The Battle for an Age Forgotten OOC

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Greetings heroes and welcome to the Land of Rudeigin!

Below is a map of Rudeigin, brief descriptions on each part of the six parts of the land including important cities, extra tid bits of lore, and banners to use for your posts!

If you have any questions, feel free to contact me and I'll happily answer them for you!

Please remember to always respect our rubber duck overlords


Collaboration Pad

The Chancery

Map of Rudeigin

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Salachar

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Salachar is probably the least desirable location to live in all of Rudeigin. This portion of the land is dusty and desertified both from the natural lack of water due to the mountains and the industry that goes on here, including the refuge of rubble from the still active mines. Being one of the southern-most areas of the land it can get excruciatingly hot here and therefor most homes are underground, including the city of Uamhan which is tucked a little way in the mountains and is entirely underground, residing in a huge cave. Unfortunately, due to the unforgiving nature of the land and low population besides in Uamhan, crime is not uncommon and Salachar is often used as a hideout and refuge for criminals who more often then not, make their homes in abandoned mines that litter the area like molehills.

Sarkan the Cold and Varen the Practical ruled over this part of the land.


Fiodha Forest

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A much more pleasant location then Salachar, Fiodha Forest is full of rich plant and wildlife, made possible by the moist wind that comes down from the North. Both evergreen and deciduous trees make up the forest with trees like birch, oak, chestnut, and occasionally fruit trees in the South being replaced with pines and firs the more North you go. Among the trees are plenty of small ponds and lakes, many of which often have a settlement of homestead somewhere nearby. The most notable of these is the humble city of Sprùilleach beside lake Uisge.

Scylla the Cunning and Bathildis the Ruthless ruled over this part of the land.


Trannsa Valley

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The area of Trannsa originally was once part of the highland area much alike Geata-Tuath until the river carved it out and covered the rocky land with soft soil from many years of flooding before it came to be what it is today. Mountains loom around most parts of the valley and can be seen from anywhere in it so it's almost impossible to get lost in the wildflower covered meadows. Not wanting to go back however is another problem. Despite the closeness to Salachar, the mountains keep the land cool and the winds calm in this part of Rudeigin. At the north end of the valley, besides lake Deigh, is the city of Gleann, although it's more of a traveler's hub then anything and a main resting point for those travelling from Geata-Tuath to Meadhan and vise versa. Oddly enough, not much exists farther south in the gorgeous valley except maybe the occasional homestead and the cliffs near the sea, however most who venture to make home south in the valley seek solitude. Maybe it's the closeness of Salachar that people fear, or the fact that it is home to such people who feel the need for solitude. Either way though, most of the valley remains gorgeous wilderness to this day.

Taryn the Adventurous and Thalor the Brave ruled over this part of the land.


Geata-Tuath

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By far the most populated of the areas of Rudeigin, Geata-Tuath is also known as the Northern gateway to the land since it has the only port, Bàta-Siorc which is also the largest city, in the land that reaches the rest of the world. Many people come to Rudeigin through here, however not many leave unless they are merchants or traders. Most here beside merchants or traders are wealthy nobles interested in investing in trade routes leading to large, well kept cities to suit their fancy and attract more trade. This part of the land itself is typically on the cooler side but very temperate without huge change in temperatures or weather. As for the landscape, it is considered mainly highland moors and is slightly higher in elevation then most of the rest of Rudeigin

Roland the Diplomatic and Ianthe the Gentle ruled over this part of the land.


Aiteach

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Aiteach is one of the most rich and plentiful parts of the land. The moist wind that comes down from the north is warmed by the rest of the land it goes over, leading to a warm and hospitable climate. This part of the land is primarily farms with fertile soil leading to bountiful crops and lush fields perfect for livestock to graze leading to Aiteach being the main location for agriculture, providing food for majority of the kingdom. Due to many profitable harvests, there are many reasons to celebrate here which is why the city of Buntàta is well known for its many parties and festivals.

Aleta the Honest and Myrna the Bold ruled over this part of the land.


Meadhan

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The heart of Rudeigin is Meadhan, home to the largest city and capital of the land, Cagailt. Here is where the castle of kings resides, having been turned into different things over the centuries; at the moment it functions as a home for King Nathair and a meeting place for his court. All important decisions happen in Cagailt and is the city with the highest population in all of Rudeigin. The rest of Meadhan is mainly wide open prairie, allowing those in Cagailt to see for miles and miles around. They are not often seen but a herd of wild horses is said to roam around the wide open spaces of Meadhan. No one is really sure where they came from but it's said they appeared shortly after passing of the Twelve.

Kaladin the Leader and Lonán the Loyal ruled over this part of the land.


Mount Anam

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Just to the northwest of Cagailt is Mount Aman, the tallest mountain in Rudeigin. The mountain is so tall that at the top, some often find it a little difficult to breathe. An ancient path winds up the steep and sheer sides of the mountain, crumbling from erosion and abandonment; they are too dangerous now for anyone to safely make their way to the top. At the peak however, amidst the cold and snow, is the ancient tomb of the twelve now forgotten warriors.


A Note on Magic

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The land of Rudeigin is not know for its magic but it does exist however little known. It primarily is used in the forms of rituals and runes although it takes quite a bit of either skill or natural talent to use them successfully. Any books or scrolls on runes and rituals are either incredibly ancient or imported but with those you run the risk off fraudulent runes and rituals that don't actually work. Every now and then you find a true gem though. The only way for those with natural talent to wield it without assistance is to mark runes upon their skin which isn't a common practice and could have its consequences. Otherwise, the best way to wield it tends to be with the help of rituals or runed objects.


