SIS Help/Discussion DT

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Oh noes! I hope my character gets some action... :(
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Okay, that makes sense. But could we possibly do a rota with the teams, because I'm pretty sure no-one will want to be stuck in the bookshop all day, right?

Anyway, Ben, I'm *attempting* to sort them now (although your little post shook it up a little *shakes fist* :wink: ) but just tell me if you have any preferences, etc. Or just change them after. xD
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I'll edit the teams to whatever you give me Amy, I think it'll be a lot easier that way.




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I'm not sure. Maybe we could do it by digits? For instance, all the 00s under 10 would be a team, the 00s under 20 but above 10 would be a team and so on and so forth.

Also, I was thinking that maybe the team could have a traitor? And informant for the other side, of sorts? They could trigger the team for rapid loss of success and then reveal themselves toward the end of the SB.

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Knightley, you'll be given any roles you want your character to take, just post the suggestion here and we'll intertwine it! :] It's important to make this epic and fun. Also, because there's a lot of people, we can have multiple operations and all sorts. It's exciting!




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Hmm... I've got to say, I really like this SB.

:smt068
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Sweetness! I just want him to be able to do his job... ;)

As for Elinor's suggestion, I don't think that would work very well. There are so many different types of people and they're so interspersed that it wouldn't be realistic to split them off just because of their numbers...Something bad would be bound to happen, and our characters would see that coming.
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I agree with Knightley on that one. I think the teams should be split up by their personalities, not their numbers. Besides, my character's number is 666... :lol: If we have two flirty guys, for example, it would be better to split them up. Then two teams could have a flirt each, making it more interesting than having two similar characters in the same team.
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That's what I was thinking, Skins. Each person has to balance out the one before them.
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I'm splitting them up based on personality and skills. Hopefully it'll be okay. ^.^
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Yes, but it's also favourable to have a good mix, for example we don't want a team full of just assasins, we'd need to give an assasin to each team. Nevermind, that's probably what you were getting at, lol! Well, we have 17 members at current, so if we divide that into 4 teams of 4, then plus me (the leader) that equals 17. So we'll have 4 teams, and I'll just piggy back any I like. If we get more members, we'll add to teams.

HOWEVER.

We will also need to mix the teams up every so, I don't know, three weeks or so? This'll give people a chance to interact with each other's characters...




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Just popping by to say that what with Clint's specialty being blowing stuff up, he can probably stay reserve, man the shop and look exasperated while you stabbing- and poisoning-happy people go around doing more discreet stuff until we need to pull out the big guns. And he's been here a while, so the people around know him, which lowers any risk of suspicion, at least at first.
Last edited by Jagged on Mon Jun 14, 2010 6:07 pm, edited 1 time in total.
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Sounds good, Ben! I definitely think that mixing the teams up is a good idea, it would be boring being in the same team all of the time. :wink:

I'm excited to see the teams now... O.o
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Och, darn it. Just sent off the team sheet. Oh well. I'll edit that, Jag. :D
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Suits me Jagged, we could use his Sabotage skills for special Night Ops. :]



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