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The Six *Restarting*



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Tue Sep 07, 2010 8:46 pm
eldEr says...



Dead.

DT

Tanshein is a land of splendor and beauty. It stretches wide and far, filled with grand forests and vast mountain ranges. The strangest, and often the most beautiful creatures roam the wilderness. The north-west is one of the few populated areas in the whole land, where the city of Toliaz rests, and in the center of that city is the palace. But it isn't the city or even the palace, or the north-west corner that grabs our attention here. No, what holds importance for us is the even grander City of the Walkers, carved into the central Togiel mountain range.

This city is but folk-lore in the eyes of many, and the Night Walkers prefer to keep it that way. Nobody knows of this city, and few remember the myths of old. The Night Walkers are gifted with powers granted to them by their King.

Two young Walkers hold more power than one could ever wish to wield, and they have been in training with it since they were young. These two are different, they were not born within the secret city. They were born in Toliaz. Lulu was said to have simply vanished three days after birth, whereas Zaberiel was said to have died in a fire along with the rest of his family (His younger sister was the only survivor) in a fire that took place when he was twelve. They have been sent on a mission to find and protect a group of six from Toliaz. The six aren't well aquainted, nor have they much knowledge of the Walker myths. Problem is, the six are descendants of Walkers, and are nearly as powerful as Lulu and Zaberiel.

Using their powers, Zabriel and Lulu must guide the six, and test them along the way, and their test is to go unseen or undiscovered by the Six for as long as possible. Only the King knows what the six are being protected from, but whatever it is, it's rotting Tanshein from the inside out. A battle will begin, will the six be ready?

RULES:

-No god-modding or perfecto characters.

-Please keep in mind that Zaberiel and Lulu are extremely powerful, even for Walkers, don't make your powers exceed theirs.

-Swearing is most certainly allowed, but keep it to a minimum

-This is set in a medieval era, so please keep charrie appearances and such true to that era

-I am leaving you to create the creatures of the land. (tame or wild) Create them as we go, give them names and looks, ect... Post images in spoilers if you must, though a written description will be good enough

-Keep posts about 1000 characters

SLOTS-The 6
-Girl-LavenderBlue-
-Girl-ninjacookiemonster-Cypress
-Girl-sashadoes-
-Boy-Skins-Riley Faulkner
-Boy-Vanadis-Ceri
-Boy-RazHuni-Barke

SLOTS-Walkers
-Boy-Zabriel-Isha
-Girl-allmixedup-Lulu

SLOTS-Evil Walkers
-Girl-ScarlettFire-


TEMPLATES
Spoiler! :
Name:

Age:

Gender:

Appearance:

Personality:

Fears:

Weaknesses:

Prefered Weapon:

Strengths:

Powers (up to 5):

Brief History:

Up For Love:

Other:
Last edited by eldEr on Mon Nov 22, 2010 4:08 pm, edited 6 times in total.
Guuuuuuuuuuuuuuuuuuuurl.

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Tue Sep 07, 2010 8:48 pm
eldEr says...



Alright...so this was an SB before, but it sort of died and everybody fell off the face of the earth. xD
We are now restarting. All of the slots open are..well...open.
Guuuuuuuuuuuuuuuuuuuurl.

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Tue Sep 07, 2010 8:48 pm
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Lavvie says...



Placeholder for a spot in The 6 (girl). Profile up soon XD


What is to give light must endure burning. – Viktor Frankl
  





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Tue Sep 07, 2010 8:49 pm
ScarlettFire says...



Yay! Restarting....

Here's my profile, Ishy.

Name: Charnette 'Charna' Serkan (Lady Serkan).

Age: 19.

Gender: Female.

Appearance: Charna is tall, about 5'5, with dark red hair and eyes so dark a murky brown in colour that they often look black. She's often seen wearing a dark blue dress, or a dark shirt and black cotton pants with the Black and Red armour of the house of Serkan.
Spoiler! :
Image


Personality: Cruel, evil, violent, cold-hearted, fiery, distant, determined and without mercy, Charna is a force to be reckoned with. As a child, she used to be kind, loving and all things good until a certain evil man found her wandering on her own and brought her in. He beat the kindness out of her and replaced it with darkness, with evil. Charna does as he says and has changed because he changed her. Charna does not like these changes and is very afraid of herself. The only thing she kept from her old self was her temper, which is very short, very fiery and sometimes very violent. It's best if you don't make her mad--or then again, maybe you can distract her by making her angry (just call her Charnette). She's also very loyal to her adopted father and his family, his cause.

