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Eden, Sin City • Young Writers Society

Eden, Sin City

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Spoiler
Note that all conceivable spots for this SB have already been taken, but if you do wish to join, please PM me. Please refrain from posting in the SB, where only the profiles and the eventual posts should go. There is a DT and a titanpad for this though.

I also apologize if this sounds fractured and confused, as most of the discussion for this has already taken place.


The 'One Timers' and 'Replacements'

Spoiler
1) You can act as a 'replacement': if one member drops out, you'd immediately take over. If you want to commit a bit more seriously than that, then feel free to work out the profiles together or something of the sorts.

2) You could be some form of Monster of the Week. As in, you show up, employed by some main character or just if you're asked to make mayhem to further the plot, then leave after a couple of pages at most. Or something of the sort.


The Plot


Spoiler
…Eden. A curious country, by all definitions (except, of course, those of its inhabitants). The people there long since mastered the art of Black Mana, a corruption of the original magic system which keeps the universe up and running. Black Mana is practiced by all: those who don’t are viewed as heretics. It’s powerful, very powerful, and oh-so-easy to cast, but – the price of extreme power – it twists the mind of the practitioners, until even the most strong-willed fall down into the spiraling clutches of complete monstrosity.
Of course, everybody does this now, and like all convenient things, it’s now deeply rooted into the very day-to-day life of the Edenians (they themselves don’t like that term, so be wary. Of course, tourists don’t stay much there, for reasons that will become clear to you later), so nobody considers using it a sin of any sorts. Corruption has set in fully and is stagnating… Eden is now a city of decadent pleasures and alluring traps, masking a fate too horrible to comprehend.
A city of broad avenues shaded by imposing trees, a city of mansions and castles of all sizes and eras, a city of theater arcades, five-star restaurants, and clubs. A city where one can easily lose himself in all the amenities and eye-catching beauties.
Lost in a maze of material comforts, what all but the most enlightened sages do not realize is that, before humans were created, before even the Gods were born, there existed a Primordial Being, a great Elder God of Chaos, commanding all the Elemental Powers. Out of His great Rage the Gods were created, and the Gods, fearing the Elder’s powers, created the rules of Mana to sap at His boundless strength. And for a time there was peace.
But then the Gods created humans, and the humans, being, as is their nature, greedy and lustful, corrupted the balance of Mana and created Black Mana. So Order was weakened, and the Elder Deity took his chance.
But even the most enlightened sages can’t spend too much time pondering these theological conundrums, as there’s plenty of mystery and intrigue going on in the very city to keep the most arduous heroes and daring politicians busy.
Big Bads are gaining power. Rumor has it one seeks an Artifact, but not just any Artifact. No, he seeks the legendary Artifact of Chaos, the Staff of Isfet. An Artifact so great and terrible it was rumored to be locked away from the Gods themselves. Still others have formed a coalition to subvert the government and seize power, and then with darker, more ambitious plans.
And now, arduous, enterprising, cunning villains, I welcome you to Eden. Beware.


The Characters

Spoiler
Rothschild Blackspire - ItalianIlluminist
Meredith 'Merry' Livingstone - Rydia
Myridia (?) - xXmusicaXx
Tenebrei Ignis - TyrantofWar
Mrs. Anastasia Windsor - Threnody
Amora Tiadom - thestorygirl
Caleb "Cal" Valera - Shearwater
Dr. Raithen - Crow29
Nicholas "Nich" (?) - ScarlettFire
Eddie. Just Eddie. That's it. - Satan
We're still waiting on the others.


A Reminder:

Spoiler
- No godmodding
- Swear as is appropriate
- Romance and violence is M
- No killing off other characters without permission
- Anything I or ScarlettFire says goes. Crow29 and DarkNecrosisX hound people (they enforce the rules, but have no power over the SB itself, decision-wise).
-Each post should have a minimum of 350 words.

P.S. I'll make the first post. Post your profiles here.
Last edited by Caesar on Fri Jun 15, 2012 6:02 pm, edited 2 times in total.
vulgus vult decipi, ergo decipiatur






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Alright, here it is! :D Let me know if there is something I need to fix or could be better!

