Spoiler! :
Long ago, when the world was full of humans, a young deity descended from the Pearly Gates and began to forge creatures of myth and legend. This young deity was known to the Winged Folk of Angelus and few creatures as the Creator. From the Lands of Endless Night up to the Pearly Gates, the Creator made their supernatural residents and gave them free reign of their homelands. Upon returning to the Pearly Gates, the Creator vowed to all of its creation that a warrior will be born to ensure the peace among both the supernaturals and the humans. Since that day, weather of any kind was taken as signs from the Creator. Before returning home to the Pearly Gates, the Creator gave humans and supernaturals cities to roam and trade in - humans and supernaturals of the land roamed Gaea and the Molten Steppes, merfolk and creatures of the sea reign in the City of the Deep and Aquatica, demons and creatures of the dark roam the Realms of Endless Night, Winged Folk and people of the wind live in the city of Angelus, and all who are of Light roam at the Pearly Gates. For centuries since the day the creatures were created, war was among them, yet peace came and gone as well.
Many generations after the Day of Creation, in the city of Angelus, the King Raven was about to celebrate the birth of his heir - a son born of a human mother. The little 'sparrow' - a term of the Winged Folk used to call newborns - was newly born when his mother died, and it devastated the King Raven very much that the little sparrow was his only child, yet he knew that he would have to do his best without a Queen Hawk to rule at his side. The sparrow was a week old when something dreadful happened. At the sound of a cry, the King Raven tried to reach his sparrow in time, but when he came to the cradle, the little one was gone. The next day, it was decreed that all available Winged Folk must search for the lost Prince Raven. The search went on for weeks, but the sparrow was never found and most of the search party has given up by now, twenty-one years later. Broken-hearted yet not defeated easily, the King Raven resumed the search, growing embittered with each passing year. Even now, in his old age, he still continues in vain.
Meanwhile, in Gaea, a strange young man has roamed with many questions going through his head, but habors a secret that many people around him never knew of. Here in this world, everyone has secrets that can either do good or harm to those who know of them. What kind of secret does the young man in question have is a mystery very few had tried to solve. However, the journey for answers about his past is a rather deadly one, for war still rages on land and in sea and the search for the lost Prince Raven is still going on in the winds. Many in the City of the Deep have placed the blame on the Kingdom of Aquatica and vise versa, but war raged on in the sea as well as on land and air. Down below in the Realms of Endless Night, demons ally together or rival against other residents at the sound of war. All in short, war is upon the earth in all but the Pearly Gates. There, residents watch from on high as the earth becomes plagued with war on no end. What caused this all-out war in the first place, nobody in any region of this world seems to know. The original perpetrators have either died out or faded away in the shadows, forgotten. Each kingdom blames the other, while they still fight. Only the Pearly Gates remain untouched, the inhabitants relying on a single prophecy, that of a warrior, Endorsed by the Creator himself, that would restore peace to the world.
Now, in his final, desperate attempt to find his son, the King Raven, unable to seek the Sparrow on his own, has summoned great adventurers and explorers to find the lost prince, in exchange for an exorbitant reward.
Many generations after the Day of Creation, in the city of Angelus, the King Raven was about to celebrate the birth of his heir - a son born of a human mother. The little 'sparrow' - a term of the Winged Folk used to call newborns - was newly born when his mother died, and it devastated the King Raven very much that the little sparrow was his only child, yet he knew that he would have to do his best without a Queen Hawk to rule at his side. The sparrow was a week old when something dreadful happened. At the sound of a cry, the King Raven tried to reach his sparrow in time, but when he came to the cradle, the little one was gone. The next day, it was decreed that all available Winged Folk must search for the lost Prince Raven. The search went on for weeks, but the sparrow was never found and most of the search party has given up by now, twenty-one years later. Broken-hearted yet not defeated easily, the King Raven resumed the search, growing embittered with each passing year. Even now, in his old age, he still continues in vain.
