Been working on guns in Blender. The first gun I modeled is this one, the Barrett 50cal. Currently the first image I put up is incomplete because I haven't textured it or anything, but I shall try.
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I've actually shot a Barett 50 Caliber (because my dad owns one, we went out on Saturday and had a fun time ripping some holes in cement blocks XD) and I think the only thing that you could help this one with is texture on this side and the bullet chamber. You just need texture, because without it, it looks like the whole thing is pretty CGI-ed, but if you just got a bit of - maybe dirt, even - something on the side that we can see, it would make it more realistic. I've never used Blender (or whatever the type of art creator program is that you're using) so I'm not quite sure if you *can* do that, but if you can (and know how), I suggest it.
Also, it would be best if you make the bullet chamber black, instead of white. And it has a little bolt on the front of it, if you know what that is.
If you need help with my terminology, PM me or gimme a post on my wall
Cool 50, though! (WAY better than I could do, ever XD) -Just
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