A Note on Spirits

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Even though the spirits cannot physically manifest, they are capable of doing a variety of other things that more often then not affect their hosts. For example, a spirit's personality can affect how one acts and speaks, leading to urges very uncharacteristic of the person. They are also capable of speaking to their hosts and other spirits in about a 6ft radius although no one else can hear them. If a spirit is talking to another within range then both hosts can hear both spirits but no one else can unless they are in range as well. A benefit to spirits is they assist in a sort of physical form as well. Skills a spirit was strong in when they lived are often rather easy for the host to excel in.


Banner Codes

Kaladin the Leader Spirit - Valeska

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[center][img]https://i.imgur.com/71CF6cD.gif[/img][/center]


Lonán the Loyal Spirit - Lopen Herdaz

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[center][img]https://i.imgur.com/fo6cP4C.gif[/img][/center]


Varen the Practical Spirit -
Thalor the Brave Spirit - Annaliese Hoffman

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[center][img]https://i.imgur.com/OyJfHoF.gif[/img][/center]


Sarkan the Cold Spirit - Jumana Bashar

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Roland the Diplomatic Spirit - Aris Blackridge

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[center][img]https://i.imgur.com/QJnp8tv.gif[/img][/center]


Ianthe the Gentle Spirit - Cozamel Aalal


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[center][img]https://i.imgur.com/NQgVZfs.gif[/img][/center]


Bathildis the Ruthless Spirit - Killian West

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[center][img]https://i.imgur.com/LPtzrWB.gif[/img][/center]


Scylla the Cunning Spirit - Kalmia Gomez

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[center][img]https://i.imgur.com/yOsMuxP.gif[/img][/center]



Taryn the Adventurous Spirit - Renner Roarke

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[center][img]https://i.imgur.com/mR6PBAK.gif[/img][/center]
Last edited by Ranger on Sun Feb 16, 2025 3:51 am, edited 7 times in total.
Not all who wander are lost; some are just looking for their arrows.




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could i snag a spot (varen preferablyyyy)
[soon, i will submit myself to the stars]




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Gender Female
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Of course! He's all yours!
Not all who wander are lost; some are just looking for their arrows.




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THIS LOOKS EPIC :O I would love a spot as well! :3
not sure which spirit yet... though ngl, Ianthe's green color is very tempting... >.>

edit: i have given into the green. may i have Ianthe? <.<

Spoiler
also i must know. was Kaladin inspired at all by the Stormlight Archive Kaladin? xD
mint, she/her


.--. / ... ...- -.-. .-.. / - .--. ..- .- / .--- --- ...- .--- / .--- --- .--. .-- / .--. .--- .-.. / .--- -.-- .-.. .... -
=D




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Thank you and course you may! I'll put you down for her!

Spoiler
lol no, unfortunately I've never read to Stormlight Archives. I simply found the name off of Pinterest XD
Not all who wander are lost; some are just looking for their arrows.




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Awesome, thanks!! :D

Spoiler
Ooh I seeee. It's great-- you should read it! I just borrowed the fourth book :>
mint, she/her


.--. / ... ...- -.-. .-.. / - .--. ..- .- / .--- --- ...- .--- / .--- --- .--. .-- / .--. .--- .-.. / .--- -.-- .-.. .... -
=D




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Hey Ranger, this looks amazing! I'm not joining, but I thought I'd drop by and let you know this looks epic. I love the map! <3
"With friends like you, who needs a medical license?"
- Paimon, Aether's Heart


“It's easier to ask forgiveness than it is to get permission.”
- Grace Hopper.




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anytime!

Spoiler
I hope to one day! just have to find the time to do so lol



@ScarlettFire Thank you so much!! I'm glad you think so!
Not all who wander are lost; some are just looking for their arrows.




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Gender Trans Masc Non-binary
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Can I take Scylla and also be a wild magic user?
They/he

“the wist i knew would never allow a straight boy in their stories” ~Omni
“Hi Omni can I request wist get the role mom friend :]" ~winter
“ah yes, fear Wist's smile :) <- speaks of layers and layers of secrets” ~mint




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Absolutely! I also have a couple notes for magic users that I forgot to put in the note on magic so i'll share those once all spots are filled for magic users.
Not all who wander are lost; some are just looking for their arrows.




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Gender Trans Masc Non-binary
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Woooo!!
They/he

“the wist i knew would never allow a straight boy in their stories” ~Omni
“Hi Omni can I request wist get the role mom friend :]" ~winter
“ah yes, fear Wist's smile :) <- speaks of layers and layers of secrets” ~mint




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Gender Female
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Ya think I could have a spot? xD Maybe as Aleta?
Stay Safe
The Princess of Darkness

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Hmmmm, I don't know maybe... but only because you're so cool and a joy to be around.
it's not like you literally wrote Aleta's spirit form up or anything XD

Spoiler
yes of course XD
Not all who wander are lost; some are just looking for their arrows.




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This looks so fun! May I take Thalor, please?
There is always something left to love.
- One Hundred Years of Solitude




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Yes you may!
Not all who wander are lost; some are just looking for their arrows.



Yesterday is not ours to recover, but tomorrow is ours to win or lose.
— Lyndon B. Johnson