-Beyond the Deepwoods
In the Third Age of Flight, phraxships plow across the skies of the Edge, and phraxweapons abound, but the Edge is still as dangerous and full of intrigue as it ever has been.
In the mighty city of Great Glade, sky pirates have sprung back into existence, and with their phrax-powered machinery, they're more wily and successful than ever before. They patrol the skies, fighting the New Leagues of the goblin city of Hive, plying a lucrative trade of timber and other goods, and always ready for a fight. The New Leagues and the sky pirates have a delicate balance: the pirates can be invaluable if the Leagues attract unwanted attention in their nefarious dealings, and the Leagues also have enough power to make life very difficult for anyone caught helping a pirate without their permission. Tensions are building, but, as of yet, have not come to anything.
However, something is brewing that will utterly destroy this carefully maintained relationship: In Riverrise, the City of Night, the waifs have been making something, something terrible. Beyond their dark city, using a mixture of the Waters of Life from the Riverrise spring and stormphrax, they have built a weapon of terrible magnitude. A weapon that they can use to take over the entire Edgeworld. And they will use it, at any cost.
As the strained relationship between the New Leagues and the sky pirates reaches a breaking point, two phraxships, one pirate, and one league, are blown over the treacherous Night Woods into Riverrise, and unwittingly discover the waifs' plans. They are the only ones who know of the coming attack. They are the only ones who can stop it. If they don't, a war like no other will be let loose.
Okay, if you've never read the Edge Chronicles, then don't worry (you should; they're great books)! I'll explain everything below...
First, the races. On the Edge, there are some main groups: Goblins, trolls, trogs, waifs, shrykes, and fourthlings. Below is a description and (hopefully) picture of each:
Goblins: There are virtually infinite varieties of goblins (flathead, hammerhead, webfoot, long-hair, and mottled, to name a few). The main features that they all possess are sharp teeth, and large-ish ears. Some are very war-like, and some are peaceful. Below is a picture of a hammerhead goblin:
Spoiler! :
Trolls: Trolls are also extremely diverse, although not as much so as goblins. Woodtrolls, gabtrolls, and lugtrolls are the most common. Woodtrolls are excellent woodsmen, and are stocky, with curly hair, and wide features. Gabtrolls are squat and have long eyestalks that they constantly lick to keep moist. They are amazing apothecaires. Lugtrolls are also very squat, with large, lumpy faces. They are very strong, and often "lug" things, hence the name. Here are pictures of a gabtroll and a woodtroll:
Spoiler! :
Spoiler! :
(The woodtroll is the one with the ax )
Trogs: Trogs are huge, with sometimes brutish features, but can be excellent individuals, when given the chance. They are strong fighters, and they can be brutal. They are favored workers in all types of industry, and are found all over the Edge. Cloddertrogs are the most commonly found. Here's a picture:
Spoiler! :
Waifs: Waifs are tiny creatures, spindly and delicate. They come from the Night Woods, where sight is limited, so they have a huge distinguishing feature: their ears are gigantic. They can hear anything and everything, including thoughts. Because of this, they are not to be messed with. Not all of the waifs are trying to take over. In fact, the majority aren't. There are various types, but they're not that different, so here's a generic picture:
Spoiler! :
Shrykes: These are vicious bird creatures who live in matriarchal societies, with the female being much more powerfully built than the male. They are, for the most part, warriors, but some have become successful in the bar business, and often do deals with both sky pirates and the New Leagues. Here's a picture:
Spoiler! :
Fourthlings: Fourthlings are essentially humans. They have ancestors from all of the other races, and all of them look different, depending. This is the picture of a young sky pirate fourthling:
Spoiler! :
Now that's out of the way, here are some of the other creatures:
Prowlgrin (the white beast that he's riding):
Spoiler! :
Banderbear:
Spoiler! :
This is a link to a picture of a phraxship. You have to scroll down a bit to see it:
Spoiler! :
As for the rest of the Edge, there are three main cities: Great Glade, Hive, and Riverrise, or the City of Night. The are spaced far apart in the endless Deepwoods, a forest of endless beauty and danger.
Whew! That was a lot of info, but here's the character template! You can be a Leaguesman or a Pirate, but lets keep it even, folks! I'll play the mastermind of the waif plan, and the captain of the sky pirate ship. You can have two characters.
Name:
Race:
Age: (13-25)
Appearance:
Personality:
Profession: (Leaguesman or sky pirate)
Background:
Secrets:
Other:
Rules:
All YWS rules, of course...
There will be a fair bit of violence, but no super gory scenes, please...
No sex scenes
Absolutely no god-modding
No Mary-Sues
Have fun!
PM me if you have any questions!
Gender:
Points: 1162
Reviews: 61