1. We're waiting until seven o'clock CENTRAL time before we take off. I want to give a chance for Onigirichan to post once more before we move on. If they post before seven, we will begin sooner.
2. A reminder that VampireSenshi's Raphael will be winning the next round.
3. The set up of Round 2:
- It's still an obstacle course (the last one by the way. third round begins the monsters!), just with an...incentive to finish quickly 
- Instead of the crawl at the beginning, your character should head right to the tire run, which is now surrounded by six of those cat things from Star Wars: the Attack of the Clones (if you haven't seen it/can't remember exactly what I'm talking about, they look like this http://www.google.com/imgres?hl=en&biw=1366&bih=651&gbv=2&tbm=isch&tbnid=49BODJ8SuW-KoM:&imgrefurl=http://www.listoid.com/list/26/page2&docid=Ibb9Kwto5zUxwM&imgurl=http://www.listoid.com/image/26/list_2_26_20101214_085818_306.jpg&w=930&h=575&ei=MoNrT_XtJeb4sQLcmujwBQ&zoom=1) Let's just say the government learned to take things from movies and television and make them into real beings.... Fun.
- After the possible death-by-clawing, your character will have to scale the wall again this time. Except that there are spikes (about as thick as an average person's shin and as sharp as a kitchen knife) that will randomly shoot out from the side. Note- your character doesn't have to be injured by one, but they should at least be grazed by one to make it interesting. Also, if your characters weren't hurt last round (or in between
) it wouldn't be bad if they came off this one with a scratch, bruise, possible gash.... Just saying it might make things interesting.
- After the spiky wall, your character will have to run through the pillars that shoot fire (which is why being injured would be interesting...). Then you'll hit the finish line.
- Instead of the crawl at the beginning, your character should head right to the tire run, which is now surrounded by six of those cat things from Star Wars: the Attack of the Clones (if you haven't seen it/can't remember exactly what I'm talking about, they look like this http://www.google.com/imgres?hl=en&biw=1366&bih=651&gbv=2&tbm=isch&tbnid=49BODJ8SuW-KoM:&imgrefurl=http://www.listoid.com/list/26/page2&docid=Ibb9Kwto5zUxwM&imgurl=http://www.listoid.com/image/26/list_2_26_20101214_085818_306.jpg&w=930&h=575&ei=MoNrT_XtJeb4sQLcmujwBQ&zoom=1) Let's just say the government learned to take things from movies and television and make them into real beings.... Fun.
- After the possible death-by-clawing, your character will have to scale the wall again this time. Except that there are spikes (about as thick as an average person's shin and as sharp as a kitchen knife) that will randomly shoot out from the side. Note- your character doesn't have to be injured by one, but they should at least be grazed by one to make it interesting. Also, if your characters weren't hurt last round (or in between
- After the spiky wall, your character will have to run through the pillars that shoot fire (which is why being injured would be interesting...). Then you'll hit the finish line.
3. I'm not requiring Ronaldo's post to be first this time (though his post to come get the characters will be a cue). Any of you can start. Just be sure, if you're the first to post, to include some sort of announcing on Ronaldo's part before running into the round.
And that's about it... If you have any questions, post here or PM me.