Meanwhile, in Gaea, a strange young man has roamed with many questions going through his head, but habors a secret that many people around him never knew of. Here in this world, everyone has secrets that can either do good or harm to those who know of them. What kind of secret does the young man in question have is a mystery very few had tried to solve. However, the journey for answers about his past is a rather deadly one, for war still rages on land and in sea and the search for the lost Prince Raven is still going on in the winds. Many in the City of the Deep have placed the blame on the Kingdom of Aquatica and vise versa, but war raged on in the sea as well as on land and air. Down below in the Realms of Endless Night, demons ally together or rival against other residents at the sound of war. All in short, war is upon the earth in all but the Pearly Gates. There, residents watch from on high as the earth becomes plagued with war on no end. What caused this all-out war in the first place, nobody in any region of this world seems to know. The original perpetrators have either died out or faded away in the shadows, forgotten. Each kingdom blames the other, while they still fight. Only the Pearly Gates remain untouched, the inhabitants relying on a single prophecy, that of a warrior, Endorsed by the Creator himself, that would restore peace to the world.
Now, in his final, desperate attempt to find his son, the King Raven, unable to seek the Sparrow on his own, has summoned great adventurers and explorers to find the lost prince, in exchange for an exorbitant reward.
Setting:
Spoiler! :
There are many mythical and otherwise supernatural creatures (such as dragons, unicorns, leviathans, phoenixes, etc. Refer to ItalianIlluminist for more examples) that live in different parts of the world. Some live on land and in the forests or mountains, some live in the sea, and others live in the sky. Humans also roam the earth, but some humans are as mystical as they can be, thanks to a process called Endorsement. Mythical creatures are wondrous things, and each possess a magic of their own. However, they can be categorized into six different elemental categories: Light, Darkness, Air, Earth, Water, and Fire. There are a few exceptions, but scholars are still studying those. A mythical creature can, if it feels moved enough, for one reason or another, bestow a human mortal with some of its powers. This procedure is called Endorsement, and varies from creature to creature, as do the reactions by the human. When a human is Endorsed, he or she develops his or her own magic, although still based on the element the creature Endorsed with. Some may even alter their appearance to match the traits of the creatures that Endorse them. A human can learn traits of other elements, if they don't clash with one another, but may never master multiple.
Endorsements are more geographically limited. For example, in mountainous regions, Earth and Fire Endorsements are more common. Creatures such as golems, dryads, thrulls, elves, and forest fae can only Endorse the element of Earth while dragons, phoenixes, djinn (no relation to wish-granting genies), salamanders and others only Endorse the element of Fire. Golems, however, and a few other exceptions, can Endorse either Fire or Earth when in the location of their element. Dragons, for example, can endorse any one element, depending on their location, as can fae, and unicorns Light or Earth.
The realms on land are numerous, but those with the element of Earth live under a democracy, of sorts. The major cities are ruled by themselves, in which each man has the right to vote. The largest are Gaea, famed for it's larger-than-life architecture and the impressive three sets of walls guarding it, and Ourouborous, notorious for it's complex politics and frequent assassinations. Rumor has it a powerful Darkness Endorsed is part of its Council of Five. Those who follow the philosophy of Earth are (usually) patient and or stubborn, understanding, and implacable. Also among residents of the earth are beings called Ancients - people or creatures that lived during the time of the Creator and never age a day. These beings are a rarity at this day and age, since the majority of them are dead and only four are still alive and in hiding. Ancients have powers almost as similar to that of the Creator - since they were on the earth during the time of the Creator - but they're not as powerful. Ancients can have any element in the world, but only one specifically is their specialty. Think of an Ancient as the first Endorsed human being or creature.
