Uh...lady I guess...

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Okay, so this is my first time ever attempting to use adobe illustrator. I know that her feet and hands are kind of weird, so no need to comment on them :P
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I like how she is looking off to the side, so it makes you wonder what she is seeing. But it really has no color to it, and you are right about how the hands and feet look weird. But it also has a quality of dreaminess in that you feel like you are looking at it through something. Good job!
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This is very nice! I am a big fan of Illustrator, though I don't use it often.

In terms of structure, I would recommend first and foremost that you use a couple of guidelines to ensure that her body is angled correctly. Right now, I can see that her breasts are not inline with her shoulders or her elbows, which makes her positioning seem awkward.

You mentioned her hands, so I'll start there.

The arm on the left is just about the right length, and structurally, I would say that it's fine. You could probably broaden her shoulders a little bit, unless you are going for a more stylistic portrayal of this woman. The arm that's farthest away from us though, is quite a bit too long (you can see that her hand comes almost to her knee) and the elbow joint is a lot farther down, which skews the perspective and would indicate a shoulder tilt that isn't evident higher up. The hand looks fine to me.

I don't really like the concave look of her stomach--she looks malnourished!

With the feet, I think you should keep in mind that the perspective you've chosen is allowing the viewer to look down upon this woman (slightly). So the shin bone on the leg on the left (her right) should fall in front of the ankle, while the opposite is true for the other leg. The other leg should also not be the larger of the two, since it is farther away (the same goes for her arm, for that matter--the larger one right now is the one that is farther from us, which creates a little bit of disproportionality).

Finally, I think before you start to color it's important to identify your light source. It seems here that the shadows don't agree and are somewhat arbitrary--whereas it would be more effective if you could figure out exactly where your light is coming from and fill in shadows accordingly. From her face, it seems that the light is located in the upper righthand corner, but it deteriorates as we move farther down the picture.

This image, though, is very nice! Illustrator is a tough program to master, but very rewarding. Good job!!! =)
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Besides the legs and arms, her neck looks too wide and her ear looks strange. Her lips are almost invisible and what's up with the eye? Is it closed? She looks too pale and the colors of the clothing also need to change..But that's just my opinion.
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Hiya, sare!

Kudos for using Adobe Illustrator! It generally takes a bit to puzzle out Adobe tools.
I think you did a great job on her torso. I like the shading, and the lines.

Today I'll focus onto only two main cons. First: try to make her less stiff. She needs to loosen up, hehe. One way to make her seem less stiff is to make her shoulders lower.

Now, on to the arms! Give them sharper angles, to make them more realistic. I think you also need to make them shorter, since they're nearly down to her knee caps.Look at this lady. See the difference between her arms and your girl's arms?

Hope I helped! Keep up the good work.

-KD
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