PLOT: THE INTERVIEW
Spoiler! :
Despite feelings of uncertainty, you decide to go to the interview. You've always craved that feeling of importance; now you have it. You finally have a chance to be somebody.
So you dress up and decide travel across the country. You show your ID to the man waiting outside of the facility. He has a firm handshake and a shark-like smile. "I'm Agent Byrd," he introduces, and then, "Right this way." You wait for the person before you to finish, enjoying the plush chairs and the coffee station along the opposite wall. You're staring at the long mirrored wall to your right, wondering what goes on behind it, when your name is called.
The interview is everything you expected; the questions are only slightly more personal than you would have liked to answer. But after only an hour of your time, you're done and awaiting your notification email.
A few weeks pass, and you forget about the interview. You assume that you have been forgotten; that somehow your results have been dismissed and lost among the other 50,000 applicants'. And then, miraculously, when you come home from Christmas shopping, you find that something specific is waiting for you in your inbox.
PLOT: THE NEIGHBORHOOD
Spoiler! :
Yet again, there is something about this operation that seems unsettling. But, in your attempt to become someone important, after several agonizing days of contemplation, you relay to your family and friends that you will take part in the operation.
You don't interact much with the other candidates beforehand, as they are complete strangers. After the flight, you step off the plane, and are more than slightly bemused and surprised by what you see.
SETTING
The operation takes place in what can best be described as a neighborhood. Every house is identical, as is every lawn, every car, and all of your new belongings. Even though it's winter, the lawns are a deep shade of green; trimmed and well-cared for. The houses are separated by a two-lane road, newly paved. Beyond the small, quaint neighborhood, there is nothing. At least to your knowledge, you are in the middle of nowhere.
Not only this, but there are people already living in many of the houses. They are all friendly—almost too friendly.
PLOT: WHAT YOU DON'T KNOW
You are not working for the CIA.
You've actually been recruited by a deep cover, black-operations division of the CIA called AYOR (At Your Own Risk) who are operating for their own gain. The operation, "The Neighborhood" is illegal. You are being tested in the field (aka the neighborhood) for the sole purpose of being recruited for AYOR. You will be treated as follows:
You are given a fake identity that you must uphold. You will be living in a house with one other character of the opposite gender. You will be frequently invited to activities (i.e. parties, shopping trips, etc.) in which your survival will be dependent on your "performance" at those activities. Your main goal in order to survive is to act as if nothing is wrong, and everything is perfect in the neighborhood. You and your partner (the person you are forced to live with) are supposed to act like the standard American couple, and comply with all standards (i.e. Bring a dish to the party, etc.). Subsistence is based on focusing on every minute detail. One wrong question or one wrong move could lead to your mysterious "disappearance".
In the mean time, each day, you will have a challenge to complete. You and your partner will be competing against one or more other couples in a standoff that will (most likely, unless PC characters are competing against one another) result in the death or severe injury of one of the couples. Competitions can include, but are not limited to:
• Couples are given a shopping list, and told to get everything on that list. Only two couples are allowed to make it out alive.
• Two couples are shown a car, and each couple is given a gun. Only one couple can get the car (and therefore get out alive).
There are cameras everywhere. You are constantly being watched. You are not permitted to speak out about anything that wouldn't normally be discussed in a household. Unfortunately for you, there is no list of rules; you just have to use your best judgement, and keep your voices down. Obviously after a while, characters might try to communicate between one another and organize some kind of attempt to escape; this is fine, just make sure their actions are fairly realistic.
The BMOC (big man on campus) is a man by the name of Hutch Garrison. He's the "man in charge"; the one working with AYOR. He and his wife, Janet, live in the center of town. They are the people that will kill or dispose of you.
"Disappearance" means that couples are either killed on the spot (in extreme situations, or in lesson-teaching moments) or more likely, taken away to an undisclosed location. There are rumors that Hutch is hiding The Disappeared in his basement and torturing them. If you're brave enough to create that much of the plot, your character can become one of The Disappeared.
CHARACTERS
Your character can be anyone of twenty to thirty-five years years of age. We will need an equal number of male and female characters. There's no limit to how many people join this SB, as long as there's an even number of people. You can have up to two characters.
Spoiler! :
CHARACTER PROFILE
- Code: Select all
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Brief History:[/b]
[b]Special Qualities (why does the government want you?):[/b]
[b]Other:[/b]
Your character doesn't have to fall in love with the person who is assigned as their partner.
RULES
Don't join if you have no intention of remaining with the SB.
Wait at least two posts before posting for a second time.
No backwards writing.
No killing characters off without permission.
Gender:
Points: 61
Reviews: 112