
brought to you by @RangerofIthilien
In the land of Rudeigin, Kings and Queens rise and fall, ushering in new eras and cycling between tyranny and peace.
King Nathair has ruled the gorgeous, prosperous land for ages now, unchanging and unmoved, his selfish deeds and policies slowly spoiling it's beauty. Fate itself has appeared stagnant in the hands of destiny.
After a rebellion broke out and charged the keep in Cagailt, everyone thought things would finally change. However, the attempt failed and things returned to how it had been for many years, lethargic and stifling.
Nothing changed.
Or so everyone thought...
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Nearly half a century later, a faint glow has been perpetually shining from the peak of Mount Anam with no explanation as to why. Some say it is a sheet of snow and ice that simply hasn't melted while others, who are often not believed, say it's magic. But whatever it is begins to glow brighter with each passing day, and that, no one can ignore. Not even the scholars who blame it on the shifting of the suns' positions as the path to the top of the mountain is too dangerous now to properly investigate.
Things are changing once more in the land of Rudeigin. Everyone can feel it. From the way the winds have lessened and the stillness on the surface of ponds, the world seems as if to be holding its breath.
Rudeigin
Spoiler
Once upon a time, there was a rich and plentiful land, a small continent long ago broken off from the rest of the world. Only a voyage by boat could access this land which it's inhabitants called Rudeigin. The land prospered for centuries under the rule and influence of families in different regions, families who had staked their claim and had lived there almost as long as the land was old. Each family respected the other and Rudeigin was at peace for hundreds of years. That is, until the Redbanes rose from the ashes of an almost dead family line. They had been forgotten of as for many years their line of descendants had been nothing but daughters until one day a son, Adranus, was born. He was kept secret from the world, taught to be powerful and terrible and told Rudeigin was his for the taking.
Rudeigin: Adranus' Reign
Spoiler
Years later, on the first red dawn of Autumn, Adranus was released upon the world. He had gathered a force of warriors, bound to him through oath, and forced his claim upon Rudeigin. Any who did not submit learned to fear his wrath and greed, fueled by the promise of power. Farms were razed to the ground and cities set up in flames as Adranus took each and every part of the land for his own, not stopping until he had wiped every other ancient family out of existence. From there, he enslaved the citizens to work for him, and they had no choice as he had taken all of their food for the coming winter. Years upon years, he ruled Rudeigin with an iron fist, showing no mercy to its citizens. Even children were forced to work simply to satisfy his mounting greed. He had the land but now he wanted even more. He wanted to live better then a king; he wanted to live like a god.
Rudeigin: Kaladin's Reign
Spoiler
However, this story isn't about Abranus, King of Rudeigin. No, this story is about a child. A boy lived in Adranus' castle, the child of a servant, Kaladin. He watched as Adranus' sons played and grew, just like himself. They were kept separate, no matter how they seemed the same. Once Kaladin was older, he tried to speak to them but was quickly caught and after that, ripped from his home and sent to work in the mines to the south. This was one of the worst fates he could have faced as the mines were unforgiving with the dry atmosphere and hard labor, the land around completely desertified from the industry. Years he worked in the mines as punishment, living off of meager meals and hard work, but it made him strong and resilient. He met others of similar origin there; those who had made meager attempts at rebellion or understanding and had been sent to live the same fate. He befriended them and acted as their leader, taking punishment for them and training with them in secret so that when they got out, they could combat the injustice they had suffered. They formed unbreakable bonds together and once the time was right, made their escape. He led them on the run for years, strengthening them and collecting weapons and supplies, waiting, plotting, planning. In this time, several more comrades had joined until there were twelve all together, all loyal to each other to a fault.
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A red dawn appeared once more on the autumn day that marked the anniversary of Adranus' kingship. One that would bring his reign to an end. The twelve, with Kaladin leading the way, marched to Adranus' castle gates. Not a single guard made a move to stop them, recognizing the bright eyed boy now fire hardened from challenge after challenge. Upon his demand, the guards even opened the gates, allowing them to pass into the castle grounds where they were met by Adranus' warriors of oath; formidable opponents no matter how much time had aged them. A long battle ensured and even though Adranus' warriors were strong, they did not have their leader. They were disorganized and unprepared meanwhile Kaladin knew exactly what he was doing. This is what he had trained and what he had trained his comrades for. They moved as in tandem, knowing exactly what the others would do and even though there were quite a few wounds and close calls, luckily nothing was fatal. The warriors of oath were defeated and the twelve moved deeper into the castle in search of Adranus and his sons. Seeing what had happened, the guard had abandoned their posts, leaving Adranus' three sons to be the only thing between him and the twelve warriors out for justice. Heartbroken by what they knew had to happen, the sons dropped their weapons, knowing well that they were outnumbered and that they had lost. Even though the sons had always had everything they could ever want, as they grew older, they knew where it came from and why. Their father had kept them sheltered inside the castle in an attempt to make them like him but they had found out anyway.
In the end, the sons turned on their father and let Kaladin, alone, into his chambers. Fate teetered on the edge of a knife in the suspenseful moments of silence on the other side of the door. Soon enough, Kaladin emerged once more. The deed had been done and Adranus' reign was ended once and for all.
