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-Staff
Please don't vote if you're a participant! Thank you and enjoy!
Who am I kidding? It's key. It's an integral part of how we run things at TGW—nothing would get done without it. Whether it's communication within the staff or between combatants and staff, it's probably the most important part of running a highly interactive group like this.
It's come to my attention that, unfortunately, communication has not been receiving the weight it deserves from both staff and combatants.
Are you a combatant having trouble with your entry? Are you a staff member who might be a little late on updating a tournament due to some sudden problems? Are you either who's glad about how things are going? Communicate it!
Communication isn't negative in nature; it's just a way to let your host, staff, or combatants know what's going on, whether that's a bit of an issue or totally amazing. Happy, sad, eager or mad, a general rule is that the other party will only know what you tell them. If you're having trouble, let someone know, and they'll be much more understanding when they do.
Communication is also important when it comes to deadlines for both combatants and hosts. If you can't make a deadline, let the other party know; more often than not, they'll be understanding of the problem, and then the both of you can work through it together instead of trying to pull the same rope in two directions.
But Reeeeeeine, you say, just now realizing who's writing this big long post (or perhaps you already knew from my Peppy Pep Talk style), communication is haaaaard. And trust me, I know it is sometimes difficult to get across what you mean, and you're often uncertain about yourself, as both a host and a combatant. It's one of the big troubles I face a lot of the time, so I'm going to do this:
I'm going to add an incentive to communication with your host in a tournament. Every combatant that communicates with their host at least once in a tournament will receive 50 points from me at the end.
How do you get these points for communication? Just say something! It can be anything from "hey, I won't make the deadline, can I have an extra day?" to "my entry is coming along great!"—however, if a combatant initially communicates, but fails to communicate a further problem with the deadline (i.e. fails to submit on time without notifying their host), the incentive will be nullified and no points will be awarded.
Remember, we're all here at TGW to have fun, not to get stressed out—so if you're stressed, let someone know, take a break, just hang around for a bit. There aren't any rules that say you have to give 110% all the time, so go easy on yourself, just notify someone else first.
Sincerely, from the one who's taking a break,
—Lareine
~ Scar.
-Adrian