Welcome to the islands of Codonomo and Hrothgar, where the creatures roam among the humans- and the threat of war lingers in the air.
Plot Synopsis
Spoiler! :
Both islands are preparing for war, and the leaders are announcing to their citizens what has cause it. You are a part of an island, either as a citizen or a creature, and will either be sent to war or put to defend the island. Your story begins when you decide if your island is worth fighting for, and when you do something about it.
Note: This storybook will be a bit different in terms of advancing the plot. Both @VeerenVKS and @AlmondEyes are supreme overlords and will act as such. This means at any point in time, your character can be kidnapped, or sent to the battlefront, or have a bounty put on their head because the overlords said so. However, this will usually only happen when you want to jump into the story or need an idea for a post. If you would like this to purposely happen to you, feel free to contact your local overlord.
Note: This storybook will be a bit different in terms of advancing the plot. Both @VeerenVKS and @AlmondEyes are supreme overlords and will act as such. This means at any point in time, your character can be kidnapped, or sent to the battlefront, or have a bounty put on their head because the overlords said so. However, this will usually only happen when you want to jump into the story or need an idea for a post. If you would like this to purposely happen to you, feel free to contact your local overlord.
Codonomo
Description:
Spoiler! :
Mainly forestland, with a city in the center. A single river splits the city in two and is used to trade among various parts of the island. The majority of humans live in the city while others live in the forests among the other creatures. While most creatures are tame and can interact with humans, others are wild and savage and, on occasion, attack both humans and other creatures.
The island isn't very large, but has a large population of humans. Because of the humans, there have been quite a bit of techonological breakthroughs, including guns and boats. Codonomo akes pride in their army and their control over the majority of the creatures in the area. However, the monarchy in the kingdom is often called corrupt for hiding things from the public, but they are not too controlling of the people themselves. The monarchs are in charge of the military and police in the streets of the city, and in charge of maintaining order. Other than that, the citizens are left alone.
In the city, there are typical jobs; working at markets, fishing in the river, delivering good, teaching children, etc. People live regular lives, but there are drafts if too little people join the army at any one point. The majority of crimes are punishible by death, so there are hardly ever any committed.
In the forests, there's lots of farmland, which provides more places for humans to stay, and more solitutude for those who want it. The only downside is that there is less protection from outsiders and savage creatures, as well as a longer waiting time for news and help to get to them. Outside the farmland, there are hoardes of both friendly and enemy creatures, so living or traveling there is on your own head.
The entire perimeter of the island is filled with watch towers and sailing ports for the citizens of Codonomo. Each tower is heavily guarded by both humans and creatures.
Inside the City, some creatures patrol the streets with police and maintain order, but for the most part creatures keep to the forests.
The island isn't very large, but has a large population of humans. Because of the humans, there have been quite a bit of techonological breakthroughs, including guns and boats. Codonomo akes pride in their army and their control over the majority of the creatures in the area. However, the monarchy in the kingdom is often called corrupt for hiding things from the public, but they are not too controlling of the people themselves. The monarchs are in charge of the military and police in the streets of the city, and in charge of maintaining order. Other than that, the citizens are left alone.
In the city, there are typical jobs; working at markets, fishing in the river, delivering good, teaching children, etc. People live regular lives, but there are drafts if too little people join the army at any one point. The majority of crimes are punishible by death, so there are hardly ever any committed.
In the forests, there's lots of farmland, which provides more places for humans to stay, and more solitutude for those who want it. The only downside is that there is less protection from outsiders and savage creatures, as well as a longer waiting time for news and help to get to them. Outside the farmland, there are hoardes of both friendly and enemy creatures, so living or traveling there is on your own head.
The entire perimeter of the island is filled with watch towers and sailing ports for the citizens of Codonomo. Each tower is heavily guarded by both humans and creatures.
Inside the City, some creatures patrol the streets with police and maintain order, but for the most part creatures keep to the forests.
Humans of Codonomo:
Spoiler! :
Soldiers:
Work alongside various creatures in the City to prevent crime and assure that everyone is safe. Soldiers are occasionally sent to the forests to take care of trouble, or just to scount in general.
