Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
I'll try to get the CP's up today. Does anyone know what class they want to be?
Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
Character Name: Class: Level: Background: Player Name: Race: Alignment: Experience: Strength (and modifier): Dexterity (and modifier): Constitution (and modifier): Intelligence (and modifier): Wisdom (and modifier): Charisma (and modifier): Proficiency Bonus: Saving Throws: Skills: Perception: Languages: Proficiencies: Armor Class: Initiative: Speed: Hit Point Maximum: Hit Dice: Equipment: Personality Traits: Ideals: Bonds: Flaws: Features and Traits: Spells: Backstory: Physical Description: Other:
Last edited by Feltrix on Wed Nov 08, 2017 9:52 pm, edited 1 time in total.
Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
I'll try to fill this out tonight when I get home! I'm going to recycle my character from my irl D&D game because of time constraints, so I hope no one minds that.
Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
"All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost."
@XxXTheSwordsmanXxX I'm not sure how much of a time commitment this will actually be. I don't think you'll have to be on for long stretches of time, if that's what you're worried about.
Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
Yeah, it won't be like an irl game where you have to set aside several hours. Like presumably you'll respond and then the DM will respond a while later and...yeah. Because if this was going to be like an irl game I couldn't play either!
@LittleLee, this is where you post questions and stuff, just so you know. Um, sorry, but there's no way I can explain all the rules of Dungeons and Dragons, partly because they're really complex, partly because I learned pretty recently so I don't fully understand all of them myself, and partly because it would take WAAAYYY too long to type up, but here's a link to a pdf of the rules: http://www.elterritorio.org/resources/PH.pdf
The races are dwarf, elf, gnome, halfling, half orc, half elf, human, dragonborn, and tiefling. I may have missed one or two.
The classes are barbarian, bard, druid, monk, fighter, paladin, ranger, warlock, sorcerer, wizard, rogue, and cleric.
Intrepid Explorer Squire of the Green Room Harbinger of the Cosmic Squid Brief Castaway Founder of Hermits United TIME Magazine's 2006 Person of the Year Dark Matter Overlord Kind of a Big Deal
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