Fears: She fears herself and what she has become; she wasn't always evil, you know. Charna suffers from a combination of Claustrophobia (fear of small/confined spaces), Nyctophobia (fear of the dark) and Atychiphobia (fear of failure).

Weaknesses: Charna has an injury that she'd prefer you not to know about: she limps and hides it pretty well. If you were to strike her right knee very hard, she would fall. When her 'father' found her, she'd been attacked and her leg had been broken just above the knee, as well as the knee itself being damaged. Take away her ability to use her powers and she's not such a good fighter. She might get angry and distracted if you call her 'Charnette' and not 'Charna'. She hates her full name.

Preferred Weapon: Bow & arrow and her mercy dagger.
Bow:
Spoiler! :
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Dagger:
Spoiler! :
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Strengths: Charna relies heavily on her powers, even though she knows how to fight, and fight good (and dirty), with a sword, a dagger and the bow. Her favourite, and not to mention preferred, weapon is the bow, as she prefers long range combat to close-quarters combat. She also prefers her mercy dagger: Never think she's unarmed; she always has a dagger stashed somewhere on her person.

Powers (up to 5): Shadow manipulation: Can control the shadows and wrap them around her so she disappears. This is one of her strongest powers.
Metal manipulation: Can call metal to her, twist it, bend it, melt it and shape it, etc. Also a fairly strong power.
Shape shifting: Can change into any animal or person she wishes to, but must shift back before an hour is up or she'll be stuck in that shape for anything from a day to a week. This is her weakest, which is why she only shifts for such a short time (and takes so long to build up the energy to shift back).
Water Manipulation: Can work with water and control it, but only if the water is already there. Freezing, thawing, etc. Controling water drains her strength though and she rarely uses this power. Also a strong power, but rarely used because of it's side effects. Charna might use this if she's desperate and has no other options.

Brief History: When Charna was a child, she had her leg broken and hurt her her knee (both on the right leg), and was limping around a small, quiet town in the south. She was around six years old, and that was when a Lord Serkan (the man she now calls 'Father') found her and took her in. He healed her as best he could and then started teaching her and training her to be a warrior, and not to mention evil. She is now seeking revenge on the walkers, as she believes that they killed her family (even though it was really her 'father'), and is waging her own private war on them. Once she was told the lie, she never stopped believing in it. If you try to turn her, you'll find it's going to take a lot of persuasion to even plant a seed of doubt. Her 'father' has her brainwashed, and from such a young age too.

Up For Love: Yeah, sure--if you can reach her.

Other: She wasn't born evil, and she limps. And her 'father' is a traitor, and a murderer. Do not call her Charnette, she hates it and it's a sure way to piss her off and make her distracted.
Last edited by ScarlettFire on Tue Sep 07, 2010 9:08 pm, edited 1 time in total.
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Tue Sep 07, 2010 9:03 pm
SisterItaly says...



Name: Lulu

Age: 19

Gender: Female

Appearance:
Spoiler! :
Image


Personality: Lulu doesn't like to fight, and she isn't a very strong fighter. But if she knows she has to she will fight. She can come off as a bitch, sarcastic and rude. But really she is nice and a sweet heart. Don't piss her off, or she will hate you, once she hates you she won't trust you, and re-gaining her trust is next to impossible. She has only ever opened up to two people, her master and Zabe. Her and Zabe are as close as a brother and sister.

Fears: Swimming, animals, panic, being alone

Weaknesses: Can't swim, not a strong fighter, blind, easily distracted

Preferred Weapon:
Spoiler! :
Image


Strengths: Her powers, feeling movement, physically strong

Powers (up to 5): Earth manipulation, Quicksand production, can produce illusions and distress signals, Invisibility
Extra power: She has the ability to enter the 'spirit world', this is by far her weakest power and takes a lot of energy. While in the spirit world she can communicate with dead.

Brief History: When she was young, her and her mother were abducted and brought to the city of the walkers. Her mother died a few years later, when she was six. She's focused her life on training since. After Zabe came things seemed to change, and she didn't like him at first. She warmed up to him, and even though he came after her, she still looks up to him like an older brother.