Separated by mighty mountains where rebellions and small skirmishes are common-place (both between rival Earth and Fire clans, as well as warmongering goblins and nomad marauders), cut off from most other civilizations, lie the Molten Steppes, a harsh, arid landscape, nearly devoid of water. Here, only the strong survive, the weak cut down and out. Cruel warlords have set up powerful yet small kingdoms, constantly at war with one another. Chaos reigns, yet from chaos the mightiest warriors are made. The Steppes are known for the most capable and fierce mercenaries and wandering knights, there is little time for literature or the arts, and so over-all, those of the Steppes are brutal people, who believe in the inherent law of the jungle, and place Numero Uno above anyone else.
Deep in the depths of the sea roam the merfolk, leviathans, sea serpents, sirens, nereids and the occasional kraken. Any and all of these creatures can Endorse the element of Water (leviathans, sea serpents and some kraken can also Endorse Darkness), but some of the creatures can aquire a human form to walk on land for a certain amount of time. The merfolk is ruled by a powerful merman commonly known as the Oceanic King and his heir - known as the Sea Prince/Princess. The royal family can be out of the sea for an unlimited amount of time, but have a tremendous weakness of Fire - since merfolk are half fish and half human along with being able to breathe underwater. There are only two places in the sea that are under the rule of the royal family of merfolk and nereids - the City of the Deep (ruled by the royal family of nereids) and Aquatica (ruled by the royal family of merfolk). The two cities once were united in marriage, but soon was seperated after a dispute between a couple priests (reason remains unknown to this day). Water people are as unpredictable as the sea, unreadable, fickle. Their moods can change with devastating speed. They can be gentle as naiads or as furious as the mighty leviathans.
And, deep in the darkest, less-known corners of the continet lies a secret land known prophetically as the Realms of Endless Night. This is because this land is encircled by some of the most dangerous volcanos and magma chasms known, some erupting constantly, filling the sky with ash and blocking out the sun. It's physically impossible for a human to live there, and usually (except some very, very rare specimens) they don't, the Realms being populated by demons and all kinds of nasty species and aberrations. Their government is unknown of, as most of everything else, but oh how the rumors fly.
High in the sky is a very old city ruled by a monarchy almost as old as the city itself. The city is called Angelus - a city full of people know as the Winged Folk. These people appear as humans at first glance, but their wings (which vary as much as the creatures on land and in the sea) appear from their backs the moment it's time to take flight. Other residents of the City of Angelus are dragons, phoenixes, and sometimes humans from other cultures. Like Water, Wind is also a very fickle philosophy, though somewhat more scatter-brained. Those who follow Wind will move from idea to idea, there being always greener grass. Here in the city of Angelus reigns a ruler known to all as the King Raven, who once was known to be a kind ruler until the disappearance of his only heir (the Prince Raven, as the 'sparrow' was called).
Even higher up than Angelus lie the Pearly Gates, a series of small towns built on magical clouds interconnected by rainbows (actually bridges). The people of the Pearly Gates have a strong sense of community, and greater good. They will always band toghether to make decisions, and place the well-being of the whole before their own. Few humans live here, mostly great spirits that have transcended the chains of mortality, who also act as spiritual chiefs. And, of course, the mythical creatures, the most common being fae of all kinds, and a few Light variants of other creatures (like dragons, unicorns, elves, and so on).
Endorsements are more geographically limited. For example, in mountainous regions, Earth and Fire Endorsements are more common. Creatures such as golems, dryads, thrulls, elves, and forest fae can only Endorse the element of Earth while dragons, phoenixes, djinn (no relation to wish-granting genies), salamanders and others only Endorse the element of Fire. Golems, however, and a few other exceptions, can Endorse either Fire or Earth when in the location of their element. Dragons, for example, can endorse any one element, depending on their location, as can fae, and unicorns Light or Earth.