Name: Iris Talvin

Gender: Female

Age: 17

Appearance:She has red hair and pale green eyes that seem to capture the attention and will of all they gaze upon. She is taller then most, being about 5"9', and is very slim.
Spoiler
Image


Personality: Iris, in one word, is psychotic. She is almost always smiling, almost comfortingly, even as she burns you to ash. She is calculating and powerful, but she hardly believes in gods or magic. She has her own theories about how she can do what she does, but she keeps them to herself; no need to stir up trouble...yet. Iris will act cocky and all-knowing even when she has no idea what is going on, and behind her smile she is hurting immensely, so she will snap at anyone, anytime.

Abilities: She is particularly good at controlling ice, and, although she would never admit it, is awful at fire. She also does fairly well when it comes to voodoo and death spells. Those, unfortunately, take a little bit more time to cast, so she prefers, in battle, to use the elements mostly.

Weaknesses: Fire. She can't stand it, because she cannot control it. Also, flattering can make her let down her guard almost instantly.

Other: She enjoys being evil very much, but it scares most people away, so she's alone almost always and does not play nicely with people. Ever.
She's best at ice, and wears a black dress.
Spoiler
Image

And, as to why she likes being evil, I have no idea. In fact, she has no idea. That's why she's considered by most to be psychotic. Iris has always been that way. Even as a child she hurt people around her to the point of her parents trying to "get rid of her" when she was ten.
She killed them a year later.

Theme song: "When You're Evil" by Voltaire

(Once again, let me know if I forgot or need to change something. :D )

-Ice
Last edited by icebender28 on Sun Jun 17, 2012 9:36 pm, edited 1 time in total.
Life is to be lived, not survived.




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Name: Meredith 'Merry' Livingstone
Age: 19
Gender: Female

Appearance: Meredith has long, dark brown hair that falls over her shoulders in waves. She has smooth, creamy skin and eyes that are a pale shade of blue, but when you look closer, they seem almost grey. Merry is a slim girl with a very small waist and an often vapid expression on her face. She walks around barefoot and her average outfit consits of a corset and a skirt. The soles of her feet are rough and worn but every other part of her appears to be delicate and vulnerable.
Photograph:
Spoiler
Image


Magic: Earth. Meredith can make plants grow or move the ground below your feet. She can make it rise up to shield herself or open up and swallow a person whole. She knows where the precious stones are and at its strongest, her power is pure force but more often the side you see is the subtle and gentle, the harder side of the magic that few bother to master. She can make a rose bloom or she can make it shrivel and die. She can move the grains of soil to draw pictures in the ground, masterpieces of astonishing beauty or pure agony. Merry at work is something to witness and too late you might realise that she is more than a child or a weapon: she is an artist.

Personality: Seemingly passive or quiet, Meredith is a strange child who says little but when she does speak, her words are difficult to understand or incredibly simple statements. On the surface she is soil: malleable and easily brushed aside but push too far and you will find she is diamond at the core. She is willful and determined. When endangred she unleashes her ability and at these times she seems almost sane, as if she has found a moment of clarity. For that is something you must know about Merry: she was crazy before she ever touched magic.

History: Merry's father was an Earth mage and he lost his wife in childbirth when she bore his only daughter. It was a crushing blow for him and he never recovered, what use was all the gold in the world when it couldn't save your loved ones? He took that daughter and he hid her away from the world, keeping her deep underground, sealed in by his magic where she would meet no man to fall in love with and never die in child birth. Where none could hurt or damage her. He made it so food grew in the underground room and he'd ecouraged a stream to travel their way so Merry had all the sustenance she needed but still she asked why she couldn't go outside. Her father brought her gifts and treasues of the outside world but it wasn't enough. Then when Merry was just eight, her father went away on another of his travels and this time did not return. Merry waited for two years and if she wasn't insane before then, by the time she dug her way out, using her brave hands and an instinctive grasp on her magic, she was by the time she reached the surface.

The years in Eden have taught Merry a lot about the world but she still makes only passing connections with other people and moves through life like a ghost. She survives by trading the pretty rocks and occasionlly helping with constructon: as long as people don't ask her to do things too often, she will happily comply. Merry is strangely dependent on people to take care of her.