Up For Love: Yes

Other:This was her mother's
Spoiler! :
Image
Last edited by SisterItaly on Thu Sep 09, 2010 9:12 pm, edited 4 times in total.
"Even in the end --even in death-- I can't hate you." - Neri Hereford's last words.

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Tue Sep 07, 2010 9:23 pm
Ladyofthedeathroses says...



*Saves a spot for a girl*
"You are without a doubt, the worst pirate I've ever heard of."

"But you have heard of me."
  





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Tue Sep 07, 2010 9:41 pm
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sashadoes says...



placeholder for six! Girl..
  





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Tue Sep 07, 2010 9:57 pm
Lavvie says...



Name: Nova

Age: 18

Gender: Female

Appearance: Nova has soft features, and her eyes are dark. Her hair is long (halfway down her back) and curly (auburn coloured). She stand about 5'4".
Spoiler! :
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Personality: Nova is shy sometimes, but when she feels strongly about something, she isn't afraid to speak out, which surprises many, even those who know her well. Despite being shy, Nova takes great pride in her appearance and always has a secret mirror hidden somewhere in her clothes. Nova is usually very kind, but when she is bothered too much, her temper can be very frightening to the one it is directed at. Nova appears to be a good winner and loser, but in fact she hates it when she loses. Nova can also hold grudges for a very long time, as she likes to view herself as someone who is always right.

Fears: Nova has great fears of being alone in the dark and/or the wilderness. She's also a bit of a claustrophobic. And hates being wrong (if that classifies as a fear), in case others regard her as less intelligent (so she's a bit self-conscious).

Weaknesses: Nova can be too kind. If an enemy is clever enough to make a believable story about their family dying of starvation etc. etc., Nova may let them go out of mercy/pity. Nova, when tired (physically exhausted), also has limp on her right leg which is from troubles when her mother gave birth to her.

Preferred Weapon: An elaborate sword of Celtic origin.
Spoiler! :
Image


Strengths: Nova is extremely mastered in swordsmanship and can fight with both hands and has the ability to combat with a sword in each hand. Also, being on the smallish side, Nova is very agile which comes as an advantage while fighting.

Powers (up to 5): ~Replicas Nova can create replicas of things or people, used mainly as distractions in combat or extra time to run and/or hide. When the replicas are made, the colours are slightly less vibrant than the original object/person and are still (they cannot move).
~Earth Manipulation Fairly self-explanatory. Nova can lift dirt without touching it directly, harden it so that it's almost like a rock except slightly softer. Nova can also create temporary mounds that are helpful when hiding.

Brief History: Nova's childhood and family was fairly ordinary until she was twelve. On her twelfth birthday, her parents were both eaten by wild lemmings and Nova and her siblings were going to be put in the care of her aunt and uncle. In great grief and despair, Nova ran far from her home. She was taken in by a nomad who was skilled in fighting and taught her everything he knew. When Nova was fifteen, the nomad left to go hunting and never returned to camp so Nova was left to fend for herself ever since. Of course, now she's a member of the Six.

Up For Love: Yes

Other: Nova has a ruby anklet that she had ever since she was born (a gift from her mother).
Spoiler! :
Image
Last edited by Lavvie on Wed Sep 08, 2010 9:27 pm, edited 6 times in total.


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Tue Sep 07, 2010 9:57 pm
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NinjaCookieMonster says...



Name: Cypress

Age: 15

Gender: female

Appearance: Cypress's got dark, thick hair that she's usually got in a messy bun, and dark, almond shaped eyes. She's got a vaguely foreign look about her, like she's from some place and time that no one's seen. Fair skinned, tall, and athletic, with a harsh, fierce, warrior's air. Ignore the clothes- she's usually in ripped leggings (gray) and a rather loose, equally torn, red cotton shirt, with the sleeves ripped off, and suede boots that lace up to the knee, over her leggings.

Spoiler! :
ImageImage


Personality: She lives up to her appearance. Cold, fierce, intimidating, and unforgiving. She's cool (not popular, like uncaring and rather mean), sarcastic, and a survivor. She's had a rougher past than you, and she knows it. Don't try and soften her up. It won't work. She's not a people person by any means, and would rather spend a night on the cold cobblestones of Toliaz, alone, than a warm, comfy night with a crowd of people. She has severe trust issues, and has gone through enough in her fifteen years to know that people shouldn't be trusted. At all.

