- Re: Welcome to Night Vale [DT] Oct 21, 2016
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Re: Welcome to Night Vale [DT]
Ooh yay! A post! And yes, I do. A lot. Not that I'm good at it. I'm stuck on Asgore first run cause I ran outta money and items.
Oct 20, 2016 -
Re: The Weekend Storybook DT
Sounds good to me! I'm in EST, so yeah.
Oct 20, 2016 -
Re: The Weekend Storybook DT
I sure do hope we live relatively close to each other so that the time zones all line up... Hope there isn't any Australians here!
Oct 20, 2016 -
Re: GAME [DT]
Nice post, @XxXTheSwordsmanXxX!
Oct 20, 2016 -
Re: The Weekend Storybook DT
I most likely will have the time to meet up on Saturday too.
Oct 20, 2016 -
Re: mage's magical art
Cause I'm a creepy lurker, I want to jump in this conversation and say that Paint Tool Sai works well, too, but it doesn't have a text function. @Mage Sic ...
Oct 20, 2016 -
Re: GAME [DT]
Quite honestly, I'm not sure. Sorry, everyone... You have to request to join, I guess. @Mage, @Megrim, @Moonwatcher, and @XxXTheSwordsmanXxX
Oct 19, 2016 -
Re: GAME [DT]
First post is up! :D Its short, but its the intro post. Feel free to make yours longer, but don't make your's go past the point where your character enters ...
Oct 18, 2016 -
Re: GAME
Mathieu Soren I woke up lying on hard stone bricks. I was in the middle of a busy street. Many different beings roamed the road, including humans and elves. Slowly, ...
Oct 18, 2016 -
Re: The Revolution
Iron Greywood I looked around the dorm. It was a stone room, shaped like a square. It had two small beds, one in each far corner. One for me, and ...
Oct 18, 2016 -
Re: The Weekend Storybook DT
I'm good too.
Oct 18, 2016 -
Re: Third person limited.
One way I like to use is to have another character say something like "your hair is messy." Then have the narration say something like "they were right. Character's brown ...
Oct 17, 2016 -
Re: Pokébook: Hoenn [DT]
Kay.
Oct 17, 2016 -
Re: GAME [DT]
Sorry, everyone. I said I'd post this weekend, but I was unexpectedly busy and never had the time. I will do my best to post on Tuesday. Once again, sorry ...
Oct 16, 2016