Don't be deceived though, she is no wallflower. There is a bitter darkness that threatens to eat away at Meredith's soul and when the mood takes her, she will harm just to see people suffer. To watch people express the feelings that are crushing her heart and that she can't express herself.

Other: Merry is searching for something or rather someone: someone to fix her. She is searching for her father, believing that he can make her whole again and believing that he is still alive and somewhere in Eden. She knows she is broken and she wants more than anything to be whole.

Theme Song: This.
Writing Gooder

~Previously KittyKatSparklesExplosion15~

The light shines brightest in the darkest places.




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Name: Caleb “Cal” Valera

Age: Looks 24, actually 245 years old.

Gender: Male

Appearance:
Caleb has the ‘tall dark and handsome’ look to him. His eyes are the feature that sticks out the most, however. Being a shade of light blue and oddly reflective, they look like something angelic but that is mirror opposite of his personality. His greatest sin is his vanity and charming smile.
Spoiler
Image


Occupation: Caleb Valera owns the nightlife. He has an eye for having fun and pretty things so he owns many of the clubs and bars in Eden. One of the most popular clubs is called “Seude" and is a largely located in the center city and has multiple levels as well a type of casino near the bottom floor where he reaps money.

Personality: He has an extroverted personality and gets along with mostly everyone, or at least they think they get along. He is quite the narcissist as well and prides himself in it. He doesn’t like to rely on gut feelings and usually does things based on hard evidence and facts and makes decisions smartly. He’s quite mechanical with the way he goes about his everyday actions. As much as he seems open, he’s actually quite reserved and only shows his true intentions to his closest friends. Caleb can also be a bit quirky when he’s in a ‘good’ mood. In addition to all of that, Caleb is also a bit sadistic in nature and can be aggressive to get what he wants.

History: Caleb was born into a wealthy family who once owned an architectural company. Caleb sold the company when his father passed away and began the night life business. He sometimes thinks he shouldn’t have sold his father’s blood and sweat but then is reminded of how happy he is with the night life and brushes his shoulders clean.

Caleb has never been married in all his years. He once tried to have a relationship with a woman named Corinna but it failed miserably due to the fact that she was just as vain as he was and their heads kept colliding. Caleb doesn’t care for a relationship anymore. Though after their break-up, there was a hole that was left in his heart. He doesn’t seem to understand that he actually needs a true companion that will understand him in order to relieve this empty feeling.

Magic Abilities: For a man of the night, Caleb possesses the element of Light in which his father taught him. He can create illusions (Which he finds fun), heal (Doesn’t do this often) and although his offense using this mana is limited, he can sometimes produce enough power to expel light from his hands and blind others for a period of time. His magic is more defensive.

Other: He likes to party and fancies of himself as a celebrity. He doesn’t like to sleep. Caleb is a bit O.C.D and excessively grooms himself. Only people he knows closely call him “Cal”.
There are three rules for writing a novel. Unfortunately, no one knows what they are.
-W. Somerset Maugham




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Name: Rothschild Blackspire

Age: 3,000, though he looks, well... 3,000. His face betrays only five decades of passing, though. Why is covered in his magic ability.

Gender: Was male when he was fully alive. Now he lacks any distinctive... *cough cough*... characteristics that make him so, so I guess he's a former male.

Appearance:

Spoiler
Image Him, minus the expression and the nail-thingy



His face and hands are the only thing remotely human about him. His face is clean-shaven, angular, very bony, with a jutting brow, aquiline nose, a wide forehead, and sunken pitch-black, soulless eyes (he actually has no soul, magically speaking, but whatever). His hands are alabaster pale, like his face, with tapering fingers and prominent blue veins. From chest down, however, he's a milky white skeleton, bones highly polished yet brittle with age. The only thing that keeps him alive is his magic. He stands at around 6 feet.