Citizens:
Normal people who have normal jobs (includes farmers and sailors and the like). Can do almost anything they want as long they aren't interrupting the flow of anyone else's daily lives.
Knights:
Higher ranked and battle tested soldiers. They defend the castle, and the perimeter of the island, mostly. They also deal with the majority of issues involving creatures, and take orders from no one but the king himself.
Guerrilla:
Infantry soldiers that specialize in invading enemy territory. They are known for being silent, and are hidden from the public of Codonomo.
Work alongside various creatures in the City to prevent crime and assure that everyone is safe. Soldiers are occasionally sent to the forests to take care of trouble, or just to scount in general.
Citizens:
Normal people who have normal jobs (includes farmers and sailors and the like). Can do almost anything they want as long they aren't interrupting the flow of anyone else's daily lives.
Knights:
Higher ranked and battle tested soldiers. They defend the castle, and the perimeter of the island, mostly. They also deal with the majority of issues involving creatures, and take orders from no one but the king himself.
Guerrilla:
Infantry soldiers that specialize in invading enemy territory. They are known for being silent, and are hidden from the public of Codonomo.
Creatures of Codonomo:
Spoiler! :
Elves:
The Elves of Codonomo aren't like normal Elves. Originally stolen off of Hrothgar centuries ago, the majority of Elves have been experimented on and are no more than puppets for war. This is hidden from the public, though, as a select group of Elves have been bred and corrupted by the Codonomo monarchy enough to go along with whatever they like. This group is what the public sees. That being said, the majority of Elves are able to communicate easily with humans, as they speak the same language.
Kraken:
Giant squid looking sea creatures that are large enough to take down entire ships with their tenticles. While they only obey humans through the elves interactions with them, there are some Kraken that have been bred in captivity and trained for fighting any enemies. For the most part, unless provoked, they are fairly docile creatures.
Orcs:
With mostly oversized human features, Orcs are considered useless for everything besides their strength. They're not exactly up to speed, both mentally or physically, and can only barely pull of simple conversation, but they are dedicated to defending their land. They don't like being intruded on, and those who grow around humans consider them part of their horde as well, and will fight for them. They are often found in the forest, swinging around large tree trunks for fun.
Dragons:
Magestic, giant, flying lizards that can greath fire and reek havok when they need to. Though they are hardly seen in groups more than two, they are very friendly around humans and most other creatures. Only trolls seem to annoy then, and it isn't odd to hear of a dragon eating one from time to time. A dragon lives to see kingdoms rise and fall, and there has only been one sighting of a newborn dragon, almost three hundred years ago. The monarchy owns but two dragons, one that can carry up to fifity soldiers on its back while fighting for itself, and one that is a bit smaller, but extremely versatile to combat. It is their war dragon, and is only brought out when things look grim. The few other dragons are still in the wild.
Minotaurs:
With giant bull horns on its face, the body of an orc, and the legs of a horse, Minotaurs are very scary creatures. The majority of them are in captivity by the monarchy, and trained for the army. The few that are in the wild are usually hostile towards humans and other creatures, and are the most reported wild creatures there are. They are both extremely fast and strong, and difficult to manage if you try to capture them, let alone kill them.
Trolls:
Huge, fat, goofy looking humanoid creatures. They are much like giants, except lack the intellegence to keep up with anything around them. They can speak, but hardly manage to say a single word properly, if it's even the right one. The Monarchy sees no usefulness in them, as they are too dense to learn anything, and too difficult to control. The only time they'd attack an enemy is if they accidentally stepped on them. Because of this, they are usually left alone in the wild, and are hardly ever heard from or complained about.
The Elves of Codonomo aren't like normal Elves. Originally stolen off of Hrothgar centuries ago, the majority of Elves have been experimented on and are no more than puppets for war. This is hidden from the public, though, as a select group of Elves have been bred and corrupted by the Codonomo monarchy enough to go along with whatever they like. This group is what the public sees. That being said, the majority of Elves are able to communicate easily with humans, as they speak the same language.
Kraken:
Giant squid looking sea creatures that are large enough to take down entire ships with their tenticles. While they only obey humans through the elves interactions with them, there are some Kraken that have been bred in captivity and trained for fighting any enemies. For the most part, unless provoked, they are fairly docile creatures.
Orcs:
With mostly oversized human features, Orcs are considered useless for everything besides their strength. They're not exactly up to speed, both mentally or physically, and can only barely pull of simple conversation, but they are dedicated to defending their land. They don't like being intruded on, and those who grow around humans consider them part of their horde as well, and will fight for them. They are often found in the forest, swinging around large tree trunks for fun.
Dragons:
Magestic, giant, flying lizards that can greath fire and reek havok when they need to. Though they are hardly seen in groups more than two, they are very friendly around humans and most other creatures. Only trolls seem to annoy then, and it isn't odd to hear of a dragon eating one from time to time. A dragon lives to see kingdoms rise and fall, and there has only been one sighting of a newborn dragon, almost three hundred years ago. The monarchy owns but two dragons, one that can carry up to fifity soldiers on its back while fighting for itself, and one that is a bit smaller, but extremely versatile to combat. It is their war dragon, and is only brought out when things look grim. The few other dragons are still in the wild.
Minotaurs:
With giant bull horns on its face, the body of an orc, and the legs of a horse, Minotaurs are very scary creatures. The majority of them are in captivity by the monarchy, and trained for the army. The few that are in the wild are usually hostile towards humans and other creatures, and are the most reported wild creatures there are. They are both extremely fast and strong, and difficult to manage if you try to capture them, let alone kill them.
Trolls:
Huge, fat, goofy looking humanoid creatures. They are much like giants, except lack the intellegence to keep up with anything around them. They can speak, but hardly manage to say a single word properly, if it's even the right one. The Monarchy sees no usefulness in them, as they are too dense to learn anything, and too difficult to control. The only time they'd attack an enemy is if they accidentally stepped on them. Because of this, they are usually left alone in the wild, and are hardly ever heard from or complained about.
Hrothgar
Description:
Spoiler! :
Mostly surrounded by rivers, streams, and lakes with crystal clear water you can see all the way down to the bottom, along with lush green forrests. Some humans choose to live in the forrest, some near the forrest where the streams run, and some choose to live in the city to the far North. Creatures and humans can live in harmony with another, but there will always be those who rebel against the thought, and those who choose to live outside of the community.
The island is fairly large, though there are more creatures than humans. The Monarchy is charged with keeping the peace and proud of their military and police strength. There is also a council comprised of creatures and humans to meet out fair justice and help keep things in order, though not all are above corruption.
There are your typical jobs on the island; Marketplaces, Architecture, Weapons smiths, Animal breeds, etc. Most major crimes are punishable by death or life imprisonment, so most are smart enough not to end up there. Most.
In the forrest are small camps set up where others farm, growing and breeding, among other things. For those who want a place in in a small community, this would be ideal. The down side to this, is that for the most part, they are left vulnerable to attacks from savages and outsiders, because there are many enemies creatures out there. So do so at own risk.
The inside and outside of the city, along with the island perimeter are guarded closely by humans and creatures alike to keep the order and control for everyone's safety, including watch station and light houses at the North West, East, South, and in between.
The island is fairly large, though there are more creatures than humans. The Monarchy is charged with keeping the peace and proud of their military and police strength. There is also a council comprised of creatures and humans to meet out fair justice and help keep things in order, though not all are above corruption.
There are your typical jobs on the island; Marketplaces, Architecture, Weapons smiths, Animal breeds, etc. Most major crimes are punishable by death or life imprisonment, so most are smart enough not to end up there. Most.
In the forrest are small camps set up where others farm, growing and breeding, among other things. For those who want a place in in a small community, this would be ideal. The down side to this, is that for the most part, they are left vulnerable to attacks from savages and outsiders, because there are many enemies creatures out there. So do so at own risk.
The inside and outside of the city, along with the island perimeter are guarded closely by humans and creatures alike to keep the order and control for everyone's safety, including watch station and light houses at the North West, East, South, and in between.
Humans of Hrothgar
Spoiler! :
Soldiers:
Work alongside various creatures in the City to prevent crime and assure that everyone is safe. Soldiers are occasionally sent to the forests to take care of trouble, or just to scount in general.