The realms on land are numerous, but those with the element of Earth live under a democracy, of sorts. The major cities are ruled by themselves, in which each man has the right to vote. The largest are Gaea, famed for it's larger-than-life architecture and the impressive three sets of walls guarding it, and Ourouborous, notorious for it's complex politics and frequent assassinations. Rumor has it a powerful Darkness Endorsed is part of its Council of Five. Those who follow the philosophy of Earth are (usually) patient and or stubborn, understanding, and implacable. Also among residents of the earth are beings called Ancients - people or creatures that lived during the time of the Creator and never age a day. These beings are a rarity at this day and age, since the majority of them are dead and only four are still alive and in hiding. Ancients have powers almost as similar to that of the Creator - since they were on the earth during the time of the Creator - but they're not as powerful. Ancients can have any element in the world, but only one specifically is their specialty. Think of an Ancient as the first Endorsed human being or creature.
Separated by mighty mountains where rebellions and small skirmishes are common-place (both between rival Earth and Fire clans, as well as warmongering goblins and nomad marauders), cut off from most other civilizations, lie the Molten Steppes, a harsh, arid landscape, nearly devoid of water. Here, only the strong survive, the weak cut down and out. Cruel warlords have set up powerful yet small kingdoms, constantly at war with one another. Chaos reigns, yet from chaos the mightiest warriors are made. The Steppes are known for the most capable and fierce mercenaries and wandering knights, there is little time for literature or the arts, and so over-all, those of the Steppes are brutal people, who believe in the inherent law of the jungle, and place Numero Uno above anyone else.
Deep in the depths of the sea roam the merfolk, leviathans, sea serpents, sirens, nereids and the occasional kraken. Any and all of these creatures can Endorse the element of Water (leviathans, sea serpents and some kraken can also Endorse Darkness), but some of the creatures can aquire a human form to walk on land for a certain amount of time. The merfolk is ruled by a powerful merman commonly known as the Oceanic King and his heir - known as the Sea Prince/Princess. The royal family can be out of the sea for an unlimited amount of time, but have a tremendous weakness of Fire - since merfolk are half fish and half human along with being able to breathe underwater. There are only two places in the sea that are under the rule of the royal family of merfolk and nereids - the City of the Deep (ruled by the royal family of nereids) and Aquatica (ruled by the royal family of merfolk). The two cities once were united in marriage, but soon was seperated after a dispute between a couple priests (reason remains unknown to this day). Water people are as unpredictable as the sea, unreadable, fickle. Their moods can change with devastating speed. They can be gentle as naiads or as furious as the mighty leviathans.
And, deep in the darkest, less-known corners of the continet lies a secret land known prophetically as the Realms of Endless Night. This is because this land is encircled by some of the most dangerous volcanos and magma chasms known, some erupting constantly, filling the sky with ash and blocking out the sun. It's physically impossible for a human to live there, and usually (except some very, very rare specimens) they don't, the Realms being populated by demons and all kinds of nasty species and aberrations. Their government is unknown of, as most of everything else, but oh how the rumors fly.
High in the sky is a very old city ruled by a monarchy almost as old as the city itself. The city is called Angelus - a city full of people know as the Winged Folk. These people appear as humans at first glance, but their wings (which vary as much as the creatures on land and in the sea) appear from their backs the moment it's time to take flight. Other residents of the City of Angelus are dragons, phoenixes, and sometimes humans from other cultures. Like Water, Wind is also a very fickle philosophy, though somewhat more scatter-brained. Those who follow Wind will move from idea to idea, there being always greener grass. Here in the city of Angelus reigns a ruler known to all as the King Raven, who once was known to be a kind ruler until the disappearance of his only heir (the Prince Raven, as the 'sparrow' was called).
Even higher up than Angelus lie the Pearly Gates, a series of small towns built on magical clouds interconnected by rainbows (actually bridges). The people of the Pearly Gates have a strong sense of community, and greater good. They will always band toghether to make decisions, and place the well-being of the whole before their own. Few humans live here, mostly great spirits that have transcended the chains of mortality, who also act as spiritual chiefs. And, of course, the mythical creatures, the most common being fae of all kinds, and a few Light variants of other creatures (like dragons, unicorns, elves, and so on).
