Username or E-mail:
Forget your password?
Young Writers Society
Basic Character Development and Dialogue
Sun Apr 27, 2008 1:16 am
I can tell you, character development is one of the hardest, but most important parts of your story. Good, realistic, and relatable characters can sell your story in an instant (JK Rowling, anybody?), and bad characters can kill it. There are a few thingsa you should remember when designing your character and when they speak.
Part 1: Character Development
First is actually developing the character. The first thing to do is create their past. Try and find a way to make their past shape who they are. However, that doesn't mean that a given past event results in a given trait. Different people respond differently to circumstances.
A good example that I haven't talked about in my novel,
, would be Cerulea and Crystal. Their father died when they were 10. They responded differently: Crystal began looking at the positive side of things and being optimistic, because she couldn't stand being saddened by his death. Cerulea did everything in her power to avoid loving a person ever again. Just find a way to reasonably link the trait to any events.
Next would be making them round. For those of you who don't know what that means, it basically means that the character isn't just one, plain character with a few simple traits. Even a timid person opens up sometimes, which has proven difficult for me in
. Cerulea was made as a closed in person, but when she opened up to the others, I had nothing. Every character needs two similar personalities. One could say the second is a back-up: When they aren't the first for whatever reason, the second comes out. When Cerulea opens up, for example, her second personality, the kind, conflict avoiding side comes out.
Part 2: Dialouge
Finally, dialouge. First is coming up with quantity. Let's say I'm having a scene with Liat, Cerulea, and Tenion. Cerulea doesn't talk much, even when she opens up, which we must consider. Tenion is a serious chatter box, so he'll talk a lot. Liat is rather in the middle.
When you determine who the next speaker will be, consider four things:
1) What will be said or asked. Just think about what information they are sharing or question they are asking. This will lay the groundwork for the dialouge
2) The circumstances. Naturally, one would speak differently in their house then when they're spying on an enemy.
3) Their personality and quirks. Consider things like an accent or if they are repetitive when they speak.
4) Make it realistic and work out contradictions. A person that is loud, but hiding from an enemy will naturally remain quiet. Consider the realism of the dialouge. One thing I do is say the line myself in the mood I intend it to be said, whether that be worried, excited, or sad. If it isn't realistic, you'll know it.
Do that, and your novels and short stories will improve by leaps and bounds. Now, go develop that second side to your characters before they die because they're so board with the lousy* personalities you gave them.
*This is not aimed at any person in particular.
I reject your reality and substitute my own.
Fri Jun 20, 2008 7:41 pm
Wow... your post just really helped me and I'll be baring this super useful load of information for when I write Character Profiles in the future... thanks a bunch!
Take care and keep smiling,
Mon Nov 17, 2008 2:45 pm
you have some spelling mistakes,
but it was helpful
They say time heals everything, but I'm still waiting.
Fri Jun 26, 2009 5:10 pm
Wow, that was really helpful. This will sure come in handy when I write my story, thank you!
For four-fifths of our history, our planet was populated by pond scum.
— J.W. Schopf
Copyright © 2015
Young Writers Society
YWS logo created by Jordan Bobo
Header images ©
About / Info
Become a Supporter
Forums & RPG
Cover Art Creator
Poetic Lines Gen
Story Theme Gen
85,185 Literary Works • 443,713 Reviews