Welcome to Pash- land of bloodshed, heartbreak and corrupt leadership.
Emperor Tharin rules over a kingdom of cleanliness, wealth and pleasure. Everything has order, and every street is teaming with the ones who are trusted to keep that order. Never has one seen a such a peaceful, thief-free market square or such clean stone walkways. Everywhere you look, you see beautiful, carefully selected and placed decorations, and beautiful people who wear beautiful clothes. The parks are the most beautiful things a pair of eyes could ever hope to glimpse, and they offer a safe haven for locals and travellers alike. The arena that’s located in the center of the city is an architectural feat- the stone walls tower over the majority of the housing in Pash, and the inside offers many a morning, afternoon and night of the best entertainment around.
But all of this perfection has to come at a price- one that is overlooked by the majority of Pashan people. Emperor Tharin has multiple, strictly enforced rules that aid Pash in keeping its rather fashionable state. Orphans, street-rats, beggars, the homeless in general- they are all outlaws. If caught, they’re killed on sight, sold into slavery, or used in games at the arena. Any man, woman or child who is dubbed ‘abnormal’ by somebody with power suffers the same fate. The slums of Pash are located near the south-east of the city, blocked off by a giant stone wall. The people here are not allowed to own weapons, and are only allowed outside the walls one day a week- usually referred to as the Day of Filth. Most avoid the streets on these days, and the level of guards in the city is doubled. To make matters worse for them, their own little section of city is often raided by guards and those of higher rankings. The people are sometimes pulled out of their homes and forced to work as slaves, or shoved into the games for no other reason than that their supply of victims is running low. Sometimes, the guards just do whatever they want to whomever they want and leave them in the middle of the street to die.
However, a resistance is being put up, led by a man by the name of Leinad Marsuvis. He is advanced in both age and experience, and holds a very stunning amount of power and respect in the city. He runs the most famous weapons and armor shop in Pash, and many of his items are hand-crafted by him and one-of-a-kind. Leinad is trusted, thought to be loyal to the emperor and his son, and is secretly plotting against them. His resistance is not one of blood-shed or advertisement, but one of secrecy and a level of respect that nobody but him seems to understand. Leinad has many a secret, and his biggest one is what he believes will one day liberate Pash, if not save many lives.
Beneath the city, there is a network of underground tunnels and rooms. Hiding in these rooms are a shockingly large population of the abormals, the street-rats, escapee slaves and dozens of orphans, all of varying ages, and the majority of which are young girls who would have been forced to marry at disturbingly young ages in order to stay out of the arena and off of the blade of a sword. Down here, Leinad is known as Papa Lein, and he adores every single person he’s taken under his wing. Everybody down here has a position and a job in his little resistance, even the children. The tunnels also house supplies that’s smuggled to the mouths of slaves or to those who are struggling in the slums. The stores are full of food, clothes and little pieces of furniture- and toys for the children. The meeting room is locked at all times, and only those Leinad trusts most are allowed to enter.
The man has people all over the city- men and women of low and high rankings that are scattered throughout Pash.
IMPORTANT INFORMATION- The city
Spoiler
Note that Pash is Ancient Rome-esq as far as landscape, the arena and clothing go.
The Arena The arena, located at the heart of the city, is the source of Pash’s entertainment. Nearly every day, there’s a bloodbath. Gladiator fights, bloody executions, and different shows and performances that are always changing are major attractions for travelers. Wild beasts, wild dogs and wild people draw a much larger crowd than they should. It’s also a place for traveling performers to hold their shows, and in Pash, there’s never a shortage of those- every single day, there’s something worth seeing. On occasion, private shows are held for the Emperor, his son and his closest friends.
The Market Located near the arena, the market teams with stands owned and run by merchants and peddlers, both travelling and local. Around the large, crescent-shaped market is an iron fence. Merchants and peddlers are expected to arrive at the break of day to open up their little mini-shops and stands, giving the Market Guards time to thoroughly inspect every single one of them before opening the gates for the public. The market gates are closed in the late evening, and anybody locked inside usually ends up staying there until the next morning. The markets are always clean, and are very well-known for being thief-free.
The Guards There are multiple classes of guards in Pash, each designated to the area that their title implies:
•Palace Guards• Highest ranking guard; guard the palace and the palace grounds. They also guard the gates to the city. They are recognized by purple crests on their swords, armor and belts, as well as rings that they wear when off-duty.
