I've noticed since I got back that a lot of storybooks have been created. To my dismay not many appeal to me. Not that I hate the idea, just I'm not sure how far it will go. So, my goal became to make a fun storybook I knew would go on and on and on as long as we all worked together. So, ladies and gentlemen, I give you Dungeons and Dragons. This wont be like the actual game with dice and things like that, but I will act as a kind of DM for the adventures.
For this kind of Storybook I wont be setting up a set storyline or plot. Right after I'm done here I'll post my Character Sheet and start the story. We will all meet up in a tavern in town. If we get a lot of members I may split us into groups if I have to. Here we go.
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Rules
1) One character only.
2) No killing another characters without permission.
3) What I say goes. I wont be too controlling, but I need to make sure the story continues on and doesn't get side tracked too much.
4) Minimal language. If you are ambushed by a horde of Goblins and wish to yell F*** go ahead, but don't use it extensively.
5) Relationships are allowed, but can not over take the story. No sex scenes.
6) Most importantly, HAVE FUN.
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Races
Human
Elf
Half-Elf
Half-ling
Dwarf
Gnome
Anything else you think of for a race must be passed by me.
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Classes
Fighter- Warriors. Skilled with the sword a excellent soldiers. Preferred Weapons- Swords, Shields, short bows. Armor- Light, Medium, Heavy.
Barbarian- Moving tanks. They know how to take and deal damage. Preferred Weapons- Axes, shields, short bows, clubs. Armor- Light, Medium.
Wizard- Studiers of magic. Learn their spells from books. Preferred Weapons- Magic, staffs, daggers. Armor- None
Sorcerer- Magic users. Magic comes naturally, no need for books. Weaker than Wizard, but can cast more spells. Preferred Weapons- Short spear, short sword, daggers, crossbows. Armor- None
Ranger- Men of the wild. Make good archers and trackers. Preferred Weapons- Swords, All bows. Armor- Light, Medium.
Paladin- Holy Soldiers. Protectors of the peace. Preferred Weapons- Swords, spears, bows, shields. Armor- Light, Medium, Heavy.
Bard- Traveling singers and story tellers. Have some magic through song. Preferred Weapons- Swords, crossbows. Armor- Light.
Monk- Trainers in self discipline and martial arts. Preferred Weapons- Unarmed, staffs, clubs. Armor- None, Maybe light.
Cleric- Servants to the gods. Use Holy magic to heal and sometimes attack. Preferred Weapons- Maces, Morningstars, Staffs, shields, crossbows. Armor- Light, Medium.
Rouge- Thieves and tricksters. Good at sneaking around. Preferred Weapons- Swords, daggers, crossbows. Armor- Light.
Any other Class ideas must be run by me for approval.
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Character Sheet
Name-
Race-
Class-
Age-
Appearance-
Personality-
Bio-
Weapons/Armor-
Spells- (Wizard, Sorcerer, Bard)
