The Sickness
All the adults have been killed by an unknown Virus, destroying the breathing passage and turning their blood to water. Children and teenagers are left on their own after the horrid deficit of elders and forced to live around an unnamed City.
The world has become a primitive hell of anarchy, confusion, danger and fear. With no adults to guide, rule or protect them, the children are required to live on their own and need to build a new world they can live in.
Creating tribes, the children fight for territory, food, water and clothing in the unnamed city. They begin to become paranoid, and vicious crimes are committed killing the other children who are not apart of their tribes.
While it seems impossible to tell their delusions apart from the mystery of the unnamed city, slowly after a series of killing the truth is revealed.
Something is beginning to happen to the younger children, mutation causing incredible feats of power begin to inhabit the weakest of people. These younger children though have been infected by the sickness and their bodies are beginning to change, their brain level’s shrinking into blood seeking, killing machines.
In a tribe you are heavily armed to the teeth, protecting the small sector of territory you own, the other members of your tribe, the rapidly increasing sickness and “mutations.”
NB. All YWS Rules are applied.
Setting:
The Unnamed city is a vandalised, low powered area on the fringe of a beach. A light house spins around each day looking beyond the fringe of shadowed mountains. There is always a slight drizzle, and a fog. No one knows what it is called and instead refers to it as "Unnamed".
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Gender:
Points: 890
Reviews: 3