Fears: Large crowds, broken glass, abandoned houses. Claustrophobic, too. Is scared of getting attached to people as well- every time she's gotten close to someone, they've ended up dead or worse. You really can't blame her. Has an unyielding fear of forest fires, for reasons she can't puzzle out. And the government, for reasons she remembers all too vividly. Mice- the sight of a mouse will send her into a state. Not because she's girly- for entirely different reasons.

Weaknesses: Severe trust issues, quick temper, and violent. Memories of her past will send her extremely out of balance, and she doesn't play well with others in any sense of the word. She will try anything to get away from what others call 'duty' or 'for her own good'. She doesn't eat hardly enough, and has trouble sleeping. As in, the most she remembers ever sleeping at one time is two hours. And that was after going without sleep for a week. She doesn't do well with long blades, either. When her emotions get out of hand, her powers go nutso, and she becomes a destrction magnet.

Preferred Weapon: Throwing knives. No other words needed.

Spoiler! :
Image


Strengths: Incredible, incredible aim. She can hit a target the size of a pinhead from a hundred yards away- blindfolded. Kid you not. She works incredibly well alone- she's done so for eleven years. She's a skilled fighter, and fast as heck. Really, really fast. More than a few people owe her, so she's never completely without resources. She's got strong stamina, too, and is physically strong. An expert at lying, and at hunting out shelter, and a scavenger to the extreme. A good climber, too, and stealthy as a ninja. Oh wait. She practically is one.

Powers (up to 5): Most commonly, she'll use water manipulation. Exactly like it sounds- she controls and summons water, often turning it to ice. This also helps her with thirst; that's one thing she'll never die of. It's one of her most powerful powers, and she needs nothing but air to create and control water.
Second most commonly is her telekinesis- moving things with her mind. This is most prone to spiraling out of control, though, so she prefers water over it. However, flying, by means of the telekinesis, can only result (in her mind) in faster speeds if she loses control; running, water boosters, and flying are how she usually gets around.
She also has ramped-up senses- night vision, thermal sensing, super-good hearing, and the ability to track something, tell who and what's come in contact with it, and occasionally it's past, by smelling it, or touching a part of it. (Don't call her bloodhound, or she'll kill you.) Sometimes she wonders if her senses are so heightened because of natural adaptation added to her power, or if it's just plain old power, no environmental affection involved. Water and ice, telekinesis, and crazy-insane senses- the three powers of Cypress.

Brief History: She remembers nothing before she was six. Then, only a beautiful noblewoman taking care of her in secret, being raised by the kind maids and laundry women, eating well and being loved. Then... well, then the noblewoman's husband found out about Cypress. Accusing the woman of adultery, she was hanged the next day, the maids only barely, barely being able to save Cypress, and then getting executed themselves. She's stayed away from that side of town since the day the head maid snuggled her into the arms of a strong-built innkeeper. By the time she was seven, in the space of a year, she'd managed to get three more people, including the innkeeper, killed, indirectly. Hence the lone-ranger style. She's lived on the streets since the last caretaker got stabbed- nine years of solitude, of fighting for herself and stealing and lying, to the guards, to the children around her, to herself.

Up For Love: We'll see how much she warms up.

Theme Song (why yes, I did add this): Walk Away from the Sun, by Seether.

Other: Sometimes wears these:

Spoiler! :
Image


And often these; when she touches ANY human, she'll know where they've been and what they've touched. Gets annoying, frankly.

Spoiler! :
Image


In times of great distress, she will do exactly one thing: Encase herself in ice. An elongated sphere of soft-glowing ice, really. The ice is virtually unbreakable, and preserves Cypress from time, attack, and any danger. It's often where she sleeps or just relaxes. Some think she meditates in there. Unlike most, she likes being alone, thrives on it. She's a soloist by nature.
Last edited by NinjaCookieMonster on Wed Sep 15, 2010 8:19 pm, edited 11 times in total.
hey, Jude, don't make it bad
take a sad song and make it better
remember to let it into your heart
then you can start
to make it better.

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Tue Sep 07, 2010 10:12 pm
sashadoes says...



Name: Alice Janet

Age: 16

Gender: Female

Appearance: There's a pic here somewhere...

Personality: She's a feisty person who has no patience what-so-ever. She never waits, never takes other people's opinions into consideration, and never changes her mind. In other words, she's extremely stubborn. At times, this can be her greatest failing. Most of the time, though, this is good, for she refuses to do anything for herself and does things for others only. She has many faults, though. One is her inability to commit to anyone. She's too afraid she'll lose them. On top of all of this, she's extremely intuitive, although she does not know why. The one person she cannot read is herself.