•City Guards• Second-highest ranking guard; they guard the city and oversee the other minor sects of guards, as well as relay orders from the Emperor/palace guards to the minor rankings. Usually found patrolling the housing areas. Recognized by blue crests on their armor, swords and belts, and by a blue ring when off-duty.
•Arena Guards• Third-highest ranking guard; they guard the arena, both inside and out, and are in charge of supervising clean-up both pre-show and post-show. They keep the gladiators in-line and make sure that all who are being pushed into the games are pushed into the games. Recognized by red crests on their armor, swords and belts, and a red ring when off-duty.
•Business Area Guards• Third-lowest ranking guard. They patrol the business area of town, keeping the shops free of thieves and everything in-order. Recognized by green crests on their armor, swords and belts, and a green ring when off-duty.
•Park Guards• Lowest ranking guards. Definitely the guards with the dullest job. They guard the parks, keeping them free of peace-breakers and making sure they stay clean. They are also in charge of the park keepers. Recognized by black crests on their armor, swords and belts, and a black ring when off-duty.
•Market Guards• They share the position of lowest-ranking with the Park Guards, though their position is just barely more exciting. They are in charge of the markets, inspecting the stands, keeping things clean, keeping the grounds pick-pocket free and the opening/closing of the markets. They also have a lot to deal with on the Day of Filth once every seven days.
Religion The religion in Pash is similar to that of Ancient Rome. They worship multiple gods and goddesses, each with their own purpose. However, after the main gods and goddesses, the rest are split into three categories: gods/goddesses that benefit men, gods/goddesses that benefit women and children and god/goddesses that benefit both genders. A list of these deities can be found in another spoiler at the bottom of the post.
The Balance of power Men are the overlords in Pash, as was natural for the time. Though women with wealth do have relative freedom as far as marriage and governing their own lives goes, once married, everything they own becomes their husband's, and he has complete control over what he does with it. Though it's getting less and less common, there are men with more than one wife, and many wives are much younger than their husbands. The women hold very little, if not any, political power.
The heir to the Pashan throne holds much power, and his father is allowing him more and more as time progresses. The emperor himself has fashioned his son after his own heart.
Slavery Slavery is a very large part of Pashan culture. The slaves have many function that range from hard labor to house-hold tasks to merely acting as collectors' items and objects of trade. Gladiators are all slaves- captured during war or exploits, brought to the arena and trained to fight. Though some men became gladiators "voluntarily," they have all but sold themselves into a bondage that lasts until they have acquired enough money to buy their freedom and make a good life for themselves.
The city gates The walls are huge- long, tall and thick, they encompass the entire city and offer protection. They are impossible to climb or scale, and are assumed to be virtually impenetrable. The gates themselves are also huge, and very heavily guarded. (Often by a mixture of Palace and City Guards) Anybody seeking entry into the city goes through examination, must register themselves and their reason for coming to the city and pay a small fee for travel papers that they must have on their person at all times.
The gates open at the break of dawn, close for an hour around midday and reopen until midnight.
The papers Pashans are required to carry papers with them whenever they are out in public. These papers prove their citizenship and certain aspects of personal information including the full name of the person in question, the date of their birth, family relationships, social standing, rank and any extras that the citizen felt they should add. Without these papers, unless you are very well-known by the guards, you can suffer a number of punishments, depending on the mood and the nature of the guard who caught you.
Traveler papers are similar in nature, though they do, obviously, state the person as a traveler before anything else. The paper requires your full name, place and date of your birth, you hometown/county/kingdom and your business in the city. You are not permitted to leave without these papers.
The slums Located in the southeast of the city and cut off from the rest of Pash by a huge brick wall, the slums are a depressing place to live. There are always guards stationed at the only entrance/exit, and there are many a night, or even a day, when guards, soldiers and others raid the entire mini-village. They take and do whatever they please to whomever they please, and since it is illegal for any people of the slums to carry a weapon, the people there are often left defenseless. Despite a growing population, the emperor refuses to allow the people to extend the walls. It's over-crowded and dangerous. A lack of supplies (as the people are only allowed out on the Day of Filth and what they can purchase is very limited) has caused many fights and deaths.
The Arena The arena, located at the heart of the city, is the source of Pash’s entertainment. Nearly every day, there’s a bloodbath. Gladiator fights, bloody executions, and different shows and performances that are always changing are major attractions for travelers. Wild beasts, wild dogs and wild people draw a much larger crowd than they should. It’s also a place for traveling performers to hold their shows, and in Pash, there’s never a shortage of those- every single day, there’s something worth seeing. On occasion, private shows are held for the Emperor, his son and his closest friends.
