard exoskeletons. They tend to like big guns and big swords, but more than anything, they are vain. Their greatest pride is in their tails, which they adorn with different blades, which is all their really good for. Their only real industry is in their weaponry. They have the some of the most advanced weapons ever seen by the universe, and have developed very large warships. That's another thing. Shredders don't just build passenger ships. There are no passengers. They are the Universes Cultural equivalent of the Spartans. Their only real Ally in the universe is the Muorrok Colony Humans, who find eachother very admirable. It is not uncommon for deep friendships to form between a Shredder and a Human from this Colony. With more regards to appearence, picture a hunched over red Humanoid with long arms and legs, and a small head that looks kind of reptilian. They look like Kryons, and it may be that the first Kryon was a Shredder clone gone horribly wrong, which they banished to some other planet. The Kryon survived, and became the terrible threat that everybody faces today. But they are never mistaken for Kryons, since they have smaller exoskeletons. They last about as long as humans.
Jerdaach
Spoiler
Jerdaach are very selfish, and seldom take the sides of anyone in a war, leastwise Humans. If they side with anyone, it would be with the Shredders; and reluctantly so. They are small, and look alot like goblins if you can picture it. They are cunning and sly, developing some of the stealthiest weapons. They have a vast industry in Blinkmetal, an allow that is used to build cloaking devices. They use it in armor and weapons, to render their armies very formiddable indeed. They also have developed alot of poisons, and chemical warfare. On top of all of this, they have some of the best immune systems in the universe. No bacteria or virus lasts long in the body of a Jerdaach. The first thing on any Jerdaach's mind is money. They live for an average of three hundred and fifty years, due to their immune systems.
Dwarves
Spoiler
Short and Stoic, they are named so by humans because of their resemblence to the mythological depiction of dwarves on Old Earth. They have a Rivalry against elves, but don't really hate them. They are famous for their mastery over creating and engineering. Now, this is where they differ from earth dwarves: They are totally fireproof, and have very tough skin. Not tough enough to stop a blaster, but it will be hard to get through with most needles that Jerdaach would use to poison armies. Also, their fireproofness makes them impervious to most lazers, though it does hurt quite alot. They tend to like the company of humans, and love to eat and be merry. They are, possibly, the most widely appreciated race in the universe. They live for around two hundred years.
Elves
Spoiler
Elves are the only other race that has any real mastery over what humans would call "Magic." They have their culture set very different from the dwarves, but have a legendary industry in medicine and potions. Their weapons aren't half bad, but not nearly as good as those of the dwarves, which aren't nearly as good as the weapons of Shredders. They aren't usually fighters, but the fighters produced by this race are proud and fierce. They don't fancy humans, usually, but it isn't unheard of that an elf will run away with a human. They look alot like humans in many ways. They also have a very long life excpectancy, veering off at about seven hundred years.
D'oord
Spoiler
The D'oord are a very methodical race, never making the same mistake twice, though the fact that they made the mistake in the first place is difficult for many to concieve. The D'oord are agreeable and peacefull. They have the knowledge of mathamatics and physics necesarry, and the recoursces necesarry to take over the universe. But they are selfless, and wise. They are normally pacifist, and very religious to their god, D'uorekk. They have stern beliefs in the afterlife, and fear nothing worse than displeasing their god. It is, as said in their tomes and "bibles", that if they attack another species, or nation of D'oords, they will be forced to endure the pain of their death forever in their afterlife. I.E if they burned to death, they would spend their whole afterlife with the sensation of being on fire.
STRICTLY EVIL RACES
Kryon
Spoiler
Kryons are numberless in form, and size. Some Kryons get to be large enough to be used as transport ships for more Kryons. These Kryons are classified as Pod Kryons, or Hivemothers. Others are larger than Tyranosaurs, some getting to be twice as big. They are classified as Kryon Behemoths, or Laviathans. Then there's the basic foot soldiers, which look like exoskeletal velociraptors with organic guns and wicked claws. They don't have the best brains, though, with only a working Memory of Twenty Hours. They don't live long either. They are born when a Kryon kills an organic lifeform, and sets its eggs. The offspring, only one Kryon, will eat the entire thing. Kryon Hivemothers are made when either a Kryon has mutated, and recieved a gene that allows it to eat and digest, and just eats untill it has consumed enough to make it the size of a warship. Most Kryons only eat once, and live untill the energy runs out, in which case it eats it's own body down to nothing, literally melting in a matter of hours. They mutate natural weapons based on what the conciousness of the mother Kryon thought would make it the best killing machine. This is why none of them are born particularly smart. Those that have addapted a real digestive system, however, live to be twenty or so, before they just recieve a natural killcode in their primitive DNA, and just drop dead. IT IS NOT RECOMENDED TO PLAY ONE. THE INPUT OF THIS RACE IS PURELY FOR EDUCATIONAL PURPOSES.