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Over the years, from the ashes of Adranus' reign, Rudeigin was slowly rebuilt. The citizens were released from their bonds and the twelve were seen as great heroes as they traveled from place to place, repairing the damage that had been done. Between them, they split the land into six pieces, two of them going to watch over each part. Kaladin took the center with the help of his best friend Lonán, however, instead of making the Keep theirs to live in and a place to rule from, they turned it into a chancery, a place for the twelve to meet in times of need and a base of operations. The city around quickly turned into a bustling metropolis and the land was plentiful and peaceful once more under the twelve's protection.
~~~~~~~~~~~~~~~~~~~
A red dawn appeared once more on the autumn day that marked the anniversary of Adranus' kingship. One that would bring his reign to an end. The twelve, with Kaladin leading the way, marched to Adranus' castle gates. Not a single guard made a move to stop them, recognizing the bright eyed boy now fire hardened from challenge after challenge. Upon his demand, the guards even opened the gates, allowing them to pass into the castle grounds where they were met by Adranus' warriors of oath; formidable opponents no matter how much time had aged them. A long battle ensured and even though Adranus' warriors were strong, they did not have their leader. They were disorganized and unprepared meanwhile Kaladin knew exactly what he was doing. This is what he had trained and what he had trained his comrades for. They moved as in tandem, knowing exactly what the others would do and even though there were quite a few wounds and close calls, luckily nothing was fatal. The warriors of oath were defeated and the twelve moved deeper into the castle in search of Adranus and his sons. Seeing what had happened, the guard had abandoned their posts, leaving Adranus' three sons to be the only thing between him and the twelve warriors out for justice. Heartbroken by what they knew had to happen, the sons dropped their weapons, knowing well that they were outnumbered and that they had lost. Even though the sons had always had everything they could ever want, as they grew older, they knew where it came from and why. Their father had kept them sheltered inside the castle in an attempt to make them like him but they had found out anyway.
In the end, the sons turned on their father and let Kaladin, alone, into his chambers. Fate teetered on the edge of a knife in the suspenseful moments of silence on the other side of the door. Soon enough, Kaladin emerged once more. The deed had been done and Adranus' reign was ended once and for all.
~~~~~~~~~~~~~~~~~~~~~~~
Over the years, from the ashes of Adranus' reign, Rudeigin was slowly rebuilt. The citizens were released from their bonds and the twelve were seen as great heroes as they traveled from place to place, repairing the damage that had been done. Between them, they split the land into six pieces, two of them going to watch over each part. Kaladin took the center with the help of his best friend Lonán, however, instead of making the Keep theirs to live in and a place to rule from, they turned it into a chancery, a place for the twelve to meet in times of need and a base of operations. The city around quickly turned into a bustling metropolis and the land was plentiful and peaceful once more under the twelve's protection.
Rudeigin: Nathair's Reign and Current Situation
Spoiler
Like all things though, the era of heroes eventually came to an end. Old age wore on the heroes until there were eventually none left and all were laid to rest in a grand tomb at the top of the highest peak, where their spirits could continue to watch over the land.
As soon as they were gone though, the corruption began once more, this time with a new power-hungry tyrant, Nathair. Unlike Adranus though, he did not take the world by force; he took it quietly, without turmoil or disturbance. Like a thief in the night. He could twist his words and manipulate like no other, using this to gain traction and footing in high places until he reached a place in the Court of Rudeigin, a group that had been founded to lead the land after the heroes passed. With his silver tongue, he eventually convinced the Court they needed a true ruler and placed himself in that position, becoming the new king of Rudeigin.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Under Nathair's rule, the land slowly began to suffer once more. Poverty struck many of the once flourishing towns and cities to fuel Nathair's selfish goals. With his rule, he placed trusted individuals in places of power, knowing they would follow his directions to the letter. He gave them just enough for them to live comfortably as long as he got what he wanted but not enough for them to take good care of the people. As things got harder, Nathair feared revolution so he tore down the now ancient golden statues of the heroes to smother any ideas and melted them down into bars of gold to pay debts across seas. Or so he said...
Things got easier for the people from then on, but only for a period of time, just long enough for the people to forget about Nathair's crimes, and then it got hard again.
And so this cycle continued, one crime after another as Nathair sought to destroy the past. The people living hard lives with short periods of ease yet still struggling, unless they were part of Nathair's circle.
~~~~~~~~~~~~~~~~~~
Soon enough, a small group of rebels formed and tried to overthrow Nathair. But they failed. When they arrived at the castle with fire in their hearts, the guards let them in, just like they had the heroes of old. However this time, they turned on them and the planned revolution turned into a one sided massacre. Only a single rebel managed to escape, and in a desperate last attempt to remove Nathair from power, she alone secretly climbed to the top of the tallest peak in the land and completed a ritual in the hopes to call the spirits of the heroes back to the land of the living before succumbing to her wounds.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nathiar, with his silver tongue, wove his words to put the rebellion in a violent, criminal light, portraying them as villians and enemies of the people. He once again made life a easier for the citizens of the land and so the incident was forgotten of.
