What D&D Character are you?

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So this was fun, and I got curious. Take the (rather long) quiz and post your result here.

I am a:
Chaotic Good Elf Wizard (1st Level)

Ability Scores:
Strength- 13
Dexterity- 13
Constitution- 11
Intelligence- 16
Wisdom- 14
Charisma- 12

No surprises there except for the chaotic part. I would've thought I'd be more Lawful Good.
I've learned so much from people who never existed - Unknown




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Gender None specified
Points 30338
Reviews 560
Chaotic Good Human Sorcerer (4th Level)


Ability Scores:
Strength- 12
Dexterity- 13
Constitution- 14
Intelligence- 18
Wisdom- 13
Charisma- 16

Spoiler
Alignment:
Chaotic Good- A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
We were born to be amazing.




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Gender None specified
Points 10657
Reviews 332
Chaotic Neutral Half-Elf Sorcerer (1st Level)



Ability Scores:
Strength- 11
Dexterity- 16
Constitution- 13
Intelligence- 17
Wisdom- 17
Charisma- 12


Spoiler
Lawful Good ----- XXXXXXXXXX (10)
Neutral Good ---- XXXXXXXXXXXXXX (14)
Chaotic Good ---- XXXXXXXXXXXXXXX (15)
Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXX (22)
Lawful Evil ----- XXXXXXXXXXXXXXXXX (17)
Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22)

What does the 1st level or 4th level mean?
Last edited by Blackwood on Sun Jan 12, 2014 2:35 am, edited 1 time in total.
Hahah....haha.....ahahaha.




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Points 269
Reviews 47
It refers to how advanced/powerful you are! Considering we aren't dungeon-delving heroes it makes sense that we're all fairly low levelled.
I've learned so much from people who never existed - Unknown




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Points 4731
Reviews 70
No matter whose test of the Alignments I take, I always end up with Lawful Good. xD

My results:
Spoiler
I Am A: Lawful Good Human Ranger/Fighter

Ability Scores:
Strength-14
Dexterity-17
Constitution-15
Intelligence-18
Wisdom-16
Charisma-15

Alignment: Lawful Good - A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.

Race: Human - Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class: Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.

Secondary Class: Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXX (28)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXX (26)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
Lawful Evil ----- XXXXXXXXXXXX (12)
Neutral Evil ---- XXXXXXXXXX (10)
Chaotic Evil ---- XXX (3)

Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXX (4)
Elf ------ XXXXXXXXXX (10)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXXX (12)
Half-Orc - XX (2)
"And after the storm..." ~Mumford and Sons

You can't have a rainbow without a little rain.

Got Squills?
Proverbs 31:25

Spoiler
Made you look.




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Gender Male
Points 546
Reviews 110
Chaotic Good, Gnome, Sorcerer
Level 1

Ability Scores:
Strength- 12
Dexterity- 14
Constitution- 12
Intelligence- 17
Wisdom- 13
Charisma- 15
Self quoting is the key to sounding wise and all knowing.




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Gender Female
Points 12208
Reviews 463
Lawful Neutral Human Cleric (2nd Level)



Ability Scores:
Strength- 12
Dexterity- 11
Constitution- 11
Intelligence- 13
Wisdom- 12
Charisma- 11
Test




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Gender Female
Points 3888
Reviews 763
True Neutral Human Sorcerer (3rd Level)


Ability Scores:
Strength- 12
Dexterity- 12
Constitution- 11
Intelligence- 14
Wisdom- 13
Charisma- 12

Wow!
~
Pretending in words was too tentative, too vulnerable, too embarrassing to let anyone know.
- Ian McEwan in Atonement

sachi: influencing others since GOD KNOWS WHEN.





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Gender Other
Points 3330
Reviews 938
Chaotic Good Human Cleric (Second Level)

"u and rina are systematically watering down the grammar of yws" - Atticus
"From the fish mother to the fish death god." - lehmanf
"A fish stole my identity. I blame shady" - Omni
[they/he]




User avatar
Gender Male
Points 13351
Reviews 433
Alignment:Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (35)Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)Chaotic Good ---- XXXXXXXXXXXXXXXXXXX (19)Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (34)True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXX (23)Chaotic Neutral - XXXXXXXXXXXXXXXXXX (18)Lawful Evil ----- XXXXXXXXXXXXXXXXXX (18)Neutral Evil ---- XXXXXXX (7)Chaotic Evil ---- XX (2)Law & Chaos:Law ----- XXXXXXXXXXXXXXXXXX (18)Neutral - XXXXXXX (7)Chaos --- XX (2)Good & Evil:Good ---- XXXXXXXXXXXXXXXXX (17)Neutral - XXXXXXXXXXXXXXXX (16)Evil ---- (0)Race:Human ---- XXXXXXXXXXXXX (13)Dwarf ---- XXXXXX (6)Elf ------ XXXXXXXXXXXX (12)Gnome ---- XXXXXX (6)Halfling - XXXXXXXX (8)Half-Elf - XXXXXXXXXXXXX (13)Half-Orc - XXXX (4)Class:Barbarian - (-19)Bard ------ (-23)Cleric ---- XXXXXXXX (8)Druid ----- (-21)Fighter --- (-2)Monk ------ (-4)Paladin --- XX (2)Ranger ---- (-2)Rogue ----- (-6)Sorcerer -- (0)Wizard ---- XXXX (4)
You know that studded leather armour in films? Nobody wore that. I mean, how would metal studs improve leather armour?




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Gender non-binary
Points 4939
Reviews 621
Neutral Good Human Cleric (1st Level)

Ability Scores:
Strength- 12
Dexterity- 14
Constitution- 12
Intelligence- 17
Wisdom- 16
Charisma- 13
Instead, he said, Brother! I know your hunger.
To this, the Wolf answered, Lo!

-Elena Passarello, Animals Strike Curious Poses




User avatar
Gender Male
Points 652
Reviews 178
Lawful Good Human Sorcerer (2nd Level)



Ability Scores:
Strength- 16
Dexterity- 16
Constitution- 18
Intelligence- 13
Wisdom- 11
Charisma- 14
Spoiler
Alignment:
Lawful Good- A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
Review unto others as you would have others review unto you.

Don't panic!

Also, Shino!




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Gender None specified
Points 8890
Reviews 191
True Neutral Human Druid (3rd Level)

Strength- 14
Dexterity- 11
Constitution- 13
Intelligence- 13
Wisdom- 15
Charisma- 15
_




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Gender Male
Points 546
Reviews 110
Why was I the only one turned into a Gnome?
Self quoting is the key to sounding wise and all knowing.




User avatar
Gender None specified
Points 30338
Reviews 560
@Zolen did you check the website stats? You're an endangered species =p
We were born to be amazing.



You may deem me romantic, my dear sister, but I bitterly feel the want of a friend.
— Mary Shelley, Frankenstein