Age: 17
Gender: Male
Appearance: Dax is fairly scrawny, and stands at 5"10. He's not the tallest of the lot, and he's aware of it. His brown hair and blue eyes are unassuming and meek, and if he stands out it's by no means due to his charisma. He has a wide-eyed innocence about him, but can look menacing if he really tries. Most of the time, however, he looks like easy prey, especially with his rich-kid clothes and mannerisms.
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Personality: Dax is, like his appearance suggests, frail and shy. He's quiet and nearly never voices out his opinions, and is happy to oblige other people. He dislikes imposing on other people and will always carry his own weight if he can. He hardly ever laughs, only awarding people with a small smile when he feels like it. He's uncomfortable when surrounded by lots of people or chaos, and would like to just curl up in a quiet corner alone, to work with his experiments. He has an especial fondness for the bastards of nature he creates, and loves them passionately. There’s a strong idealistic streak in him, but it doesn’t show unless you talk to him (or rather, manage to get him to talk to you).
He's easily upset, but he hardly ever shows it. Dax tries to be helpful, but he can't always be so, because he's lived a sheltered life and thus hasn't really faced much of the real world. He messes up quite a bit sometimes, and isn't aggressive in battle. He'd much rather stay out of it, and would shrink from direct confrontations.
His reserved nature might lead people to think he's cold, but he's no more dangerous than a teddy bear. It's his creations you ought to worry about.
Powers (up to 5):
1. Biological Manipulation - Dax can alter the biological makeup of any living thing - be it plant or animal. He can heal their wounds faster, or cause their wounds to decay and fester. Increase their weight, add extra limbs, whatever - any alteration needed, he can do. His favorite part of this power is meshing several animals together/animals and plants together, or just playing around with their DNA. This results in unicorns (couldn't resist), chimaeras, hydras, and many other creatures that one would think only exists in myths. Keep in mind that he needs these animals before he can actually do anything -- he cannot create living things out of thin air.
2. Kinetic Control - Allows Dax to manipulate how agitated the atoms in an object are. This will let him heat objects, or, alternatively, cause them to explode. Only works on inorganic substances.
3. Dimensional Pockets - Dax has access to pockets in another dimension in which he can store things. He can also withdraw them at any time. Kind of like a private vault. Keep in mind he has to have *stored* the things in the pocket before he can withdraw them.
4. Resurrection - Dax is always revived when he dies. It’s not something he can opt for/out of - it’s just something that happens, period. He wakes up after a few days or so - long enough for people to bury him and leave him trapped in a coffin. Besides, dying does not take away the unbearable pain associated with it. After revival, Dax has to learn many things again, like walking, eating solid food, etc.
Strengths: Dax does excellently when he’s surrounded by nature, or in a place with plenty of objects he can cause to explode. He can heal easily and can help injured teammates. There are no such things as medical problems while Dax is around. Plus, Dax is very approachable and hardworking. Plus, he stores all these little trinkets in his dimensional pocket. Very good for hiding things/putting handy stuff in. He’s someone you can go to when you need to rant, or whenever you just need someone to listen. He offers pretty good advice sometimes.
Weaknesses: On the negative side, Dax looks like and is in fact easy prey. He panics when he’s attacked and flees from battles. He’s incredibly easy to intimidate. Being a smart kid, he can see flaws in others’ logic, but he’s too shy to point them out.
Fears and Flaws: Dax is afraid of big, overbearing people, and will do his best to melt into the background if he spots any. He dislikes loud sounds and explosions (even though he can cause them). For this reason, he’s not very practiced when it comes to his kinetic control, and it’s not unheard of for him to accidentally cause something to explode. He’s incredibly afraid of dying/injuries, because he’s died once, on account of a family feud, and woke up in a coffin with no way out. He’s terribly afraid of enclosed spaces for that reason, and will go into a catatonic shock when pushed into one. He’d much rather be outdoors. Despises carriages for this reason. His fear of enclosed spaces and injuries is irrational, and could be counted as a phobia at this point.
Plus, his approachability works against him as well - not all that hard to kidnap him/get him to do what you want.
Preferred Weapon/s (Up to 3): Hahahaha what weapons? >> Do potted plants and chemicals count?
Brief History: Dax is the younger son of the noble Van Curen line - his twin brother Cal is older by two minutes. They’re fraternal twins, and whereas Cal is blond, bright-eyed, and charismatic, Dax has grown up in his shadow. Cal often took the spotlight, leaving Dax to amuse himself with plants and animals. He did not know it was abnormal to be able to do what he did until Cal told him so after Dax healed his brother after one particularly rough fistfight.
Despite their differences, the twins are rather close, and Cal’s lips are sealed when it comes to Dax’s secret. Dax has a few close friends, and is usually protected by his older brother. Even until now. It was Cal who was visiting Dax’s grave when Dax woke up, and it was also Cal who dragged his brother out of the coffin and covered up the incident.
Up For Love: If you want him, I guess?
Other: Breaks down really easily. And he keeps a baby liger with him as a pet.
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