Fool’s quest
General information: Five generations ago, the reigning king of Welonwe banished all magic users. Anyone found to be associated with magic users were killed, mutants whom were the most abhorred out of all were half-animal, half-human were exiled or killed. And from the chaos of his reign, the clans emerged. And for five generations, the people lived in peace. Until now, when a threat threatens the survival of the whole land. It is amidst this chaotic time, the mostly unlikely heroes emerges and they embark on what seems to be a Fool's quest to search for their only chance of survival.A portal, described in many lores that is said to lie beyond the glacier mountains.A portal it is said, to be able to grant the land of eternal peace.
The clans:
Spoiler
Phynix - The Phynix Clan is mainly composed of aristocrats or skilled craftsmen. It is considered as ‘The Government.’ The area of the Phynix clan expands for over two thirds of the land. They control the economy, trading, weaponry of the whole country.
Darkbloods - The clan of Darkbloods is the clan of the night of assassins and hidden shadows. This clan is composed of highly-trained assassins or experienced hunters many who would for the Phynix. Yet many choose to reside in the safety of the forest, for they have far more enemies than they desire in the open. Many of the DarkBloods were massacred mysteriously shortly after the banishment of magic users, the exact killer is unknown to this day.
Willowtail- This is the most scarce clan out of all three, the Willowtails are the decedents of the magic users. Many are healers and lives a nomadic life style to avoid of being hunted. Because of the secrecy of their existence, many don't even know their heritage for they are always on the run. Always running....
Mutants are human beings whom are infused with the gift of being part animal and part human. This act to the older generation is known as the bonding, the person can sprout dragon wings and talons if they wish to. Or if they were bonded with a wolf, they might receive its keener senses and wolf tail. Mutants may not know of their bonding until their bonded creature had appeared to them. Once bonded and recognized, it is said that they will never separate or ever bond again. Bonding may happen to any child at any age. Once called by your bonded animal, there is no choice but to answer that call. As aforementioned, it does not matter if the mutant is in a clan or not. It can happen to anyone, anywhere at anytime.
The lost clan of Dawn: Dawn Clan were believed to the master users of magic and weaponry before the ban of magic. Swords forged by them were deadly yet extraordinary beautiful at the same time, not only so. The Dawn Clan possessed extensive knowledge of the magic and the act of bonding, they have written their knowledge down in scrolls and lores yet all of these were burnt. There are to this day, no known records of any survivors or descendants of the Dawn Clan. (Though you will all see this is not quite true.)
Darkbloods - The clan of Darkbloods is the clan of the night of assassins and hidden shadows. This clan is composed of highly-trained assassins or experienced hunters many who would for the Phynix. Yet many choose to reside in the safety of the forest, for they have far more enemies than they desire in the open. Many of the DarkBloods were massacred mysteriously shortly after the banishment of magic users, the exact killer is unknown to this day.
Willowtail- This is the most scarce clan out of all three, the Willowtails are the decedents of the magic users. Many are healers and lives a nomadic life style to avoid of being hunted. Because of the secrecy of their existence, many don't even know their heritage for they are always on the run. Always running....
Mutants are human beings whom are infused with the gift of being part animal and part human. This act to the older generation is known as the bonding, the person can sprout dragon wings and talons if they wish to. Or if they were bonded with a wolf, they might receive its keener senses and wolf tail. Mutants may not know of their bonding until their bonded creature had appeared to them. Once bonded and recognized, it is said that they will never separate or ever bond again. Bonding may happen to any child at any age. Once called by your bonded animal, there is no choice but to answer that call. As aforementioned, it does not matter if the mutant is in a clan or not. It can happen to anyone, anywhere at anytime.
The lost clan of Dawn: Dawn Clan were believed to the master users of magic and weaponry before the ban of magic. Swords forged by them were deadly yet extraordinary beautiful at the same time, not only so. The Dawn Clan possessed extensive knowledge of the magic and the act of bonding, they have written their knowledge down in scrolls and lores yet all of these were burnt. There are to this day, no known records of any survivors or descendants of the Dawn Clan. (Though you will all see this is not quite true.)
Character slots:
Spoiler
-One member of the Willowtail Clan
-One member of the Phynix Clan
-One member of the DarkBlood clan.
-And whomever chooses to be the Dawn Clan , will work with me throughout the whole StoryBook because he or she will play an important part in how the plot goes. I will also play the part of a Dawn Clan member, but the two of us will come in at different eyes.
-One member of the Phynix Clan
-One member of the DarkBlood clan.
-And whomever chooses to be the Dawn Clan , will work with me throughout the whole StoryBook because he or she will play an important part in how the plot goes. I will also play the part of a Dawn Clan member, but the two of us will come in at different eyes.
Where you come in:
Spoiler
The three members of the Clan will encounter somewhere in the vast forest just outside the boundaries of the Phynix clan. The remaining Dawn clan member will first appears a bedraggled traveller looking for a safe place to stay.
Character profile:
Spoiler
Name:
Age:
Gender:
Clan:
History: (Please make this plausible, don’t go saying around that you killed seven adults if you’re the Phynix clan.
Personality:
Strengths:
Weaknesses:
Bonded animal (That is you decided that your character is bonded):
Others:
Age:
Gender:
Clan:
History: (Please make this plausible, don’t go saying around that you killed seven adults if you’re the Phynix clan.
Personality:
Strengths:
Weaknesses:
Bonded animal (That is you decided that your character is bonded):
Others:
