So, now that we're on our way, it is time to talk plot.
Here is what I see the overall plot being:
1. There is a major battle between YWS and the Conquerers. The Conquerers attempt a brute force attack, and are defeated, but not decisively so.
2. After the battle, a special mission is given. More information is needed on the Conquerers to defeat them. A task force is assigned to capture a CTG ship as well as any prisioners in order to gain information. This will feature the first ship-board combat, which will be extremely brutal.
3. After they get the information, they realize that YWS is in serious and immediate danger, so they move to stop the Conquerer's plans.
As for how this is accomplished...
Since the majority of the members are working aboard the Banhammer and the Highwind, it makes sense to make them the center of the story. Members aboard other ships will have specialized missions that will make them useful to the group, but we'll be reacting to Hunter and Adam for the most part.
Here are some suggestions for specialized missions.
DFA Banhammer: Attack and disable target ship, using fighters.
SPEW Gryphon II: Carry the Intelligence Specialists (Adelaide and Suzanne respectively.)
Wandering Hangman: Transport a back-up assault team that will board the ship.
YWS Highwind: Transport a team of CCF Assassins to assault the ship.
SPEW Abysmal Claw: A second squadron (AI controlled, unless we get volunteers.) to guard against the unexpected.
If you have something special in mind, just post it here and we'll see about incorporating it into the story.
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