
Being a criminal in a world where technology has advanced far beyond space travel comes with its complications. It makes getting away with things harder. It makes hiding harder. As the Intergalactic Guard (IGG) has cracked down on law enforcement across the galaxy, more crime has been exposed and brought to justice.
Unfortunately, for you, this isn't good news. You've found yourself on the losing side of that battle.
Now you're serving time in a high-security prison that remains ever sailing in the eye of an eternal space storm called the Crystal Ring: a formation of planet-sized crystal meteorites continually forming, crashing into each other, and breaking apart. Here is the end of all activity - criminal or otherwise - and the end of all hope thereafter.
The only way out is in a heavily guarded vessel built to withstand the pressures of the storm's raging, and all access routes to it are unknown. You're not a guest here. You're a prisoner.
Good luck adjusting to your life sentence. Did I mention there are no windows?
ENVIRONMENT: Notes on Setting
Spoiler
- - Prisoners are confined to their cells 50% of the time. Feel free to arrange cell mates in the OOC.
- Security Detail:
- - Cells are monitored 24/7 with multiple cameras inside and out. They monitor both audio and sound. Alarms go off if inmates initiate any violence or inappropriate behavior.
- Cells don't have "bars" or "doors," instead they are three-walled cells with a fourth force-field wall operated by a control panel outside of the cell blocks or remotely from prison guards' handheld devices on their arms. Voice and facial recognition are required for permission.
- All inmates wear "dimming" cuffs regardless of powers and the cuffs can be activated by guards to stun/taze inmates if they act out.
- "Scrying Eyes" (Security Drones) travel the halls, cafeteria, and recreation areas to monitor inmate activity.
- - Meals consist of three options: humanoid-friendly foods (edible to humans/human-like people), anthropomorphic-friendly foods (edible to animal-people/creatures that have more animal traits), and cyborg-friendly foods (meeting mechanical needs). Regardless, it's all cafeteria food: so it sucks.
- - The prison runs on a 35hr clock:
- Hours 1-12: Cell Confinement/Sleep/Rest.
Hours 12-15: Mealtime 1
Hours 15-20: Cell Confinement
Hours 20-25: Recreation
Hours 25-30: Cell Confinement
Hours 30-35: Mealtime 2
WORLDBUILDING: Characters and Background
Spoiler
- - Your character can be human or alien: any alien races are open for use, but none can be OP (overpowered).
- If your alien character has special powers, they fall under the same rules as all others: their powers are "dimmed" and inaccessible to them, so all prisoners are on the same playing field and cannot overpower, instakill each other, or "bypass the system." - Inherent, "mundane" abilities are okay. Examples: "My character glows in the dark," or: "My character has dark vision," or: "My character has enhanced smell."
- If characters have biological or robotic enhancements, those are also included as inherent traits. Examples: "They have a large robotic arm," "They have a robotic eye and a memory chip with enhanced memory capabilities and computer functions," or "They have genetic modifications so they have wings and perfect vision."
PLOT: Points of Conflict
Spoiler
- - You are sentenced to life, and you don't want to be stuck here forever.
- Anyone with enhanced alien powers or abilities is required to wear their "dimmer" at all times: a set of highly advanced and unbreakable cuffs locked on your wrists (or neck, or other limb-like appendages) that hinder your access to your abilities.
- You're beginning to hear rumors amongst prisoners that the IGG plans to do away with employed humanoid prison management. The advancement of AI and robotics has made it so your humanoid rotation of prison guards will soon be replaced with soulless robots who cannot be influenced to bend the rules or give leniency. Sounds a bit scary, doesn't it? Because it is.
- Might be a good idea to start looking for a way out of here... it's sounding like your window is about to close: where escape was once improbable, it might soon become impossible.
DO YOU WANT TO JOIN?
Do so! All are welcome with no limits to how many can pop in. The caveats:
- - For those who come and go, you can write your character freely in a slice-of-life style in their experiences and interactions while in prison on the Pheligian Falcon.
- For those who want to stick around for the full storyline: I.E. the Prison Escape plot, plan to stick around for the follow-through of any plans your characters make with others or plan to write them out of it (if life happens) so the other writers can move forward (Examples: getting caught, killed, giving up, disempowerment).
If you're joining in the middle of an ongoing scene, communicate in the OOC if you need help finding a way to introduce your character or if you want to start a separate ongoing scene with someone else—since not all characters have to interact at the same time!
- I'd much rather have this be active than have people afraid to jump in for fear of causing waves. If you can't get ahold of anybody -- do it first, and apologize later (and we shall all be gracious)! Lol.
Still want in? Here's your character sheet in the spoiler! Fill it out and submit!
Inmate CPs - Unlimited!
Spoiler
- Code: Select all
[b]Name:[/b]
[b]Gender + Pronouns:[/b]
[b]Age:[/b]
[b]Race + Abilities:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]The Crimes that Put them Here:[/b] (anything generally defined as criminal activity counts, but feel free to come up with specific crimes to whatever fictional planets/areas they come from or were on -- keep in mind this is the highest security prison around, though. so it needs to be a real crime worthy of punishment)
[b]Motives:[/b] (include their reasons for escape -- what's waiting for them outside of prison, what they want to return to, what they fear)
[b]Extra Notes:[/b]
Prison Guard CPs - Only 3 Guards Allowed!
- > 1/3 Slots taken
> NOTE: These guards will be integral pieces in helping prisoners escape and double-crossing the system. If you'd like this character slot, please consider sticking around for the plot's completion.
Spoiler
- Code: Select all
[b]Name:[/b]
[b]Gender + Pronouns:[/b]
[b]Age:[/b]
[b]Race + Abilities:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Motives:[/b] (include what landed them here as a prison guard and their motivations for helping prisoners -- could be as simple as the impending loss of job security, a personal beef with the IGG, or a checkered past of doing time before working as a guard that causes them to empathize with those stuck in the system)
[b]Extra Notes:[/b]
