Sailing With Strangers
Long ago, in the ages before words were written and lines were drawn, the world's main authority was the tight grip of the unknown, where chaos reigned. But, life settled into forms of forms, order underneath the sinking pandemonium. Above all the natural laws were the Primal Three: The Song of the Sky, The Pearl of the Sea, and the Jewel of the Mountain. These three primordial forces, settled in pockets both within and beyond this realm, offer the ability to descend back into the chaos of the World Before and manipulate the very fabric of nature itself.
The Song serenades the sky into its will. The Jewel echoes through all the land, crushing all earth underneath its beautiful might. And The Pearl gleams through to even the deepest depths of the dark ocean, commanding the seas and everything within to its waves.
Residing within the nature itself, these three objects have created a delicate rhythm over the millennia, but there's a secret hidden within these three. Thre is one last aspect of chaos incarnate that still reside within the earth, within all those who feel and think and love and hope, but most importantly... those who fear. And those who fear can become those who control. Control over the three primordial forces hasn't happened since the dawn of the orderly world... until now.
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Society has flourished under the watchful eye of the several governments that have formed form the remnants of the old world. From the valleys of Atrea to the peaks of Oskon, from the mountains of Craenga to the swamps of Eirmoor, life has progressed further than it has ever before. People harvest the lands for resources and stability so they can build cities that reach the sky and vessels that can fly through them. People darken and dirty the skys so they can spread their nets across the oceans. People plunge into the darkest depths and plunder the seas so they can reconstruct the land in their image.
Steam clouds the skies, oils pollute the water, fissures anger the earth. All under the watchful eye of humanity's leaders. But, all that this earth has given, these beings of chaos cannot be satiated. They demand more from the world than its natural order can give.
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You are a scallywag of some sort, under the rule of one of the Five Pirate Lords, those who are beneath the supreme reign of the Pirate Queen. You were there, as were most of the pirates who reside in The Cragged Teeth, to observe and celebrate the decennial Pirate Creed, the ceremonious occasion where the Pirate Monarch recruits a new Keeper of the Creed, whilst the old one allows themselves to succumb to the sea, to return to the waters of life.
There, you meet Captain Saratoga, who hires you to help crew his smuggling ship—its not as glamorous as your usual piracy, but its easy money with considerably less risk to life and limb.
You are with him, and the rest of the crew, when you find yourself at the wrong place at the wrong time. In the middle of the Pirate Creed, the Pirate Queen is murdered, and all the while you were underneath the place where it happened.
You now find yourself on the run from the very folks you once called family, stuck with a group of strangers who all could be suspect for the murder you were framed for.
All the while, the Pirate Lords call for your execution and capture, and squabble over who deserves the right to lead, as, with no new Keeper, there is no one who knows the location of the Pirate Creed. Leaders from the land and the sky of the peaks come crashing down upon The Cragged Teeth because they want the Creed for themselves.
Perhaps, the only way to freedom is to join the hunt. Are you up for the bounty, pirate?
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