Personality: Rothschild, when he still possessed his human body, was a gifted mage, who sought, like most mages, knowledge. He was an extremely curious and inventive person. However, he also was extremely skilled at Black Mana - Darkness, to be precise - and that, of course, could only lead one way. Coupled with his thirst for power and deep-rooted conviction that emotions were useless (he himself suffered from a traumatic series of deaths in his life that led him to believe so), his path of decay was faster and more dramatic than most. It was his obsessive thirst for knowledge that made him pursue immortality, and he did, after decades of reletnless searching, find it - or rather, a version of it (discussed more in magic ability and history). But the process was flawed. While his mind survived, his body fell away, ravaged by time. Now, he has not a shred of emotion left in him, save what his mind - only surviving organ - can fabricate. He truly is a 'creature of the mind'. And not for the better, either. He's obsessed with power - which he translates into knowledge - and thinks that, for his own misguided motives, he's the only one capable of dealing with such power as he pursues. Of course, with the passing of centuries and then millennia, he perfected Black Mana until he now is recongized (in the history books, under different names and in different ages, as nobody knows of his true identity) as one of the six founders of Black Mana.

History: He was born - way before Eden was organized into a proper heirarchy and city - from a long line of Black Mages. He immediately showed talent and interest in the element of Darkness, and quickly set out to master it. And so he did. Quickly he became a prestigious member of the Council of the Enlightened Sages (later to become Eden's government), and from there, began his quest for knowledge and power. In his studies, visiting country to country, trawling through endless ancient texts of magic, he discovered a way to make spellcasting easier. Alongside five other mages, he layed the limitations and roots for what is now Black Mana. Since the process was flawed and experimental though, the concequences were much more drastic. They all suffered horrible ends/transformations. But Black Mana had now been introduced to Eden. The rest is history (literally). Working behind the scenes, Rothschild manipulated governments and wars, decisions and votes, until everything was to perfection, the board laid out for his 'master plan'.

Power: He, after founding - thus mastering - Black Mana, searched for prolonged life so that he may continue his reasearch. And that he found... but the process failed somewhat. Certain hungers were awakened in him, other aspects faded away. He perfomed an extremely complex (and painful) exorcism on himself, and what said exorcism did was cause his Spark to flee it's fixed place (that would be the heart) and spread through-out his 'body' and mostly his mind, thus making him near-deathless from time, illnesses, and most wounds (hard to find a place to hit, after all). However, in extricating his Spark, the energy released burned away most of his flesh. The rest of the damage to his body was wrought by time, before he mastered the technique and perfected it, experimenting on himself and further destroying his humanity. As time passed, he mastered many of Darkness's specializations, though his primary ability is to influence the mind and emotions of others. He's pretty useless in direct combat though (no muscle).

Other: Currently, he's the Technical Director of the Archives (the Archives are like Google, except they build/produce/create most technological devices in the Eden region and other continents, as well as transportation veichles. Even the currency is electronic and controlled by them.), but nobody can put a face to the name. He's very secretive, perhaps the most secretive person in Eden. Those few elite who do know Rothschild more than as an acquaintance think he's merely a rich librarian with a passion for magic.

Theme Song (optional): Nothing yet.
vulgus vult decipi, ergo decipiatur






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Name: Amora Tiadom


Age: 20


Gender: Female


Appearance: She has long curly brown hair and hazel eyes. She has high cheekbones and an upturned nose. She is thin but very well muscled. She normally wears black combat boots and mismatched clothes that are simple and always black and white. Her hands are always covered with blood, though it's almost always animal blood. She always carries a knife with her in case she doesn't have any water to use as a weapon. Image


Personality: She is very snarky and very cynical. If anyone comes up with a good idea that was not hers, she'll point out any flaw that you have. She's a bit of a asshole that'll put you in your place (under her) in a second. She can be funny if she isn't in a bad mood. She's a very loyal person if she trusts you, and she normally trusts people of equal brains, because she likes to be mentally matched. She doesn't get along well with girls, as she finds them to be to prissy and boring. If you anger her you can always count on her to become violent, but she doesn't just act out randomly, though whatever she does it definetly makes her look like she has a short temper. She isn't exactly evil, but she can be incredibly cruel when she wants to be, though she is a well natured person.