The Market Located near the arena, the market teams with stands owned and run by merchants and peddlers, both travelling and local. Around the large, crescent-shaped market is an iron fence. Merchants and peddlers are expected to arrive at the break of day to open up their little mini-shops and stands, giving the Market Guards time to thoroughly inspect every single one of them before opening the gates for the public. The market gates are closed in the late evening, and anybody locked inside usually ends up staying there until the next morning. The markets are always clean, and are very well-known for being thief-free.
The Guards There are multiple classes of guards in Pash, each designated to the area that their title implies:
•Palace Guards• Highest ranking guard; guard the palace and the palace grounds. They also guard the gates to the city. They are recognized by purple crests on their swords, armor and belts, as well as rings that they wear when off-duty.
•City Guards• Second-highest ranking guard; they guard the city and oversee the other minor sects of guards, as well as relay orders from the Emperor/palace guards to the minor rankings. Usually found patrolling the housing areas. Recognized by blue crests on their armor, swords and belts, and by a blue ring when off-duty.
•Arena Guards• Third-highest ranking guard; they guard the arena, both inside and out, and are in charge of supervising clean-up both pre-show and post-show. They keep the gladiators in-line and make sure that all who are being pushed into the games are pushed into the games. Recognized by red crests on their armor, swords and belts, and a red ring when off-duty.
•Business Area Guards• Third-lowest ranking guard. They patrol the business area of town, keeping the shops free of thieves and everything in-order. Recognized by green crests on their armor, swords and belts, and a green ring when off-duty.
•Park Guards• Lowest ranking guards. Definitely the guards with the dullest job. They guard the parks, keeping them free of peace-breakers and making sure they stay clean. They are also in charge of the park keepers. Recognized by black crests on their armor, swords and belts, and a black ring when off-duty.
•Market Guards• They share the position of lowest-ranking with the Park Guards, though their position is just barely more exciting. They are in charge of the markets, inspecting the stands, keeping things clean, keeping the grounds pick-pocket free and the opening/closing of the markets. They also have a lot to deal with on the Day of Filth once every seven days.
Religion The religion in Pash is similar to that of Ancient Rome. They worship multiple gods and goddesses, each with their own purpose. However, after the main gods and goddesses, the rest are split into three categories: gods/goddesses that benefit men, gods/goddesses that benefit women and children and god/goddesses that benefit both genders. A list of these deities can be found in another spoiler at the bottom of the post.
The Balance of power Men are the overlords in Pash, as was natural for the time. Though women with wealth do have relative freedom as far as marriage and governing their own lives goes, once married, everything they own becomes their husband's, and he has complete control over what he does with it. Though it's getting less and less common, there are men with more than one wife, and many wives are much younger than their husbands. The women hold very little, if not any, political power.
The heir to the Pashan throne holds much power, and his father is allowing him more and more as time progresses. The emperor himself has fashioned his son after his own heart.
Slavery Slavery is a very large part of Pashan culture. The slaves have many function that range from hard labor to house-hold tasks to merely acting as collectors' items and objects of trade. Gladiators are all slaves- captured during war or exploits, brought to the arena and trained to fight. Though some men became gladiators "voluntarily," they have all but sold themselves into a bondage that lasts until they have acquired enough money to buy their freedom and make a good life for themselves.
The city gates The walls are huge- long, tall and thick, they encompass the entire city and offer protection. They are impossible to climb or scale, and are assumed to be virtually impenetrable. The gates themselves are also huge, and very heavily guarded. (Often by a mixture of Palace and City Guards) Anybody seeking entry into the city goes through examination, must register themselves and their reason for coming to the city and pay a small fee for travel papers that they must have on their person at all times.
The gates open at the break of dawn, close for an hour around midday and reopen until midnight.
The papers Pashans are required to carry papers with them whenever they are out in public. These papers prove their citizenship and certain aspects of personal information including the full name of the person in question, the date of their birth, family relationships, social standing, rank and any extras that the citizen felt they should add. Without these papers, unless you are very well-known by the guards, you can suffer a number of punishments, depending on the mood and the nature of the guard who caught you.
Traveler papers are similar in nature, though they do, obviously, state the person as a traveler before anything else. The paper requires your full name, place and date of your birth, you hometown/county/kingdom and your business in the city. You are not permitted to leave without these papers.
