You've never been the type to get tied down in one place for too long. Instead, you bounce around the realm, searching for adventure and tempting fate. Currently, you're between jobs, and you happen to see an ad that reads:
Help Wanted: ______
Inquire at Quandary Cottage
Inquire at Quandary Cottage
It just so happens that you are exactly perfect for the listing. It's as if the job was designed for you. And no one else seems to be paying any mind to it, even though it's in plain sight -- so you fold up the posting and slip it in your pocket and then set out for Quandary Cottage.
Quandary Cottage is in a quaint community that's tucked into the hills and surrounded by forest on all sides. The houses are all brightly lit and inviting, but you notice that, oddly, no other people seem to be around. Just then, your eyes land on a sign that reads Quandary Cottage so you walk inside.
It's a simple hut, with food and supplies in one corner and a large table in the center of the room. As you step inside, a feeling comes over you that something is very wrong. But when you turn to leave, the door won't open. And, suddenly, a sign appears on the back of the door that reads: None may leave until all arrive.
There's no way out.
No matter how much you fight or shout for help, it's impossible to leave the cottage. One-by-one other adventurers show up, but they're all as confused as you are. Finally, once all members of the party arrive, a parchment appears on the center of the table
Our fates have become one
save my life or lose your own
let your ambition guide your steps
save my life or lose your own
let your ambition guide your steps
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