History: She grew up poor, very poor. Most considered her and her father street rats, and they were. Her father was a drunk, who often came home and abused his daughter. They moved around a lot, often in the winter they would sleep with pigs to keep warm. When her father was sober he would often teach her magic, any type, though she worked best with the darker kind. When she was seven her father was killed in a bar fight.

She was put in an orphanage, where she was raised by several other orphans. When she was 15 she was released, the orphanage expecting that she would marry. She didn't, instead she took a job at a butcher shop. She didn't earn enough money there so she became a thief, a quite good one too. She tends to steal very valuble items from wealthy families' mansions. In the last year she started the meat trading. At the moment her boss has no idea what she's doing.


Magic Abilities(leave this blank until we discuss the magic abilities): She discovered her Spark was with water, though her nature normally turns the water she controls into ice. She doesn't really do well with Illusions, though she has been known to produce one or two. She tends to use water and like bend, manipulate, whatever suits you. Her magic is very offensive and normally very powerful, though she doesn't use it often.


Other: She's a thief that has a part time job at a butchers, she runs an underground human meat trade in the butcher's basement.


Theme Song: Too Close by Alex Clare
Nella vita vi è la distruzione, desolazione nella morte, ma c'è speranza nella rivoluzione.




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Points 1041
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Yo. I'll have this up in the titanpad as soon as I can.

Name: Eddie

Age: Twenty-seven

Gender: Male

Appearance:
Image

Eddie stands at around 4’2”, weighs in at 156 lb, and to the casual eye can easily be mistaken for a spry, albeit chubby, child, due to his height and rounded face. Eddie was blinded at a young age when he was attacked by a dog, which is noticeable in his eyes, although he does flick them around to give the appearance of sight. Besides a few freckles on his cheeks and nose, Eddie has a pale complexion, and dry skin. His usual garb is a dark purple jacket with yellow striping, a hooded-cape, and kneepads.

Personality: Eddie is quiet, for the most part. If he’s talking about something he’s knowledgeable in, he can talk for hours on end, but those things tend to be few and not brought up in most conversations. He can also get quite talkative should you anger, or annoy him, but seeing as he’s not a very confrontational, or physically strong, man, it’s all just talk with him. Nice, one could argue, but Eddie is certainly polite. At times, you can hardly tell if he’s insulting, or complimenting you. Though behind the pretty words and flowery speech, Eddie does hold a certain disdain, or bitterness, for humanity as a whole. In his viewpoint, he thinks humans should be wiped from the Earth, except for him, so he could live out the rest of his days in peace, without anyone to pester him.

History: Eddie was raised in Eden by his mother, after his father passed away. Without his father’s brash presence, Eddie was taught the ways of the gentleman by his mother. He was told to always stand up straight, to always say ‘hello’, ‘good day’, ‘please’, and ‘thank you’. And most of all, he was taught how to control the black mana that his mother knew so well.
In the early stages of Eddie’s life, he was a common jokester, a fool. Sometimes a fool in love, other times a fool that doesn’t know what he’s getting himself into. He was always ready with a quip, or a snarky remark, which irritated his neighbours and his mother’s friends, until one of them decided to set their dog on him when he was seven.
After that, Eddie sobered up and took his mother’s advice on being polite to everyone, though the politeness then had a sting of bitterness underneath.

As his mother grew older, she grew quite sick. And when Eddie was nineteen, instead of moving away as he had planned, he stayed with her as the sickness spread. When he was twenty-two, she finally passed away, and Eddie has been living in her little house ever since.

Magic Abilities: Eddie has a certain knack for controlling fire, fire eating especially. He uses this to both entertain and to protect himself, and on occasion has been known to use it offensively. When he was younger, he learned how to produce a spark of flame by snapping his fingers, and often used this to set cats, or people's clothing on fire. Now, with a few mutterings and some willpower, he can create a ball of flame that sizes up to a small house, though swallowing it is another matter.

Other: While Eddie is extra-polite to women due to his upbringing, his attractions and small flames tend to lean in the other direction. In short terms, Eddie’s gay.