Fears: Losing the people she loves and getting too close to someone. She has no fears for herself. In her eyes, she's obsolete.

Weaknesses: She can't kill without feeling guilty all the time. She's too merciful very often. Another weakness is how intuitive she is. This can be a strength but it prevents her from doing anything even remotely cruel. And trust. She trusts almost no one.

Prefered Weapon: She prefers a rapier dipped in poison because she likes to get the job done quickly and not have to see the look of pain on their face. It reminds her of her little sister's murder.

Strengths: She has two major strengths: one is being intuitive. The other is being completely selfless. In this way, she is not beneficial to herself but she's beneficial to the cause she is fighting for.

Powers (up to 5): Can read people's emotions.
Can sometimes sense what a person will do before they do it- this is a fleeting power.


Brief History: When she was seven, her mother died. Her father left before she was born. And her little sister was murdered. Her older brother has taken care of her for a long, long time.

Up For Love: Yes.

Other:
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Tue Sep 07, 2010 10:50 pm
eldEr says...



Name: Zabriel Demosuss

Age: 20

Gender: Male

Appearance:
Spoiler! :
Image


Personality: He's extremely soft-hearted and will go out of his way to protect. He's usually quite quiet, and hates violence unless it must be enforced. He's peaceful, and thinks very, very deeply most of the time. He enjoy solitude, and is quite secretive. He speaks in riddles most of the time, which earns him a reputation as wise. He's got a fierce side, however. You hurt anybody he feels obligated to protect and you have just walked yourself into a nightmare.
He's loyal, and very dedicated. Stubborn at times, and independant, though he isn't afraid to ask for help if he really needs it. He hates it when people see him hurt, or when he has to see others hurt. When he has a mission to complete, he will go to extremes to complete it.

Fears: Being left behind or forgotten, failure, letting his true emotions show, losing the ones he loves

Weaknesses: He is often attacked by horrible night-mares, and loses a lot of sleep because of it. This can leave him exhausted and quite unaware at times, which makes him vulnerable. His left him is weak in the centre, due to an accident in the fire. If you hit it, he'll fall and be in quite a lot of pain.

Prefered Weapon: Swords, daggars, throwing knives and bows and arrows

Strengths: Incredible swordsman, very good survival skills, smart and quick on his feet and in mind, usually quite wise. He can also move silently and sneaks away, around, behind and ahead without making a sound.

Powers:
-Light manipulation. He has the ability to manipulate/capture light and bend it to suit what he wants it to do.
-Lightning manipulation. He can create/control lightning bolts. Usually uses it to coat his weapons.
-He has the ability to transfer thoughts to others, as well as read thoughts directed to/about himself.
-Dream manipulation. He can create/manipulate other people's dreams and nightmares, though he can't do this to himself.
-Healing. He has the ability to heal wounds, though this is one of his most draining powers, as it requires him to give the other peson some of his own energy.
The extra power:
Memory manipulation. When somebody is emotionally open or reliant on him, touching their skin will literally allow him to see all of their memories and steal/manipulate them as he pleases. If he steals a memory, he has to live with it his whole life. Memories that he simply views are often easily forgotten. He can stop himself from entering other people's memories if he's well-prepared, but if you take him by surprise you'll find yourself suddenly unconscious.
He cannot leave unless he steals at least one memory first.


Brief History: Zabe lived with his mother, father, and two younger sisters. His father owned an armory at one point, and his mother was a baker.
He had a pretty quiet life until he did something that completely upset the kingdom, when he was 11.
His whole family died in a fire set by the people of the kingdom. He knows that his sister is still alive, and he's been trying to track her down for years. (Unsuccesfully of course) The rest of his family was killed, and all that he remembers was passing out in the flames and waking up in the city.

Up For Love: Mmmhmmmm

Other: He has burn-scars covering his back and chest, but they are always covered.
He wears a black cloak, and usually has his hood up. He has hidden daggars strapped to his legs and weilds two swords at once, he also keeps a bow and quiver of arrows at the ready at all times.
Guuuuuuuuuuuuuuuuuuuurl.

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Tue Sep 07, 2010 11:13 pm
Sins says...



