He was naked, and cold sweat clung to him, the bed was uncomfortable and there were no blankets.
A hand, frozen at his gaze, wavered above his shoulder.
"Get back to your bed, Raw, if they hear so much as a footstep, they'll come in here and flay us both."
With a squeal of shock and pain, the room was abruptly darker; the torch lay on the floor of Jenerra's cage.
"Now you've done it, raw. See what you made me do!" She said between gritted teeth and laboured breaths. "We're dead, now. Dead!"
"I'm sorry." He said meekly.
"Now you've done it, Raw. See what you made me do!" she said between gritted teeth and laboured breaths. "We're dead, now. Dead!"
"I'm sorry," he said meekly.
With serpentine speed he went to grab it, but as he did a bicep slammed into his chin and threw him off the bed onto the floor.
He rubbed his wrist on his throbbing mouth and blinked back tears, then he froze.
The hand in front of his face, extending from his wrist, the one that was above his shoulder.
He realised after a while that it was not actually pitch black, and he looked around the room.
They had unbarred the door. He could hear the jingling of keys on the other side, the flicker and crackle of a lit torch, the rhythm of breath.
"Feral brat!" it growled.
I don't quite follow what you're saying. I need more sensory imagery, but not imagery with the eyes- So, I need to include more sound, taste, touch and smell in regards to my description of the dungeon? If so, then I think I agree somewhat, I haven't established many of those, especially given the nature of the protagonist as one with limited experience with his body and senses. But if not, please explain your meaning.
This is not Prison Break, the fantasy novel, I'm sorry to disappoint. I agree when you say that the protagonists escaping is predictable, but we have different attitudes on the matter. I think, given the expectation of the protagonists escaping, an author can use this very effectively to draw attention to different aspects of the story whilst keeping the reader in a comfortable, predictable plot environment. There needn't be a message underlying the choice of the dungeon as a starting point in a novel, but in this case there certainly are reasons both in terms of the novel's structure and in terms of the story and plot.