The slums Located in the southeast of the city and cut off from the rest of Pash by a huge brick wall, the slums are a depressing place to live. There are always guards stationed at the only entrance/exit, and there are many a night, or even a day, when guards, soldiers and others raid the entire mini-village. They take and do whatever they please to whomever they please, and since it is illegal for any people of the slums to carry a weapon, the people there are often left defenseless. Despite a growing population, the emperor refuses to allow the people to extend the walls. It's over-crowded and dangerous. A lack of supplies (as the people are only allowed out on the Day of Filth and what they can purchase is very limited) has caused many fights and deaths.
IMPORTANT INFORMATION- The outlaws
Spoiler
Blinds, deafs and mutes Any people who were born with (or deprived of during very early years) one or a combination of the three aforementioned disabilities are illegal. Punishment is usually death on sight or being thrown into the arena games as bait for the beasts or a public warm-up for some of the most famous gladiators. However, if one lost one or a combination of the three abilities after the age of ten, so long as there was an obvious reason, they are typically not treated any differently.
The deformed Any human born with a deformity of some sort is illegal, typically killed at birth. Otherwise, if caught, punishment is death-on-sight.
Severe mental disabilities/insanity cases Any human known to have a major mental disability (it would have been assumed that they were a child of a devil in ancient Pash) is killed on sight. However, if this person is merely insane or something of the sort, they can be used as entertainment in the arena, or sold into the darker sects of slavery.
Street-rats, the homeless and beggars Under this category also fall thieves and pick-pockets. These people are all killed on sight or in a public execution depending on the nature of their crimes, how much they've irritated the guards and disrupted the peace, among other things.
Orphans Orphans are considered to be the scum of Pash- lower than the other street-rats and pick-pockets. They are typically shoved into the games, and they all suffer brutal deaths. A few are killed on sight, and the prettier girls are kept for a week at a time- men can come and purchase them off of the Arena Guards and ‘train’ them to be good wives, marrying them at the legal age of 12. (Most women don’t marry until they’re between the ages of 14 to 18) The emperor despises them, and he makes life as hard as possible for them. Even children who come from rich families are killed when orphaned if nobody takes them in within the first week.
The deformed Any human born with a deformity of some sort is illegal, typically killed at birth. Otherwise, if caught, punishment is death-on-sight.
Severe mental disabilities/insanity cases Any human known to have a major mental disability (it would have been assumed that they were a child of a devil in ancient Pash) is killed on sight. However, if this person is merely insane or something of the sort, they can be used as entertainment in the arena, or sold into the darker sects of slavery.
Street-rats, the homeless and beggars Under this category also fall thieves and pick-pockets. These people are all killed on sight or in a public execution depending on the nature of their crimes, how much they've irritated the guards and disrupted the peace, among other things.
Orphans Orphans are considered to be the scum of Pash- lower than the other street-rats and pick-pockets. They are typically shoved into the games, and they all suffer brutal deaths. A few are killed on sight, and the prettier girls are kept for a week at a time- men can come and purchase them off of the Arena Guards and ‘train’ them to be good wives, marrying them at the legal age of 12. (Most women don’t marry until they’re between the ages of 14 to 18) The emperor despises them, and he makes life as hard as possible for them. Even children who come from rich families are killed when orphaned if nobody takes them in within the first week.
IMPORTANT INFORMATION- The tunnels and the resistance
Spoiler
The five entrances The tunnels have a grand total of five secret entrances- one behind the counter and under an old mat in Leinad's shop, one in an old and relatively unused hallway in the palace, one in the city's library- way in the back and covered by a tapestry and a rolling bookshelf over that, one in the furthest corner of the slums, a nearly invisible door that leads into the outer wall and down a ladder into the tunnels, and one that's carved into the outer wall of the arena, far from the gates. It goes under the bleachers, into a cramped space with a ladder. This entry tends to be the most tricky, because if you don't close the doorway just right, it's noticeable by patrons.
The tunnels The tunnels themselves run all through through the city's underground. The five main tunnels all have multiple twists, turns, forks and intersections to keep the unwanted lost. There are many rooms in the tunnels, each used for different things. The main room has three sects and two walls on either side. Currently, they function as a boy's hospital on one side and a girl's hospital on the other. The center of the main room is where everybody currently living in the tunnels loiter about and mingle.
The "Council"] Not a real council, but made up of seven who dwell in the city itself and two people who have been in the tunnel the longest. The 'council' has both men and women, and is ultimately lead by Leinad. His granddaughter, the prince's slave girl, a physician, a palace and the two tunnel darkness who have been around the longest are the unofficial members. They meet in the Meeting Room on a regular basis, often to dissect, ponder, discuss and ultimately solve hard decisions. They are also responsible for filling out jobs, have different assigned says for feeding, cleaning, scouting above-ground (though the two tunnel-dwellers are not allowed in the city for obvious safety reasons), etc...