May I make a profile? I haven't done an Isha Storybook in ages... 8)

Name: Riley Faulkner

Age: 17

Gender: Male

Appearance: Kind of suits his personality...
Spoiler! :
Image


Personality: Basically, he's a clichéd gay guy. Can't get any better than that. Riley gets very easily excited over things, no matter how big or small they are. For anyone who gets annoyed easily, Riley is not their kind of guy. He will make a gigantic deal over everything that happens and often worries about what other people think of him. He's quite a paranoid guy when it comes down to it and gets emotional easily. When he fancies someone, boy does he show it. He will constantly flirt with any guy that he fancies, no matter if the guy is gay or straight. Riley believes that he can easily turn anyone he wants. He is extremely paranoid about his looks and if there's a single strand of hair out of place, he will move it. He's also a very caring guy and welcomes everyone with open arms. Part of his rather ecstatic personality is down to the fact that he has ADHD, but since being a child, it has toned down an awful lot. He used to be a full on nutter as a kid.

Fears: Riley hates being on his own. He was often left on his own as a child which is where the fear came from. He constantly wants a group of people around him, otherwise, he starts panicking. It can sometimes result in him being physically sick because he's so anxious. He also has a strange phobia of people licking their fingers.

Weaknesses: Riley trusts people too easily. He's gotten into a lot of trouble in his past for trusting people he shouldn't have trusted. He's not dull though. Half of the time, he knows when someone isn't trustworthy, but he trusts them anyway. He has some strange belief that everyone is really a good person inside. Considering Riley's so paranoid about his looks, he sometimes forgets about everything else, literally. Even when fighting, he'll start worrying about what his hair is like.

Prefered Weapon: Anything sharp and pointy. He can't life without his army swiss knife; it has so many uses.
Spoiler! :
Image

He also considers his charm and hotness as a weapon... he's a bit weird like that.

Strengths: Even though Riley is a pretty clichéd gay, he isn't a girl when it comes to fighting. If he's fighting guys, he rather likes it because he can get close to them, even if they're the ugliest things ever. If someone upsets him or anyone he cares about, he will make them pay. Although Riley trusts people to easily, he's actually very good at sussing people out. It's his little theory about everyone being a good person that causes problems.

Powers (up to 5):
- Riley's main power is seeing into the past, which can actually be surprisingly useful at times. If he touches a person, he can see what their life was as a child, what they ate this morning, when they lost their first tooth, the last time that person cried. Most of the time, it's random events, but he can sometimes control what he sees.
- He can also know exactly when a person is lying, or is about to lie. He doesn't think it's the most useful power, but it can be. He's like a lie detector, just way more precise.
- Riley's only other power, as far as he's aware, is making people believe in everything he says. It isn't just being good at convincing and lying. He basically controls what people think. If he told someone that he cloned a dog and it ended up turning into a fly, every single person would believe him without a doubt.

Brief History: Although Riley grew up in various care homes, he didn't have that bad of a childhood really. Most of the time, he had caring foster parents who he adored. The problem was the fact that he was a hell of a handful as a kid and used to throw terrible tantrums. He often got sent back to the children's home after a few months of foster care. Before Riley went into foster care at six years old, he lived with his mother. This was the period where he gained the phobia of being left alone. His mother would often go out, leaving Riley on his own for hours on end. She ended up simply dumping him in the children's home. Except for that, Riley's childhood was pretty good really. He eventually settled in with a family who cared for him and one that he loved.

Up For Love: Well, if he finds a nice guy ;)

Other: Riley carries a hand-mirror around with him. Constantly. He also wears a hat every two days for no specific reason whatsoever. It's kind of OCDish...
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Wed Sep 08, 2010 2:19 pm
Vanadis says...



Name: Ceri Baker (First name: pronounced KE-ri.)

Age: 16

Gender: Male

Appearance: Standing about average height, he's a little on the thin side and not too muscular. Light grey-blue eyes peek out from a thick mess of scraggly black hair that he sometimes pulls back or even combs, but usually doesn't think twice about. Ceri has pale skin with very few freckles. One would normally find him in black pants and boots with some color of shirt. He doesn't care. Half the time he looks bedraggled anyway.

Personality: Some see him as a brooding, saddened young man because he tends to keep to himself and not let anyone through the barrier he puts up. Others even see him as intimidating because of his shortness with most people and the fact that he seems to have little patience. If someone does manage to get close to them, they find that he's pretty harmless, and is merely a bit moody. He often needs to be left to "find himself" for a few days every couple of months or so, but eventually he cheers up and can be...tolerable.

