It sates itself on the life-blood
of fated men,
paints red the powers' homes
with crimson gore.
Black become the sun's beams
in the summers that follow,
weathers all treacherous.
Do you still seek to know? And what?
of fated men,
paints red the powers' homes
with crimson gore.
Black become the sun's beams
in the summers that follow,
weathers all treacherous.
Do you still seek to know? And what?
Voluspa, the Prophecy of the seeress, from the Poetic Eddas.
Spoiler! :
The year is 2211, and magic has returned. For a century now, Orcs, Trolls, Elves, Dwarves, and even Faeries have been common place, making homes all throughout the earth. Technology is more advanced, and several lines of Biological Augmentations are available for purchase and installation even for middle class citizens of most countries. Governments are, for the most part, being controlled by Dragons. Spirits and creatures of myth have reawakened. This has become the norm.
But the world is darkening quickly, for Ragnarok is come. For 100 days, the doomsayers say, the world will shake until eventually it will be plunged into a sea of darkness, reduced to pieces by an intangible force. The gods fight a battle in Asgard, where a dark army persists. Soon, even gods will perish before Ragnarok.
All that is left now is what to do with those 100 days.
The world is different now. Some have learned to manipulate magic, while others still distrust it. Crime is so rampant that it's become a business. People are quarreling more locally, and tensions between the dragons has never been worse. With 100 days to work with, humanity, and demihumanity, is torn between preventing Ragnarok, or catalizing it.
So, without further dallying, the story.
The Dragons
Spoiler! :
The Races
Spoiler! :
the Setting.
Spoiler! :
The Character sheet
Spoiler! :
And Now, Briefly, The rules.
Okay, we get it. It's the end of the world. Your characters are gonna swear, and their gonna do naughty stuff. Utilize the asterisk. It's a powerful tool. Any other... stuffs that would be considered 18 and up, try and avoid it. Don't blatantly write about it.
FURTHERMORE:
No overpowered characters. Naturally I will have to approve all characters, but even so, I've seen non OP characters in the wrong hands become HORRIBLY over powered. Don't be afraid to martyr your character. You can make more than one, if you like, or if it will keep your characters interacting with other peoples characters. (I.E. you can have one character start out in Boston, and another in Texas, so that you can interact with more characters over a broader scope.)
Lastly, you will be writing in dialogue for other characters. Other writers will be doing the same for your characters. Try not to do so too out of character.
Ok, readysetgo!
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