I'm not exactly sure... do we want a plan? I'm fine with winging it, but that's just how i roll... (sorry, i promise never to do that againl ) Anyways, what kind of plan do we need? It's full of dangerous plants and animals, and we need a plan to get to Toribrio's.
I don't know.....maybe she hates us and set traps while we were still trying to naviagte the reefs? lol
I was thinking more of the maps. Are we going to, like, try and steal them, and she comes after us, and we come to an agreement that she's coming with us? Or do we try to steal them and fail before we're even out of her place? Or do we not try to steal them at all and come to an agreement first? Myabe a mutiny, like, half of us are all, "Whatever, she's just a fricken girl, and a blind one at that, just take the fricken maps," while others are all, "These maps mean the world to her (no pun intended...haha. ahem) let's just take her with us." I mean, we can't just walk up to her place and take the maps; too boring. Our first meeting with Toribrio should be...um...memorable, I think. lol
maybe we can find some sort of tunnel ooh!! dierik could get mad that they are stuck and then push garin into the wall which caves in and wa-la le tunnels!
Currently, Toribrio is hiding in a little crack in the cliffs. But I can have her eventually run out of water and since she doesn't know if the pirates have fallen into any of her traps, she'll try to make her way back to her 'cabin' (i was thinking more of a crude hut, but either works) only to find the pirates already there...? Just shooting off ideas here.
-May
Be the cartoon heart. Light a fire, light a spark. Light a fire, flame in my heart. We'll run wild, we'll be glowing in the dark.
That could work real well, Maybe. We can stumble into the hut and say, "Hey, cool, she's not here. Let's take the maps and run before she realizes they're gone," Then she comes and is all, "Nobody move! I've got a {insert weapon or threat here}!!" Or something. haha.
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