Fears: Monotony, which is sort of strange, because he does things a bit monotonously himself--same routine every day. Perhaps he just desires change. He is afraid of death, purely because he's unsure of what happens after that and doesn't want it to be an eternity of nothingness--though he's fairly sure that that's what does happen. He also hates crowds and storms of any kind. And women. They scare the hell out of him.

Weaknesses: He's not very resilient to sickness, mood-swings, injuries...anything. He's fast and a bit squirrely, but gods help him if he gets hit. Also, as mentioned above, he's prone to the occasional mood swing, during which time he's pretty much useless. Trust is an issue with him as well, especially of the womenfolk.

Prefered Weapon: A handmade spear. He often keeps two of them around, and it isn't hard for him to make a new one if needed. Also, matches and a set of runes.

Strengths: He can make his own weapons. He can also cook, though he does that for a living and may or may not actually enjoy it at this point. For the people who find him intimidating...obviously, he has the intimidation factor on his side. However, this tends not to work with everyone.

Powers (up to 5):
*Fire manipulation. He can make fire do as he pleases; good for when he's working and the water just won't boil fast enough for his impatience. However, he can't conjure it. There has to be an existing fire; hence, he carries matches.
*Runecasting. He can focus his energies into runestones to be able to use their powers. None of them are as powerful as his fire manipulation, except for the fire rune, which is twice as powerful as the others. He can also read them and tell you point blank pretty much what's going to happen if you don't change something.
*He's quicker than an average human (though not by all that much). This is counteracted by his lack of resilience to injuries.

Brief History: Ceri grew up with the senile old bat known as his great-aunt who owns an inn. She may or may not employ "waitresses" that may or may not disappear for the night and come back with a changepurse clinking with money. Ceri doesn't really care, because those waitresses scare the hell out of him. Ever since he was eleven, he stayed in the kitchen area, cooking whatever obscure meals weary travelers ordered. Or yelling at them that he didn't have the ingredients nor the know-how, and if they weren't happy with that, then they could [insert volley of potentially insulting phrases here.] All he really knows about his parents is that when he was a baby, they were killed in some freak accident involving horses and carriages. The fact that he was left to live with said senile old bat may or may not have anything to do with his fear of lady-kind.

Up For Love: No one (except maybe the "waitresses," from experience, mind you,) and those who've ever seen him cross-dress, would ever guess that he's gay. But sure, he's up for some guy-love. Maybe. Possibly.

Other: Sometimes finds that dressing like a woman is required for the day's agenda.
Last edited by Vanadis on Thu Sep 09, 2010 4:01 pm, edited 2 times in total.
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Thu Sep 09, 2010 3:42 pm
Razcoon says...



Name: Barke

Age: 17

Gender: Male

Appearance:
Spoiler! :
With messy hair and no suit. Will post his normal clothes later.
Image


Personality: Spontaneous, confusing, irritable, sweet, cocky, usually happy, ambitious, creative, arrogant, hates being wrong, hates admitting his wrongness, hates interruption, but he falls in love easily and likes most people off the spot.

Fears: Girls. Danger is easy, females are scary. Dealing with emotion without screwing with someones mind is hard.

Weaknesses: His mind powers are easily limited, and tire him substantially. He also tends to sweat a lot under pressure, thus making it harder to keep hold of a weapon.

Preferred Weapon: Bow and quiver, or a dagger.

Strengths: Mind power, hand to hand combat, weapon use

Powers (up to 5): Mind control, mind reading, thought sending, mental alteration

Brief History: Born in a forest while mother was on the run for homicide. Mother died and he was found and raised by a wandering hiker. When Barke was seven he left home, just left, and stayed at various houses with various people he "convinces to let him stay with. Sometimes misses the man who raised him, but never enough to go back. Barke enjoys living on his own. He fell in love numerous times, but it all ended up badly. Once he fell in love with a woman he was staying with, and made her feel the same way and asked her hand in marriage. Of course she accepted, under his influence. Then her husband came back into town!

Up For Love: Hell to the yes, dibs on Lulu!

Other: None
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Fri Sep 10, 2010 12:02 am
sillyducky says...



I will be continuing for Sashadoes's charrie from now on.
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