Raukor
Spoiler
These beings are large, monstrous beings that tend to hate everything, making occasional exceptions for other Raukor. They are uncanny in their telepathic communication ability, making them deadly in a way. However, they are very large creatures that stand on four legs. They are covered in a spiny exoskeleton, like spiked plate mail, and have massive tails with crushing morning-stars on the ends. They have a very primitive space program, and more often will hire other evil races to drive them arround. They work mainly as mercenaries, and have an impractical and reasonless hatred for Humans, especially Muorrok. They once had a grudging respect for Shredders, but that disappeared when they allied with their mortal enemy. They live for about eighty years.
ALLEGIANCES
Helion Republic
Spoiler
These are the hopefull men that long for the revival of the old Empire. They follow all of the morals that came out of it, and try their best to colonize where they can. Their military might is not their strong point, but they have few enemies to begin with, and always have allies. They tend to go to Muorrok for help alot, but are the proudest of all Human Clans. They have continued advances in physics, and have starships who's performance is unrivaled. They normally give these ships over to the Muorrok in return for help with Colonization, which normally keeps a steady supply going for the Muorrok Colony. Helion people are normally morally straight, good people. They believe in freedom and peace. They are, to warlike civilizations, goody goody and unbearable.
Muorrok Colony
Spoiler
This Clan is also known as the "Vengefull Vagabond" fleets. They normally have some of the best ships and weapons, between their own exploits, those of the Helion, and those of the Shredders. They don't get into war as often as they would like, simply because it is rare that people will needlessly take on these mighty warriors. They are raised for war, and making war machines. They are a hardy folk. Even as warriors, though, they are a somewhat delightful bunch. They allways make the best, making jokes and being obnoxious. They are favorites to Shredders, and occasionally dwarves. They have an ingenious industry amongst the Vagabond Fleets regarding their Exoskeletons, robotic suits that act as power suits of armor, hulking mechs that can holster bigger and badder guns.
Craetmiir Guild
Spoiler
They truly are Vagabonds, forging alliance after alliance, and learning all that can be learnt from every race met. They are the most diverse buch of Vagabonds, as humans come to be known in the universe. They almost always are multilingual, and some even have mastered machines that can harness "magic." Their greatest industry is in their food. They are the best cooks in the universe. Being such, well, vagabonds, they get a chance to cook almost everything.
NON HUMAN ALLIANCES
Kryon Cultists
Spoiler
A vast cult, whose members are mostly maddened survivors of Kryon raids, or psychopath anarchists who would watch the universe burn with a medium soda in one hand and a bag of popcorn in the other. This is a cult of insane people, led by an insane leader, a Shredder named Buordokk. They steal most of their supplies, and raid small ships, in a very Kryon like fashion. They almost Worship Kryon's, a sick deity that, they think, will have no mercy on the universe. In order to protect their afterlife, they must praise and worship the Kryon race. Truly, an insane bunch.
Hrettgar
Spoiler
They are the anti humans, an alliance that a mixed amount of some other races with rouge ships have owed their allegiance. They are bent on just destroying every Vagabond ship they see. In space, they are the equivalent of Nazi's, not to discourage people from joining. Needless to say, no humans allowed. They hate and blame humans with a passion, pledging their destruction.
Slaneiir
Spoiler
This is more of a nation, a legitimate government of the Elves and Dwarves on their home planet. This Republic is more homeward based, but has some colonies around the home system of the Elves and Dwarves. Like two political parties, they argue who will lead the Slaneiir. Elves and Dwarves make up the bulk of this allieance, though Humans who have become citizens from either immigrating or marrying and elf or dwarf sometimes become active members of the government, though they never really get very high in the rankings.
Peacekeepers Guild
Spoiler
This Guild is mainly consistent of the D'oord, who preach peace in all of it's respects. It is a monestary of sorts. All races are welcome, though Slashers rarely ever join. But the D'oord are a welcoming race.
Other questions that may need answers.
Spoiler
It has been agreed on throughout most of the universe that 'Universal' be taught in school to all Races. Universal is the common language, so don't worry about that. It's what most people speak anyway. The currency in the universe is, by some prank of the D'oord, who produced this idea, is Spacebucks. Everybody was too buisy chuckling about the idea to contest it. Spacebucks. Yep.
Wanna create a race? Wanna make an allegiance? Get people to join, then talk to me.