Citizens:
Normal people who have normal jobs. They can do almost anything they want as long they aren't interrupting the flow of anyone else's daily lives. (Architect, Breeding, Smith etc.)
Knights:
Higher ranked and battle tested soldiers. They defend the castle, and the perimeter of the island, mostly. They also deal with the majority of issues involving creatures, and take orders from no one but the one who wears the crown.
Watchmen:
Same thing as Knights, but with less Armor. Think of them as undercover cops or something, but with the same rank as Knights, and like them, they answer only to the one who wears the crown. They are also know for infiltrating Codonomo as spies. They move like ghosts, and no one, except the Queen herself and a handful of her personal guard know who they are.
Work alongside various creatures in the City to prevent crime and assure that everyone is safe. Soldiers are occasionally sent to the forests to take care of trouble, or just to scount in general.
Citizens:
Normal people who have normal jobs. They can do almost anything they want as long they aren't interrupting the flow of anyone else's daily lives. (Architect, Breeding, Smith etc.)
Knights:
Higher ranked and battle tested soldiers. They defend the castle, and the perimeter of the island, mostly. They also deal with the majority of issues involving creatures, and take orders from no one but the one who wears the crown.
Watchmen:
Same thing as Knights, but with less Armor. Think of them as undercover cops or something, but with the same rank as Knights, and like them, they answer only to the one who wears the crown. They are also know for infiltrating Codonomo as spies. They move like ghosts, and no one, except the Queen herself and a handful of her personal guard know who they are.
Creatures of Hrothgar
Spoiler! :
Centaur:
A creature that is part human, part horse. From head to chest, human, and from chest to down, the body of a horse. They are very loyal and honest in their ways, and only fight when provoked, and are otherwise very gentle and protective. Centaur are also fierce on the battle field and unafraid of death. There is a special breed of Centaur that can shift their lower half to human form(if you want to do this, then you'll have to ask me before hand).They are used to train and sometimes lead armies.
Sirens:
Beautiful singers of the Sea that are humanoid creatures with dark hair and long lithe bodies. They normally dwell in the water and lure humans into the dark depths of the water with their voices as you often hear of in tales. While on land, they look like blue and green skinned human with tiny gill behind their ears that allow them to breathe air. They are normally very playful creature you often hear gigging in the forest. They like to seduce humans, often to breed with them, and sometimes, kill them in the process by accident. Some times they do kill after breeding for the hell of it if the humans survive, so you should watch yourself.
Druids:
A priest, magician, or soothsayer in the ancient Celtic religion. They are human, and are actually known to be very social at times, but mostly keep to themselves. If you met one, chances are you wouldn't know it. They are among the greatest healers and fortune tellers.
Mermaids:
Upper body of a human and lower body a fish, you'll often find them swimming along through the waters playing. They are very enticing creatures that like to play with humans, or atleast play tricks on them. They are often playful in nature, and rarely ever harm anyone, but they never forget a face, so don't cross them. Their version of water boarding is a lot less fun.They can temporarily walk on land as a human, but only for a short amount of time.
Griffins:
Giant winged creatures with the body of a Lion and the head of a bird (with ears, that is). They soar high in the sky where they belong, and are very shy and gentle natured creatures that aren't often sighted, since they stick to nesting on higher grounds. They an speak like any human can, though there voices are deep, and are actually very intelligent.
Elves:
Quiet people who keep to themselves and are very territorial and protective of their land. They don't take kindly to trespassers and aren't very friendly. Elves are cold and calculating, and untrusting, though they are very wise.
Unicorns:
Beautiful and majestic creatures that have White, Silver, or Gold horns. They are often very curious creatures, always venturing off to different parts of the forrest, yet also very cautious as well. They aren't seen very often, due to being hunted for their horns because of the healing properties they possess.
A creature that is part human, part horse. From head to chest, human, and from chest to down, the body of a horse. They are very loyal and honest in their ways, and only fight when provoked, and are otherwise very gentle and protective. Centaur are also fierce on the battle field and unafraid of death. There is a special breed of Centaur that can shift their lower half to human form(if you want to do this, then you'll have to ask me before hand).They are used to train and sometimes lead armies.