Different jobs in the tunnels Although the tunnel-dwellers are typically free to do whatever try want below-ground whenever they want, Leinad often assigns the people with jobs that they are to complete in a day. There's always a reward for job completion, especially for the younger children. Leinad and the other seven always try to keep the jobs revolving around a tunnel-dweller's personal interests. It keeps the resistance up and running, mouths fed and the tunnels safe.
The resistance This resistance is not one of bloodshed, loud rebels, swords and advertisement. It is one that quietly gets under the city's skin, finds weak points and relays the news to the tunnel leaders. They will undermine the emperor quietly, and the tactics for this peaceful battle are still ending decided.
The tunnels The tunnels themselves run all through through the city's underground. The five main tunnels all have multiple twists, turns, forks and intersections to keep the unwanted lost. There are many rooms in the tunnels, each used for different things. The main room has three sects and two walls on either side. Currently, they function as a boy's hospital on one side and a girl's hospital on the other. The center of the main room is where everybody currently living in the tunnels loiter about and mingle.
The "Council"] Not a real council, but made up of seven who dwell in the city itself and two people who have been in the tunnel the longest. The 'council' has both men and women, and is ultimately lead by Leinad. His granddaughter, the prince's slave girl, a physician, a palace and the two tunnel darkness who have been around the longest are the unofficial members. They meet in the Meeting Room on a regular basis, often to dissect, ponder, discuss and ultimately solve hard decisions. They are also responsible for filling out jobs, have different assigned says for feeding, cleaning, scouting above-ground (though the two tunnel-dwellers are not allowed in the city for obvious safety reasons), etc...
Different jobs in the tunnels Although the tunnel-dwellers are typically free to do whatever try want below-ground whenever they want, Leinad often assigns the people with jobs that they are to complete in a day. There's always a reward for job completion, especially for the younger children. Leinad and the other seven always try to keep the jobs revolving around a tunnel-dweller's personal interests. It keeps the resistance up and running, mouths fed and the tunnels safe.
The resistance This resistance is not one of bloodshed, loud rebels, swords and advertisement. It is one that quietly gets under the city's skin, finds weak points and relays the news to the tunnel leaders. They will undermine the emperor quietly, and the tactics for this peaceful battle are still ending decided.
Note that the tunnels have been being used by Leinad for the past seven years, though it wasn't until five years ago when he rescued his first orphan did anybody live in them. For the next few years, it was a group effort made by he and his daughter to rescue as many 'outlaws' as they could. Two years ago, the resistance began to form. They've only just started truly planning for it recently
rules
•-- The people running this SB are always right. Always. (
•-- No godmodding. It isn't fair, and it's really very annoying.
•--No perfect characters or Mary/Gary-Sues. It isn't fair, and just like godmodding, it's very aggravating to have to deal with.
•-- No double-posting unless there hasn't been a post for 24+ hours. If you have more than one character, have their separate point of views contained within one post.
•-- Posts must be at least 250+ words. It's not lots, and you can use This word count tool if you aren't sure.
•-- Romance is allowed, but no written sex scenes. Nobody wants to have to read the details, thank you very much.
•-- Swearing is allowed, but don't overdo it and no f-bombs. I'm sure that your characters could find better words to use.
•-- All out-of-character (OOC) posts to the DT, except for the character profiles. No OOC posts in the SB, please, as it ruins the flow and it's just annoying.
•-- This SB is co-modded with SisterItaly and ScarlettFire. What they say goes.
