The six Witch Clans have been in a blood feud for centuries, for territory and power. Some clans are allied with another, but the alliances are shaky. The clans are matriarchal, with each being ruled by a Matriarch, followed by the First Daughter (the oldest daughter of the matriarch), and their Heir (first daughters oldest daughter). They are served by their Guardian. The three women receive their Guardian when they turn eighteen. The Guardians are kidnapped by the Heirs mother, and forced into the family's service. If the Guardian is killed, his witch lives on. But if the witch is killed, the Guardian dies also. The guardians also receives the same injuries as his witch if she is hurt.
The story begins with each of the Clans heirs turning eighteen, and receiving her guardian, and what follows. The Witch and the Guardian are close in age, so no more than two to five years age difference.
Rules:
NO all powerful beings
Keep swearing down. No f bombs, excetera
Sex is allowed, do not get descriptive
First come first serve.
No killing off other heirs. Wounding yes, but not killing. Matriarchs are fair game, First daughters must have writers permission.
No more than three characters per person, unless given special permission by me
Here are the universe rules:
Modern Setting
There are only three people in each clan who have a guardian: matriarch, first daughter, and the heir
There are other witches in the clan
The only people who live in the clan compound are women. Any witch who is married or has a lover visits them outside of the compound
Nine times out of ten, the guardian is usually the father of the heir.
Character bio set up:
Name:
Age: (actual and apparent)
Clan:
Witch or Guardian:
Appearance: photo please, no anime
Short History:
Personality:
The six clans and their animal crest are:
Amra - panther
Narelle- lion
Segua- tiger
Eyrro- timber wolf
Addaran- white bear
Tremar- puma (aka mountain lion)
The alliances for the clans are as follows:
Tremar and Narelle
Addaran and Segua
Eyrro and Amra
Remeber the alliance are shaky, and could change!
Here are the Guardians powers:
Super Agility
Battle Skills
Speed
Longevity (live as long as their witch)
Fast Healers
Can shapeshift into their family's animal
Here are the Witches powers:
Longevity (they can live to be over 500)
Magic (what kind, I'll leave up to your judgement)
Each witch has a magical gift (exm, healer, seer, etc..
Oh, and spot saved on the heir from Addaran : )




He's the guy on the left

