Some History:The Torch Bearers are a large organization and developed the first Viventibus Telum, the living weapons. As such they privatized the defense of humanity. The Arma Virumque began with a three person hyper elite squadron, quickly they helped turn back the Corruption and create places of sanctuary for mankind. The Torch Bearers began recruiting as soon as they realized some could control the Viventibus Telum better than others. Certain humans developed an ability in magic young making them prime suspects to be Arma Virumque. The hyper elite three actually know head the three departments Scouts, Eliminators, and Containers.
The Viventibus Telum: Your weapon develops with you and is more than just a weapon. Each Arma Virumque is equipped with two handles that take the form of the weapon that best suits the wielder, and armor that adapts to the wearer.
Playable Characters
Spoiler
Arma Virumque: An Arma Virumque joins the war as early as the age of 16. That's when they can first join a squadron, or if their especially confident became a squad leader. Wielding your weapons requires focus to a certain extent. for instance if you're suffering from mental fatigue your weapons may not function. An Arma Virumque's armor enhances it's wearers physical skills making them stronger, faster, and granting them higher endurance. Most can perform some sort of magic specifically summoning small crude tools or healing. An Arma Virumque joins one of the three branches headed by the Torch Bearers.
Scouts- Fast but not really the strongest used to find places for the Eliminators to strike.
Eliminators: Extremely strong sent out to eliminate the Corruption wherever it is found.
Containers:Their job is basically guard duty fending off the Shadows while they wait for the Torch Bearers to set up new bases.
The Shadows: Most Shadows are little more than beast inflicted by the poison of The Corruption. Then there are a short few that once were human and retained their intelligence. Those that fit this mold tend to be like generals over the more simple minded Shadow Beast. They can travel within shadows and flourish within places that have been taken hold of by the corruption. Some of the more intelligent Shadows still resemble their human forms and use this to lure humans in to a false sense of safety.
The Deserters: There are those that once served the Torch Bearers but left them on personal vendettas. Some search for a cure to The Corruption others are rumored to have been contaminated by it after fighting it for so long. Those that are rumored to be contaminated by it are now like feral beast but far more dangerous.
Scouts- Fast but not really the strongest used to find places for the Eliminators to strike.
Eliminators: Extremely strong sent out to eliminate the Corruption wherever it is found.
Containers:Their job is basically guard duty fending off the Shadows while they wait for the Torch Bearers to set up new bases.
The Shadows: Most Shadows are little more than beast inflicted by the poison of The Corruption. Then there are a short few that once were human and retained their intelligence. Those that fit this mold tend to be like generals over the more simple minded Shadow Beast. They can travel within shadows and flourish within places that have been taken hold of by the corruption. Some of the more intelligent Shadows still resemble their human forms and use this to lure humans in to a false sense of safety.
The Deserters: There are those that once served the Torch Bearers but left them on personal vendettas. Some search for a cure to The Corruption others are rumored to have been contaminated by it after fighting it for so long. Those that are rumored to be contaminated by it are now like feral beast but far more dangerous.
Magic in the World of Viventibus Telum: Most magic uses potions or something of the sort. The liquid of the potions can change the world in a small area such as opening portals. The potions also are used as explosives of varying sorts. A potions effect could be anything and as such most Arma Virumque have a wide range of potions.
Technology in the World of Viventibus Telum: Technology has advanced along side the discovery of magic. While almost all diseases are curable still nothing has been able to cure The Corruption just destroy it. Computers and such are highly advanced with most communications taking place via video call. Travel is easy due to portal potions and advanced vehicles primarily hover bikes and cars.
Character Profile
Spoiler
Character Name:(please no Mary Sues)
Age:(16-37)
Gender:
Length of Time as an Arma Virumque:(1-21)
Branch Served as in as an Arma Virumque:(Scout, Eliminator, or Container)
Appearance:(Pictures are nice but a written description is required)
Form of Viventibus Telum:(Once again pictures are nice but a written description is required)
or if your a Shadow
Shadow ability:(Similar to Viventibus Telum weapon)
Personality:(Be descriptive.)
History:(How did they become who they are or, if they're old enough, what was their life like before the corruption.)
Up For romance:
Other:
Age:(16-37)
Gender:
Length of Time as an Arma Virumque:(1-21)
Branch Served as in as an Arma Virumque:(Scout, Eliminator, or Container)
Appearance:(Pictures are nice but a written description is required)
Form of Viventibus Telum:(Once again pictures are nice but a written description is required)
or if your a Shadow
Shadow ability:(Similar to Viventibus Telum weapon)
Personality:(Be descriptive.)
History:(How did they become who they are or, if they're old enough, what was their life like before the corruption.)
Up For romance:
Other:
Rules
Spoiler
-Swearing is allowed but keep it to a minimum.
-No God-modding seriously.
-This plot can take form however it needs to but with the ending being one of two
-The Corruption consumes all.
-The Corruption is stopped.
-I would like for post to be at the least 500 words and no status update post it needs to progress the story.
-No killing a character unless the author kills it off him/herself or with specific permission that will be posted in the DT.
-Romance scenes are to an extent encouraged, all of the character could die at a moments notice, but please keep it PG-13 at the most.
-No God-modding seriously.
-This plot can take form however it needs to but with the ending being one of two
-The Corruption consumes all.
-The Corruption is stopped.
-I would like for post to be at the least 500 words and no status update post it needs to progress the story.
-No killing a character unless the author kills it off him/herself or with specific permission that will be posted in the DT.
-Romance scenes are to an extent encouraged, all of the character could die at a moments notice, but please keep it PG-13 at the most.
Link to the DT:
viewtopic.php?f=200&t=97881