Theme Song: Rotten Town by Ludo, which might not seem particularly fitting, but there are a few aspects of it that fit the character perfectly.
frickdamn, son.




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Points 15580
Reviews 324
Name: Mrs. Anastasia Windsor
Age: Unknown, but she's been in Eden for as long as anyone can remember.
Occupation:She is known as the Gardener of Eden. She is the "Worshipful Mistress" of the Honourable Eden Ladies' Lodge (H.E.L.L.) and Co-Director of the Eden Home and Garden Club. She is responsible for virtually all of Eden's beautification in terms of landscaping. Her husband apparently shares Director duties with her but he has never been seen by anyone.
Personality:She is extremely friendly and almost overwhelmingly sweet. She is childlike in the way she views the world. She is breezy and always remembers both poise and manners. She is very good at persuasion and manipulation, though she does not intentionally do these things. She is not easily manipulated herself as she is quick to see the flaws in everyone, and through many of the facades they put in place. In fact, she is an avid gossip and knows everything about everyone. She is a natural host and holds extravagant parties in the gardens of her luxurious mansion overlooking Eden. She has a taste for elegance, but maintains humility and honesty at the same time. She is very insecure about herself and seems to be a very oppressed person, never showing any emotion besides cheerfulness. She is a very driven woman and will do anything to get what she wants, whether it is a new flowerbed in the place of a major roadway or eternal youth. Because of her naivety, she can be childishly sadistic and merciless, not realising the harm that she is doing others. She believes that what she is doing is right, which makes her quite an unstoppable force.
Magic Abilities: Maintaining her youth is one of the biggest aspects of Anastasia's life. H.E.L.L. supports her ability to achieve eternal youth through bathing in human blood. This is a manifestation of the Darkness Mana. Though H.E.L.L. seems, at first, a pleasant ladies' social club, it is really for the purpose of feeding this belief. Because she is genuinely a nice person who believes she is entitled to this right, it is not difficult for her to gain the trust of these women. In fact, though some do not know the true nature of H.E.L.L., others started worshiping her as a Cult deity and willingly gave themselves up for her, literally doing anything she asks of them, including offering themselves up to her, as well as finding her more...unwilling...subjects.
Also, because she is an extreme control freak, desiring nothing to be out of place, she is saddened by the many flaws in people and humanity in general. She fixes her disappointment in the world by beautifying it with flowers, but the only way she can see to fix humanity is by completely remaking it. From the bodies of those she uses blood from, she sews (she is a great seamstress, she also sews napkins and tablecloths) the perfect human from the pieces she likes best. She uses Mana to bring them back to life. However, though she maintains control over them for a short periods of time, the Black Mana overpowers her will and she has resorted to storing these creatures in her cellar. During the day they are docile and Anastasia's idea of perfect people, groomed and doted on by her, but by night they are mindless ghouls possessed by the evil of Black Mana, capable of much harm. They are the reflection of Anastasia's true nature.
Appearance: Though she should be over 100 years old, she looks nothing more than 25. She has sunny strawberry blonde hair that is done in neat ringlets, a warm complexion, and cheerful green eyes that light up when she smiles, which she does often. She is tall and slender and has very soft features with a sprinkling of freckles all over her body. She is pretty, but not sexy. She sports extremely high end fashion, often in sunny and floral colors and prints, and is perfectly manicured all of the time.
Photograph:
Spoiler
Image

History: Anastasia's history is sort of muddled in her mind. Due to the fact that she's been around for so long, details of it have faded into the past. She was raised in the social rigidity of upper-class Victorian England and was rejected by her mother and father for not being "perfect," despite that fact that perfection, in her mother's eyes, was almost unattainable. Her first attempt at romance was also failed, resulting in her fiance leaving her at the alter after confessing his love for another woman. Her second marriage ended bitterly as well, with her husband abandoning her due to her three miscarriages and eventual diagnosis of idiopathic sterility. Eventually she found her way to Eden after attempting to drown herself and washing up on it's shores.
Since she's lived in Eden, she has gained the optimism that comes with starting a new life. With the power she has gained from Black Mana, she has striven for perfection in every facet of her life. After a whirlwind romance with her current husband, she married into the highest echelons of Eden society, finding herself able to control Eden and the people living there from her position. She is not evil for materialistic or selfish reasons, but because she feels that she is saving the world from it's imperfections.
Theme Song:http://www.youtube.com/watch?v=re-6eOhrejE
“One sees clearly only with the heart. Anything essential is invisible to the eyes”
~ The Little Prince~




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Name: Isabelle Umbra
Age: 21
Gender: Female
Appearance: (Picture included at bottom) Isabelle has medium length hair which is slightly wavy and greyish in colour but not black, she has a kind of fringe over her right eye leaving her scarred left open for the public to view. Her remaining good eye is actually a bright violet colour despite the picture, Isabelle’s skin is pale and milky white and flawless in complexion save the long and puckered scar crossing over her left eye down onto her check. Height wise, Isabelle is a little taller than the average woman standing just shy of an average man, she’s also quite slender but not like an anorexic slender. Across her back is a black, filigree like tattoo that also curls slightly around her left shoulder.
Generally Isabelle wears a light and flowing white dress that is creased (part of the design) so that it almost looks like bandages, around the bust is a black bra like part to the dress which offers contrast to the rest of the dress. Every now-and-then she will wear a black floor length cloak.

Personality: She has a cruel and knowing smile; she’s a proud person who seems to know things that she shouldn’t about people, mostly thanks to the spies under her employ. Isabelle used to be a kind a merciful soul but not she’s hard and cold, finding pleasure the pain she can deal to others which is why she runs and takes part in ‘The Red Light’. She’s a very analytical and calculating person and is usually able to find the weaknesses of those she is fighting very easily, but she’s not stupid; she knows when to back down from a fight if need be. Isabelle has quite a flash temper so be warned.

History: Isabelle was brought up in a religious family, and the goddess they followed was known to be wrathful but righteous, when Isabelle was old enough she became a vigilant of the goddess travelling from place to place spreading the teachings and striking down those who opposed these ideas. Isabelle followed these ideas herself for years, until she discovered Eden.

There was a dark beauty and allure to Eden that drew Isabelle in, taking the shadow that had been resting on her heart and dragging it into the light. This shadow had been desperately hidden and repressed as it was the enjoyment she found in the deaths by her hand, but in Eden she felt it was normal and wanted to let it flourish. Her sisters, those who she crusaded with, saw this ‘evil’ within her and tried to crush while it was still in bud but she was still stronger than them with or without magic. In this battle she earnt the scar that sealed shut her vision from that eye, giving her her trademark look.

Now though, Isabelle runs ‘The Red Light’, a renowned fight club of which she is the top competitor, which resides within one of the most elegant castles in Eden; a wonderful mask for what goes on within. Beat Isabelle in the fight club and you’ll take over her position, as is the promise she has made but in doing so she is likely to finally fall over the metaphorical edge and break more than likely ending in a killing spree, most lost likely begging with you who caused it. She employs a few spies from time to time to find out things about cartain people.

Magic Abilities: Dakness magic; Isabelle has the ability to fade in and out of people's perception, much like a ghost, for limited periods of time.

Other: She has a whip like weapon which is almost always in use.

Theme Song: Sweet Dreams - Eurythmics
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"The world existed to be read. And I read it." - L.S Schwartz, Ruined by Reading




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Points 690
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Name: Alexis

Age: 23

Gender: female

Appearance:
Spoiler
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she has a slim yet strong built. She is 5’6 in height, has straight black hair and a slightly tanned complexion. She has steely teal eyes that match her personality perfectly.

