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Young Writers Society


The Saviors



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Gender: Female
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Reviews: 61
Mon Jan 04, 2016 10:35 pm
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RedBird says...



Humanity has almost destroyed the planet, through war and pollution. Some animals and plants have mutated into dangerous species that seem to have one purpose: devouring humans. They roam outside the walls of compounds that the last of our race now reside inside.
The governments of the world have begun to construct the "Space Arcs" (or just Arcs) to take certain people to a newly terriformed Mars. It is not intended to be a permanent move, for the top geneticists of the world have created an ingenious way to clean up the planet.
Getting desperate, scientists created a type of superhuman, known as Saviors. These humans have been engineered to have certain powers that are designed to remake the planet. Some can negate pollutive chemicals. Some can reverse the terrible mutations of the flora and fauna.
There is a bigger problem, as well: the scientists who created the Saviors have a terrible secret. Before they settled on the design that ended up as the Saviors, there were other, less advanced models. These were released into the wild, with the hopes that they will die. Die they do not, however. They find each other, seek each other out. They band together, bitter from their abandonment. Revenge, a personal vendetta against humankind, is their only motive. To keep the humans from returning to the planet that they have so conveniently abandoned. And all that is in the mutants' way are the Saviors.
Humans are leaving. The Saviors are left to their task, with only limited resources and basic radios to communicate with Earth officials and no idea about the danger that they are in. The world will die if they do not succeed.

Here are all of the powers. There are four:

1) You can eliminate noxious pollutants, making them into oxygen or nitrogen. Basically, as you breath, you are cleaning the air. You do not need a gas mask.

2) You can reverse the mutations of plants and animals. When you are within a ten-foot radius of any mutations, they begin to reverse back to their normal selves. You need a gas mask to breathe in the atmosphere.

3) You can purify water. This power is somewhat like the first in that you eliminate pollution. However, you need to touch the water to clean it. You require a gas mask to breath.

4) You have super strength. You are not for remaking the planet; you are designed to protect the other Saviors from outside forces. You can breathe for limited times without a mask.

For mutant characters, you can have one power, but please consult with me before posting it, and make sure it has limitations (only works within a certain radius, weakens your character after a certain amount of time, etc.)

Here is the character template:

Name:

Gender:

Race: (Earth official, Savior, mutant)

Age: (13-25)

Description:

Personality:

Power:

Weakness/Strengths:

Short Bio:

Weapon: (not required)

Other:

Please try to keep the Savior/mutant ratio equal!

Rules:

Usual YWS rules (No god-modding, no killing off others characters without permission, etc.)

No sex scenes

No intense, gory violence.

Feel free to PM me if you have any questions! Have fun!
And remember...A portkey can be any sort of harmless object...A football...or a dolphin.
~Snape, AVPM

"You are the egg, you are the chrysalis, you are the progeny. You are the rot that falls from stars."
~Will Henry, on Typhoeus magnificum








"You're wrong about humanity. They are your greatest creation because they're better than you are. Sure, they're weak, and they cheat and steal and destroy and disappoint, but they also give and create, and they sing and dance and love. Above all, they never give up."
— Metatron