Sirens:
Beautiful singers of the Sea that are humanoid creatures with dark hair and long lithe bodies. They normally dwell in the water and lure humans into the dark depths of the water with their voices as you often hear of in tales. While on land, they look like blue and green skinned human with tiny gill behind their ears that allow them to breathe air. They are normally very playful creature you often hear gigging in the forest. They like to seduce humans, often to breed with them, and sometimes, kill them in the process by accident. Some times they do kill after breeding for the hell of it if the humans survive, so you should watch yourself.
Druids:
A priest, magician, or soothsayer in the ancient Celtic religion. They are human, and are actually known to be very social at times, but mostly keep to themselves. If you met one, chances are you wouldn't know it. They are among the greatest healers and fortune tellers.
Mermaids:
Upper body of a human and lower body a fish, you'll often find them swimming along through the waters playing. They are very enticing creatures that like to play with humans, or atleast play tricks on them. They are often playful in nature, and rarely ever harm anyone, but they never forget a face, so don't cross them. Their version of water boarding is a lot less fun.They can temporarily walk on land as a human, but only for a short amount of time.
Griffins:
Giant winged creatures with the body of a Lion and the head of a bird (with ears, that is). They soar high in the sky where they belong, and are very shy and gentle natured creatures that aren't often sighted, since they stick to nesting on higher grounds. They an speak like any human can, though there voices are deep, and are actually very intelligent.
Elves:
Quiet people who keep to themselves and are very territorial and protective of their land. They don't take kindly to trespassers and aren't very friendly. Elves are cold and calculating, and untrusting, though they are very wise.
Unicorns:
Beautiful and majestic creatures that have White, Silver, or Gold horns. They are often very curious creatures, always venturing off to different parts of the forrest, yet also very cautious as well. They aren't seen very often, due to being hunted for their horns because of the healing properties they possess.
Character Profile:
PLEASE, remember to remove what's in parentheses when you are doing your profile.
(We'll review every character to make sure they're good before they're accepted, so if we ask you to change something, be a doll and listen.)
Spoiler! :
- Code: Select all
[b]Name:[/b]
[b]Age:[/b]
[b]Island:[/b]
[b]Rank:[/b]
[b]Race:[/b] (if you want to be a race besides human, it's probably best to tell us about it first so you're not left out of the story in any way. And if you want to be human, chose a role, depending on the Island you're in, from the 'Humans Of' section.)
[b]Appearance:[/b]
[b]Description:[/b]
[b]History:[/b] (I like a well developed character, so impress me ;))
[b]Other:[/b] (Feel like we missed something?)
Character Slots
Spoiler! :
Codonomo
#1~ @VeerenVKS - King of Codonomo
#2~ @AriaAdams - Elf
#3~ @fortis - Human (Citizen)
#4~ @buggiedude2340 - Human
#5~ @Blackwood - Human (Gorilla >.>)
#6~ @Aquestioning - Kraken
#1~ @AlmondEyes - Queen of Hrothgar
#2~ @TinyJarStoredDreams - Human
#3~ @Craz - Human
#4~
#5~ @Auxiira - Druid (Watchwoman)
#6~
Spot reserved for @Aquestioning but he's weird and doesn't know where he is yet. (in Thugland) xD
#1~ @VeerenVKS - King of Codonomo
#2~ @AriaAdams - Elf
#3~ @fortis - Human (Citizen)
#4~ @buggiedude2340 - Human
#5~ @Blackwood - Human (Gorilla >.>)
#6~ @Aquestioning - Kraken
#1~ @AlmondEyes - Queen of Hrothgar
#2~ @TinyJarStoredDreams - Human
#3~ @Craz - Human
#4~
#5~ @Auxiira - Druid (Watchwoman)
#6~
Spot reserved for @Aquestioning but he's weird and doesn't know where he is yet. (in Thugland) xD
~ALL OOC POSTS GO IN THE DT. DO NOT POST ANYTHING HERE UNLESS IT A CHARACTER POST.~
Gender:
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