Personality: Alexis is a very proud and confident person. She only associates with a small number of people and she almost always has bored look on her face. Though it always seems like she is irritated, it’s actually very hard to anger her. But if you do succeed in doing the nearly impossibly, there’s no telling what she might do.
Since she keeps mostly to herself, she had a lot of free time on her hand which she used to indulge herself in books and scrolls given to her by her master.
Sarcasm is usually her means of communication. That is if she talks to you at all. She is by nature a suspicious person and always has her guards up. Though she won’t reveal much about her own live she is utterly curious about the lives of those around her. she mostly coops herself up in her house, but every now and then she enjoys stepping outside for the cool night air

History: Alexis was orphaned at the age of 5. On her fourth day of fending for herself, she was already starving and on the verge of death. That is when she was found by a mage, who took her in, cared for her and taught her magic. She lived with him and his family for 13 years, before certain events made her go her own way.
She does not remember her last name and therefore goes only by Alexis. Alexis was not always a loner or a cynical person. During her stay with the Jaser’s she was known to the most playful and lively girl around. Years after she started living with the Jasers, her master took in another apprentice and began polishing his skills as an air mage. He was about a year older than Alexis and his name was Daniel Jose. At first she was jealous that her master had decided to train him and had developed an instant hate for him. But somewhere between secretly beating him up, playing pranks on him, and making it rain over him, she had grown quiet fond of him. And eventually she fell in love with him. Their time together was sweet yet short lived. After only 3 years together Daniel’s life met a tragic end. It like the old Alexis had died him and ever since then she has been obsessed with the idea of bringing him back to life. She knew the only that was possible was through the use of forbidden magic. Naturally master Jaser, who was a righteous man, was against the use of such magic and thus began her journey to Eden.

Magic Abilities: years ago, Alexis discovered her talent in controlling the element of air. She learned to manipulating air at the young age of 6. Sometime, when she‘s anger, she can’t control her powers and ends up creating destructively strong winds, sometimes even hurricanes. She is also good at teleporting.

Other: she is an extraordinary artist.

Theme Song: Skillet- Falling inside the black




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Points 22897
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Name: Bart Garter

Age: About 75, but he has better things to do than remember his exact age.

Gender: Male

Appearance: Mr Garter is of middling height, and wears simple, comfortable country clothes, with a trademark beret always perched on top of his head and a wooden walking stick. His face is about as average and unremarkable as you can get, and he has thinning grey hair and a moustache. Mr Garter has twinkling little blue eyes which may make him look like a kindly grandfather, but beware!

This is him:
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His beloved spaniel:
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Personality: Mr Garter strives to be a perfect gentleman. He has a Brittany Spaniel which he is very fond of, called King William. He likes to drink Edenian tea with honey and lemon, enjoys going hunting with his dog and is a stickler for etiquette. He hates jokes about his surname. He maintains a very warm and friendly persona, but he has a raging temper, and once he gets on his high horse, it takes a very long time for him to get back down. He can be pompous and pretentious at times, as he considers himself superior to all the other Edenians because he is a gentleman.

History: Mr Garter was born in Eden to two of the (very rare) tourists. They realised their peril just in time and fled the city, but were forced to leave their child behind. Mr Garter was raised by a child-loving villain with a large castle and an expansive library. This was the main source of education to Mr Garter. He found a fascinating book called "Genland and the Genlish", which was all about the lifestyle and customs of that strange foreign country. At the very moment he read this, a rival mage attacked a nearby castle with Black Mana and the Manaic shockwaves embedded the information deep in Mr Garter's mind.

He became obsessed by the Genlish and their culture, and fashioned his own country estate with matching recreational activities. He currently strives to be the best Genlishman he can be, and will fight anyone who tries to stop him. This includes being hospitable to travellers, going for long morning walks with King William and smoking a large, greasy pipe.

Magic Abilities: His innocent-looking walking stick is a magic staff and it contains a dagger, which he thinks is remarkably cunning, because one would expect a sword, if anything. Mr Garter is a sound mage. When he thumps his stick, he can emit sounds ranging from what he considers humorous farting noises to ear-splitting roars which incapacitate his enemies. He can also impede communication by silencing enemies, or simply drive people up the wall with ultrasonic whines. (An effective torture device.)

Other: He is a good shot and a maniacal fighter. He will bloodthirstily defend his estate, cackling and whooping ecstatically at the chance to get out.

Theme Song: Polonaise op. 26 no 1, Chopin :)
"Not everything that counts can be counted, and not everything that can be counted counts" - Einstein



Steps to enlightenment brighten the way, but the steps are steep. Take them one at a time.
— Cheshire Cat (American McGee's Alice)