The Lockets
It's an average day for your character, whatever that may look like. Perhaps it's in the morning, or at dusk, or at noon. Whatever the time, the character at some point in their day sees a locket lying near them, almost if someone had just left it there. It it simply designed: cool silvery metal with a medium-sized chain make up most of the necklace, and there's a little locket in the middle, maybe about the size of a quarter. When worn, it goes down to an average adult's chest area.
However, the strangest part about the locket isn't its appearance. It's that when touched, it will teleport your character in a snap to a blank, square room, with a door on one wall. There are no other openings. And there's a faint light coming from everywhere and nowhere all at once, so that people can see perfectly, but there are no obvious light fixtures.
And your character is not alone. Others from other places have been suddenly transported to this room just like you, each in possession of a locket necklace identical to yours. And when these lockets are opened, in a flash of light, an individual power will be granted to your character. This power will help them through whatever they go through next.
What will they go through next, you might ask? You shall find out.
Spoiler! :
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