The plague began with the curse of a Writer (keep reading for more information about the Writer). However, the Writer died before ending the plague, and years have gone by while the people continue to get sick and die. Now more than half of the city is ravaged by plague, and ever body knows of a family member or friend taken by the disease.
Now a new Writer has stepped into place, and a group has gather to force this new Writer to help them remove the plague. Unfortunately, the only book with the spell necessary to take away the plague has been moved to another kingdom. The group has decided to go to this new kingdom- to begin a quest for the cure.
The king (though sick and in bed and preparing to meet death) decided to form a fellowship of five people to journey on this quest for the spell book to end the plague. He decided to send one member of each race to represent the people. An elf, a wizard, a human, a shape-shifter, and of course, the Writer.
The Writer:
Spoiler
The Writer is the only one in the city who can read and write. The Writer uses words, spells, to use magic. However, the Writer's primary job is to record history and write down memories. There is only one Writer at a time, but there is always one. Usually they work for the king, and often they need extra protection, because they often cannot fend for themselves very well.
The Elf:
Spoiler
Elves are very well-fit, with incredible vision and incomparable speed and agility. They are strong, skilled with archery and some specially made swords, they tend to be artistic and creative and thoughtful. They love nature and dislike enclosed spaces, especially buildings. They can talk to animals.
The Human:
Spoiler
The humans often take the position as leader. For example, though it is not a rule, the king is almost always a human, and often positions in the palace are also held by humans. However, humans rely on weapons and do not have the physical abilities to compare to elves. But they are creators and builders, and share a passion for art with elves.
The Shape-Shifter:
Spoiler
The Shape-Shifters are usually the defenders and the fighters. They are strong, fast, ruthless. They can be rash decision makers and may have impulsive personalities, but they are fiercely loyal and will fight to the death to protect someone or something meaningful to them. They are also very loyal to other shape-shifters, and prefer to stay with their own kind rather than mix with the others. Of course, when they shape-shift, they take on the strengths and weaknesses of the animal.
The Wizard:
Spoiler
Wizards are the magic users. All wizards receive a symbol on the palms of their hands- possibly a different symbol on each hand. The wizards use magic to control the elements- though they are limited by their strength, since using magic weakens wizards. The wizards are often very thoughtful and intellectual, and are the least loyal of the races in the kingdom.
The Drifter:
Spoiler
Drifters are said to be made of air. They are not invisible, though they are excellent at disappearing and getting by unseen. Drifters can fly, and communicate with each other through wind. They can talk to non-drifters in this way, too- but it takes extra effort and the receiver often misses the message unless he or she is paying close attention. Drifters cannot fly, exactly, but they can drift, which is basically flying except they can't go more than ten feet up and they can barely control their direction. They tend to daydream and zone-out, and often seem very distant, which can annoy non-drifters insanely.
The Quest:
Spoiler
Travel through the Shaded Forest, across the moors and swampland, and over the ocean to the desert land of Surioy, where the past Writer hid the spell book with the antidote to the epidemic in Birathi.
The Bad Guys:
Spoiler
Scepters: Vague forms that can change their shape to mimic fears or trick unlucky travelers. They do not walk- and leave no footprints.
Crows and Eagles: spies for anyone who wants to hire them. Almost any crow is watching for someone, and it is impossible to know who, in fact, it may be more than one person. Eagles are also spies, but they're big enough that they can also attack when angered or when commanded to by a master.
Shades: Figures made up of darkness. They live in the forest and are excellent thieves and assassins. They are almost impossible to see, and they are fiercely protective of their territory. (The entire forest.)
The Pixies: Nasty creatures that live everywhere- even in Birathi. They are meddlesome, annoying, and have incredibly sharp teeth. Not particularly dangerous, just obnoxious.
The Sea Monster: pretty obvious. You don't want to cross it in the ocean.
Crows and Eagles: spies for anyone who wants to hire them. Almost any crow is watching for someone, and it is impossible to know who, in fact, it may be more than one person. Eagles are also spies, but they're big enough that they can also attack when angered or when commanded to by a master.
Shades: Figures made up of darkness. They live in the forest and are excellent thieves and assassins. They are almost impossible to see, and they are fiercely protective of their territory. (The entire forest.)
The Pixies: Nasty creatures that live everywhere- even in Birathi. They are meddlesome, annoying, and have incredibly sharp teeth. Not particularly dangerous, just obnoxious.
The Sea Monster: pretty obvious. You don't want to cross it in the ocean.
Rules: Look on the side.
Profile:
Spoiler
Name:
Race:
Age: (500-800 for elves.[That would be between 15 and 18 relatively] 18-30 for human, 15-20 for the Writer, 200-400 for shape shifters [relatively 20-40 years old] and between 15-40 for the wizard. And between 32-38 for Drifters [relative age is half, so that would be about 16-19)
Gender:
Appearance (I love pictures!):
Personality:
History:
Reason for Joining the Quest:
Up for Love:
Other: (For Wizard; what is your symbol/symbols?)
Race:
Age: (500-800 for elves.[That would be between 15 and 18 relatively] 18-30 for human, 15-20 for the Writer, 200-400 for shape shifters [relatively 20-40 years old] and between 15-40 for the wizard. And between 32-38 for Drifters [relative age is half, so that would be about 16-19)
Gender:
Appearance (I love pictures!):
Personality:
History:
Reason for Joining the Quest:
Up for Love:
Other: (For Wizard; what is your symbol/symbols?)
Spots Taken/ Available:
Human: @Cailey
Elf: @Skyguy
Wizard: @Dante
Shape-Shifter: @janika
Writer: @Stellabeam
Drifter: @NightWolf
I think I covered everything.
