I'm actually writing something else right now, but I played this game the other day (Clive Barker's Undying) and it has such a good plot that I decided to write something on it in my spare time... so this is me, spare-timing.
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Clive Barker's Undying
Introduction
Western Ireland, 1923
Patrick Galloway relaxed in his chair and looked at the bright half moon above his head. The boat drifted in the river without any noise, and only crickets played the background music of the night. For all Patrick could hear, the place might as well be deserted for a thousand years.
Not that the Covenant Estate was ever a noisy, not to mention cheerful, place. The Covenants had always been a spot in the somewhat righteous English society. Yes, even for that standards the family was considered to be 'dark' and 'not people you would want mess with'. Not even their suspected fortune would force important names of London to mingle with Joseph Covenant and his 'poor dear' wife, Evaline, who, it was said, regretted marrying such a 'loony'.
It was Patrick's first time in the Estate, and he wasn't exactly liking it. Had it not been for Patrick's long time experience in what the scientists liked to call 'metaphysic anomalies', or, as Patrick himself said, 'scary stuff', he would be scared. The silence in the grounds was somehow alive. Patrick would be very much relieved to hear a human voice, instead of the whispers that he couldn't convince himself were inside his head. Jeremiah's letter was not exactly explanatory, it just said that there was a 'most urgent matter' to be deal with in the manor, and therefore he requested Galloway's help, being that he, Jeremiah Covenant, was to weak to take action.
Patrick knew the source of Jeremiah's weakness: He had cancer. Not seeing him after the Great War, and being exiled from Ireland after it finished, Patrick was somewhat anxious towards the appearance of his friend, being consumed by the disease. But Jeremiah had saved Patrick's life during the war, and it was his duty to help him.
The boat finally got to the deck, in the opposite side of the manor. Galloway said good by to the small boy who had been driving and started walking through the dirt road, which made a curve to the left and then took straight to the mansion's door. While his boots made a crashing sound in the dirt, Patrick searched his pocket for the Gel'Ziabar Stone. He had never found any factual use for it since he go it, killing the Trsanti pirate who had it, in the war. That didn't mean that the stone didn't help at all; Patrick could swear that it glowed sometimes, when he missed a detail or overlooked something important. Nothing he was able to prove, of course, but not only that, the stone also released a small shock wave when pressed. He felt this was a very proper time to keep the stone close at hand, so he hanged it by it's golden chain around his neck, letting it rest in his chest.
It was something around five minutes until Patrick reached the Covenant Manor's main gate, which was closed.
- Hello! - he yelled. - It's Patrick Galloway!
A water drop touched his neck, and Patrick looked to the sky, where the moon was now covered by a cloud, and a storm was forming rapidly. He felt the strangest sensation, as if the Estate didn't want him there.
After two or three more yells, a gardener, as evidenced by his clothes and the long scissor he was clutching in his left hand, appeared, covering his head from the rain.
- I'm sorry, mister Galloway, but we are getting short on staff, and although we heard you shouting, not many of us were available - the men explained while opening the gate with a rather large key.
The gate swung inwards, and Patrick run after the gardener, stopping only when covered by the roof by the main entrance. The gardener knocked the enormous wooden door, and they stood still, waiting for someone to open.
As they waited, Patrick looked at the front garden. It must have been beautiful long ago, but with only one gardener to look after it, it looked old, and three or more rats wandered in the main path. The entrance was similarly unkempt, but nonetheless imposing. While admiring one of the lit lamps, his Gel'Ziabar stone glowed, and the whisper that had been chasing him redoubled efforts. Were this some other time, Patrick would have ignored such omens, but he was feeling uneasier by the hour, so he gave up and used scrying, a vision furthering spell he had learned he possessed from an Orient seer, while traveling after the war and his exile. It allowed him to see in the dark, and also things invisible for the the present time. Such visions referred to the past and the future, and the ability had come in handy sometimes. What he saw gave him chills, and he stopped the spell at once. When had a men died being hung in that lamp?
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That's it for now. Did you like it? If so, I may continue writing... Now, off to my real novel.
