Another project I am considering doing after I finish "Blithe Bereavement". It's a little boring because this is just the prologue, but please enjoy anyway. :)
Theme song for this chapter: YOUTUBE LINK
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People tell me I’m insane. They tell me that it’s not worth the risk. They say I should never try again. They tell me I should go home, go to sleep, and never return to this life. These people have never played Yun. They’ve never felt that rush that starts in your gut and works its way up into your soul. They’ve never felt that satisfying ‘twack’ that resonates through the mountain when you bring down an opponent. They will never know the intense high you get from winning. They’ve never truly lived.
Yun has been played for about half a century, twenty years after The Overtaking. Earth had frozen over, and football, soccer, or golf became distant dreams. Humans needed a way to entertain themselves, and thus, Yun was born. It was invented by a Japanese woman named Yoko Himamori and her husband, Jun, in early 2042. The game started out exclusively in Japan, but soon it became a world sport. People all over the world began creating teams. Russia, America, Canada, Australia, Iceland, Mongolia…soon each and every person on earth had heard about this game. A team will start out with a team leader, who then will travel to bases around the world, recruiting members for his group. Five is the max, though many people have hundreds of relief players. Casualties tend to be high.
Every two years, the Kamikaze Tournament is played. Three guesses why they call it that. There are 20 starter mountains over the world, each near a large city or country. Hundreds of teams hopeful to win the Kamikaze cup flock to these mountains, where the first Yun games of the season are preformed. The teams race down the mountains on Kranes, which I’m told are a lot like antique snowboards, only more durable. Players are allowed one weapon of their choice (the most popular being a hammer), and the goal is for each team to collect as many disks as possible. Disks are placed on player’s backs, and the color varies from team to team. Obstacles are placed in the way of the players, like jumps, walls, or the occasional frozen cadaver of a loser. The team that makes it down the mountain with the most disks (or the last team standing) wins, and moves on to the next match.
There are many age groups that play Yun. From the elementary league full of hyperactive 8 year olds to the senior league of the burned out ex-players, Yun is a much loved sport. However, everyone knows that we are the best and most entertaining to watch. And by ‘we’ I mean the Adolescent League. The ages in our group range from 15 to 18, and gather the most attention. Take a handful of hormonal teenagers and give them weapons and things are bound to get interesting. Tabloid magazines spew out rumors of love matches or quarrels between rival teams and fly off the shelves. Kindergartners wear mini jerseys with our names painted across. Men bet on us and women swoon over us. We are the players of the Kamikaze League.
Most of you probably guessed by now that I play the game. Or that I’m a hardcore fan. I assure you, it’s the former. My name is Kean Lerrios. I used to be captain of the Spinners. My members were the best of the best. We had beat down every team that dared to challenge us. We were family. Jerry, Emma, Jake, Nirir and I. Together, we had made it to the second to last round of the Kamikaze League.
Then they died.
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