Outcast
story: In the savannah islands survival of the fittest is law. If you can't contribute to your village's survival then you will be cast out into the desert to wander, friendless and alone. Everyone knows it is a death sentence.
When the children of the savannah turn nine-years-old they will Pairbond with one of the animals, forming a soul-link with them, so they can speak mind to mind and see through each others eyes. This magical bond is the foundation upon which the continent's entire culture is built.
Those who bond with the lions, cheetahs, and hyenas become warriors. The ones bonded with the birds and horses are the scouts. The eyes and ears of the village, watching attacks or storms or even a herd of antelope. Those bonded, with boars or rhinos will farm the land. Small animals like monkeys, mean their human will help around the town. While seaside towns will bond with dolphins to help catch the fish.
But something went wrong with the children of the newest generation. For some reason many of them couldn't Pairbond. They could not hear the animal's voices. Being without the Pairbond is the same as being crippled, useless. All the towns are shocked and horrified.
Disgusted the villagers throw them out beyond the town walls with nothing but the clothes on their backs. For seasons they wander the savannah learning to survive and in some cases, even thrive. Only years later do they learn the reason why they couldn't Pairbond with normal animals. They were meant for something far greater.
From the distant Northern continent where snow falls and an Empire rules. From the north where magic is woven through everything. Magical beasts flee from the north hounded and injured. These children who were cast out because they were 'broken' find themselves Pairbonding with the magnificent legendary beasts.
Afterwards, some of the children returned to their hometowns. While others wandered the savannah with their bonded, wild and free. But a fleet of warships is coming from the north. The Magic Beast's memories of their homeland are faint at best, but it's enough to scare their Bonded. They know that if the savannah is to survive an invasion they must stand united, and they are the only ones who can warn them.
The wanderers must go home.
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rules: The usual rules apply no god moding, no killing off characters without permission. Try to make it so that everyone has a different kind of magic beast. And please try and keep this storybook alive, I think it could be very good if we could finish it.
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characters: Please follow this character profile.
name-
age-
gender-
hometown- (Just make up a random name for a village)
Pairbond- (What magic beast are you bonded with eg:phoenix, griffin, heck it could even be a fairy) (also try and include a picture if possible)
appearance-
personality-
history-
fighting skills- (it stands to reason they would all be decent fighters, they survived years alone in the desert.)
other-
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name- Hunter (his birthname was Feather)
age- 18
gender- male
hometown- Jalia
Pairbond- Swift, a silver dragon. http://media.photobucket.com/image/silv ... .jpg?o=234
appearance- http://media.photobucket.com/image/blac ... cc.gif?o=6
personality- Wild, reckless, and competitive. Hunter avoids people as a rule and enjoys nothing more than flying with Swift. Incredibly stubborn, daring, and outgoing he hates sitting still. After the way he was treated as a child he's come to love the freedom and solitude of the savannah. He distrusts people as a rule but if you can befriend him he is incredibly loyal. Most of his clothes, weapons, and supplies were scavenged from caravans that met with accidents along the trade routes. (More to come as story progresses)
history- Hunter, or Feather as he was called as a child, was the firstborn son of the village chief. Up until he was nine he was petted and spoiled, everyone expected him to take after his father. After the disastrous nameday where he failed to Pairbond, his father started abusing him, but permitted him to try two more times to Pairbond.
Over the next two years the entire village treated him like a whipping boy, and a bad omen. By the end of it no one could even look at him without disgust. When his father stripped him of his clan name and cast him out of the town it came as a relief. Hunter expected to die but instead he survived. When he was sixteen he stumbled across a dying mother dragon. She had been injured, and drove herself to death flying from the northern continent. Beside her was an infant dragon, no more than a few weeks old.
After the death of the mother. Hunter performed Last Rites for the body, then he took the young dragon and left. The Pairbond was instant and irrevocable, Hunter knew right away that the dragon was his best friend. He named the small dragon Swift, and over the course of the next two years they traveled the width and breadth of the savannah.
At the end of two years Hunter is almost a man grown. And Swift is taller then two men put together. With his whipping tail, sharp teeth, and long ripping claws; with the breath of fire and the magic of his race, he and Hunter are two of the most dangerous predators in the savannah.
Hunter swore he would never go back. But with an invasion fleet coming, he might just have to eat those words.
fighting style- Hunter prefers close range combat, he fights with either a pair of short swords, or a long single edged katana. He's good with a bow, and a brilliant tracker and hunter. After two years hunting from dragon back his sight is almost as good as a hawks.
other- up for love.
Gender:
Points: 240
Reviews: 66