He continues to live an already unnaturally long life and it was forgotten just how long he had ruled for, twisting the land and people to his will just alike his words.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The brave rebel however, did not die in vain. At the peak of the mountain, the ritual worked, calling the spirits of the heroes back. Now, it is up to you to carry on their legacy.
As soon as they were gone though, the corruption began once more, this time with a new power-hungry tyrant, Nathair. Unlike Adranus though, he did not take the world by force; he took it quietly, without turmoil or disturbance. Like a thief in the night. He could twist his words and manipulate like no other, using this to gain traction and footing in high places until he reached a place in the Court of Rudeigin, a group that had been founded to lead the land after the heroes passed. With his silver tongue, he eventually convinced the Court they needed a true ruler and placed himself in that position, becoming the new king of Rudeigin.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Under Nathair's rule, the land slowly began to suffer once more. Poverty struck many of the once flourishing towns and cities to fuel Nathair's selfish goals. With his rule, he placed trusted individuals in places of power, knowing they would follow his directions to the letter. He gave them just enough for them to live comfortably as long as he got what he wanted but not enough for them to take good care of the people. As things got harder, Nathair feared revolution so he tore down the now ancient golden statues of the heroes to smother any ideas and melted them down into bars of gold to pay debts across seas. Or so he said...
Things got easier for the people from then on, but only for a period of time, just long enough for the people to forget about Nathair's crimes, and then it got hard again.
And so this cycle continued, one crime after another as Nathair sought to destroy the past. The people living hard lives with short periods of ease yet still struggling, unless they were part of Nathair's circle.
~~~~~~~~~~~~~~~~~~
Soon enough, a small group of rebels formed and tried to overthrow Nathair. But they failed. When they arrived at the castle with fire in their hearts, the guards let them in, just like they had the heroes of old. However this time, they turned on them and the planned revolution turned into a one sided massacre. Only a single rebel managed to escape, and in a desperate last attempt to remove Nathair from power, she alone secretly climbed to the top of the tallest peak in the land and completed a ritual in the hopes to call the spirits of the heroes back to the land of the living before succumbing to her wounds.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nathiar, with his silver tongue, wove his words to put the rebellion in a violent, criminal light, portraying them as villians and enemies of the people. He once again made life a easier for the citizens of the land and so the incident was forgotten of.
He continues to live an already unnaturally long life and it was forgotten just how long he had ruled for, twisting the land and people to his will just alike his words.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The brave rebel however, did not die in vain. At the peak of the mountain, the ritual worked, calling the spirits of the heroes back. Now, it is up to you to carry on their legacy.
Character Template
- Code: Select all
[b]Name:[/b]
[b]Age (18-30):[/b]
[b]Gender/Pronouns:[/b]
[b]Spirit:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Backstory:[/b]
[b]Location of Origin:[/b]
[b]Magic User? (Y/N)[/b]
[b]Shipping (Y/N) /Sexuality:[/b]
[b]Other:[/b]
Magic user slots: 2/2

Cast
- Kaladin the Leader Spirit - @RangerofIthilien
- Lonán the Loyal Spirit - @JazzicusMaximus
- Varen the Practical Spirit - @JazzicusMaximus
- Thalor the Brave Spirit - @Valkyria
- Sarkan the Cold Spirit - @WeepingWisteria
- Roland the Diplomatic Spirit - @RavenAkuma
- Ianthe the Gentle Spirit - @Spearmint
- Bathildis the Ruthless Spirit - @soundofmind
- Scylla the Cunning Spirit - @WeepingWisteria
- Aleta the Honest Spirit - @RangerofIthilien
- Myrna the Bold Spirit - @RangerofIthilien
- Taryn the Adventurous Spirit - @soundofmind
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Over the past week or so you've been hearing whispers, soft voices in your ears. Sometimes they are gentle, other times it almost sounds as if they're bickering back and forth. But whenever you turn around, there's no one there and the voices are gone. However, they always come back at night when everything is silent. As soon as the clock strikes three in the morning, the voices get louder, loud enough where you can almost make out the words...
One day, the voices are gone entirely, which was a little odd as you had almost gotten used to them. Whether you happened to notice it or not, the faint glow that had been atop Mount Aman for the past few decades was gone as well...
That is anyway, until three in the morning.
It was the first peaceful, undisturbed night you had had in days and you were fast asleep like most are at that time. The wind picks up, coming oddly enough not from the north like usual as the minutes tick by until the hour arrives.
That's when the light explodes from the top of Mount Aman, sending a beam of glowing white to the sky.
The phenomena lasted only moments but it was long enough to wake you up from your slumber and look to the mountain in startled awe. After it was gone, everything was dark and silent again, the wind from before calming.
A wave of memories washed through your mind as soon as the light disappeared, however, none of them were yours. Images of places you had never been to and people you had never met flooded your vision before a quiet and familiar voice spoke, just one this time, and the visions cleared. This time the voice was crystal clear and you could hear every word, as if the person who spoke stood right beside you.
I've had my eyes on you for quiet some time but worry not, I mean you no harm. You show promise and have what it takes to be a hero. It's time for you to carry on my legacy. You must not fail...







