From seedy taverns to monsters, this party of adventurers - that's right, it's you - has seen everything from goblins to djinn to evil wizards. Everyone has their place and you all know one another (so please include personality/backstory/what the others would know when you describe your character) as you have been a party for many years after meeting each other for a job to kill some dark fae.
Now, you're facing the biggest challenge than ever before: it will take you overseas, underground, through the forests and swamps and mountains. What do you seek? What will you find? How will you succeed - or will you?
Thana
Spoiler! :
She left the rest of her party at the inn where they were staying as she heads out to get her gryphon, Quetzalcoatl. The sun is high overhead as she wipes the sweat off her brow; it's hot out. She gets a few odd looks from passerby - she's out of place with her tattoos and piercings.
Shaking it off, Thana slips outside the gates and utters a screech, an imitation of an eagle's call. Her voice carries far and then there is an answering call as Quetz dives out of the sky, landing in front of her mistress with a churr.
"Hey Quetz," she greets and strokes the beast.
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