Rules:
Spoiler! :
•Violence is allowed, but keep the gory scenes to a minimum.
•Keep swearing to a minimum - that means no F-bombs at all. Keep it mild around here.
•Romance is also allowed, but keep it as far as kissing and holding hands. If it gets beyound that, do a time-elapse.
•No god-modding or else you're exiled from the SB.
•Nobody kills a character without the player's permission. Violation of this rule has the connsequence of exile from the SB.
•This SB's modded by Redfang18 (yours truly), LoyalHeart, and ItalianIlluminist, so what we say, goes.
•Put the name of your character and location on the top of every post, that way nobody's mixed up.
•Keep the gender ratio even. This is important - and we do mean important.
•Have fun.
•Keep swearing to a minimum - that means no F-bombs at all. Keep it mild around here.
•Romance is also allowed, but keep it as far as kissing and holding hands. If it gets beyound that, do a time-elapse.
•No god-modding or else you're exiled from the SB.
•Nobody kills a character without the player's permission. Violation of this rule has the connsequence of exile from the SB.
•This SB's modded by Redfang18 (yours truly), LoyalHeart, and ItalianIlluminist, so what we say, goes.
•Put the name of your character and location on the top of every post, that way nobody's mixed up.
•Keep the gender ratio even. This is important - and we do mean important.
•Have fun.
Profile template:
Spoiler! :
Name: (First and last names required)
Nickname: (As in personal title, if any or what people call you)
Gender:
Age: (Age range is from 16-40, no younger or older than what's in the limit)
Appearance: (Pics are optional. Anime pics are acceptable.)
Personality: (Minimum 50 words. Be descriptive.)
Race: (as in human, creature, or a cross-breed of some kind.)
Skills: (Tell us your capabilities - as in what you're capable of.)
Endorsement: (if any, by whom, and what you're capable of):
History: (Details, we want details. At least two paragraphs in lenght, and none of this "don't remember" nonsense. Even if they don't, explain why, and besides, each character has a story.)
Up for love: (Yes, no, and what orientation.)
Other: (Anything forgotten.)
Nickname: (As in personal title, if any or what people call you)
Gender:
Age: (Age range is from 16-40, no younger or older than what's in the limit)
Appearance: (Pics are optional. Anime pics are acceptable.)
Personality: (Minimum 50 words. Be descriptive.)
Race: (as in human, creature, or a cross-breed of some kind.)
Skills: (Tell us your capabilities - as in what you're capable of.)
Endorsement: (if any, by whom, and what you're capable of):
History: (Details, we want details. At least two paragraphs in lenght, and none of this "don't remember" nonsense. Even if they don't, explain why, and besides, each character has a story.)
Up for love: (Yes, no, and what orientation.)
Other: (Anything forgotten.)
Character Slots:
Spoiler! :
Darius Angelus (Redfang18)
Silver Aerialis (Redfang18)
Ethedren of the East (Aldiv)
Arenque le De’Savor (Aldiv)
Isabelle Greene (Trinity9001)
Morrigan [Selkie] (Shadowlight)
Braic [Centaur] (Shadowlight)
Morgan Volf (ItalianIlluminist)
Argo (ItalianIlluminist)
Beatrix Kovacs (LoyalHeart)
Aberdeen (ReisePiecy)
-
-
-
Silver Aerialis (Redfang18)
Ethedren of the East (Aldiv)
Arenque le De’Savor (Aldiv)
Isabelle Greene (Trinity9001)
Morrigan [Selkie] (Shadowlight)
Braic [Centaur] (Shadowlight)
Morgan Volf (ItalianIlluminist)
Argo (ItalianIlluminist)
Beatrix Kovacs (LoyalHeart)
Aberdeen (ReisePiecy)
-
-
-
Here be the DT.
Gender:
Points: 671
Reviews: 32