slots
Leinad (m)- Me (IshaThePirate)
Leinad's Granddaughter (f) - gleek456
Palace Guard - (m) - Dante - Destiny110
Prince's slave (f) (council member) - Asha- IshaThePirate
Physician (council member) - Synnovev
Orphan (council member) - (m) - Xanthus -Skins
Tunnel-dweller (council member) - Bartimaeus - DSF6647
Tunnel Dwellers (no more than three of each until we have more slots filled)
Orphans
Eselda (Essy/Ezzy) - (f)- IshaThePirate
orphan 1- Alicia - (f) - Noelle
orphan 2 - Tiberius - (m) - Skins
Other outlaws
Lyra (f)- SisterItaly
Tunnel Dweller 2- Lumi
Maura - (f) - Lauren101
Resistance Members (not council members)
Immigrated Warioress - Hestia - Ignorance
Resistance Member 2- Apple
Resistance Member 3- - thatoddkid
Leinad’s Apprentice - (m) - Louarn -ScarlettFire
Non-resistance Members
Prince - Riaghán - ScarlettFire
Emperor Tharin- Lumi
Empress Kalle - CelticaNoir
Slave Lord - Darren - DSF6647
(any other slots can be added- guards or rich civilians)
Character Templates
- Code
[b]Name:[/b] (first and last, unless they don't know their first)
[b]Age:[/b] (3-16 for orphans, 16+ for others)
[b]Gender[/b] (keep the boy:girl character ratio even)
[b]For or Against:[/b] (Are they for or against the resistance?)
[b]Rank/Title/Occupation[/b] (What roll do they play? Royalty, gaurd, orphan, blind, etc...)
[b]Appearance:[/b] (Written is mandatory, picture is optional. Put the picture in a spoiler if you have it. No emo/scene (keep in mind the time period). Anime is allowed)
[b]Personality:[/b] (Strengths, weaknesses, likes, dislikes. How does your character tick, what are their motives? At least 80 words can go here)
[b]Flaws/Weaknesses[/b] (Yes, your character does have them. Whether they're physical or emotional or mental is up to you, but please make sure that they're real and have some affect over your character)
[b]History:[/b] (Yes, you have to fill this out, an no, you can not have your character forgetting. What happens before yor character lost his/her memory? At the very least two five-lined paragraphs)
[b]Up For Love:[/b] (Yes, no, conditions, have you planned it with somebody else yet?)
[b]Other:[/b] (Anything we forgot or anything that doesn't fit with the above categories that you felt you needed to add)
****
The Gods/Goddesses
Spoiler
The Supreme Gods
Overlord/God of the gods: Törn
Steward of the earth: Ramyn (R-ah-min not Ramen)
Goddess of Fate: Lilisia
Messenger god: Babu
For Women and Children:
Goddess of Fertiity: Danina
Goddess of Sons (ensures the birth of a son): Meline
God of Protection (ensures a good-willed husband/father): Leo
Goddess of Beauty: Sanvina
Goddess of Wealth: Sanura
Goddess of Graceful Aging: Oaken
God of Submissiveness (makes it less pride-scarring to submit to a husband/father): Lilly-Gia
For Men
God of Wealth/Good Fortune: Xelia
God of Wives (ensures a submissive/beautiful wife/wives): Iago
Goddess of Fertility (different than the womens’): Bard
God of Financial Stability (keeps businesses afloat): Finias
God of Power and Strength: Feros
Goddess of Romance (makes wooing a bride easier): Aszrah
Goddess of Pleasure (ensures that life will be happy and blissful): Nearha
For Everybody
Goddess of Agriculture and Famine: Selese
God of the Waters and the Skies: Cobin
Goddess of Rain and Drought: Deføs
God of Weather (often argues with Selese and Deføs): Retahn
God of Animals and Beasts: Wistam
Goddess of Animals and Beasts: Nesheiah
Overlord/God of the gods: Törn
Steward of the earth: Ramyn (R-ah-min not Ramen)
Goddess of Fate: Lilisia
Messenger god: Babu
For Women and Children:
Goddess of Fertiity: Danina
Goddess of Sons (ensures the birth of a son): Meline
God of Protection (ensures a good-willed husband/father): Leo
Goddess of Beauty: Sanvina
Goddess of Wealth: Sanura
Goddess of Graceful Aging: Oaken
God of Submissiveness (makes it less pride-scarring to submit to a husband/father): Lilly-Gia
For Men
God of Wealth/Good Fortune: Xelia
God of Wives (ensures a submissive/beautiful wife/wives): Iago
Goddess of Fertility (different than the womens’): Bard
God of Financial Stability (keeps businesses afloat): Finias
God of Power and Strength: Feros
Goddess of Romance (makes wooing a bride easier): Aszrah
Goddess of Pleasure (ensures that life will be happy and blissful): Nearha
For Everybody
Goddess of Agriculture and Famine: Selese
God of the Waters and the Skies: Cobin
Goddess of Rain and Drought: Deføs
God of Weather (often argues with Selese and Deføs): Retahn
God of Animals and Beasts: Wistam
Goddess of Animals and Beasts: Nesheiah
Link to the DT: post911980.html#p911980

That girl with scars all over her body.



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