We're living in strange days...
Your whole life has been lived on an island, dotted with hundreds of small villages. You have never travelled to the outside world. Mostly because you don't know it even exists. This island is all you know, all you've eve been told of. You had limited technology, though you aren't completely cut off. You had simple things: film cameras, stoves, refrigerators. The rich were lucky enough to have things like walkie-talkies, electric instruments and simple cars. There were no computers, no televisions and no video games. The average person would get around the old-fashioned way-- horse and buggy.
There are 413 villages in total on the island. The first time the Supervisors set out to bring teens back to their island, they had specially selected and watched 42-- since they were born. These people didn't know they stood out. They still don't.
Out of the 42 teenagers brought to the island in the first round, only 4 survived. These four were Tarrion, Dominique, Annie-May and Gemma. After them, four others came along in one of the Supervisor's mini-raids on the villages. Duncan, Ryder, Maiara and Nazira.
It has been three years and two months since the first four have been on the island, two years since the last post was made on Hunted 2. In these three years and two months, the group has come a long ways. They have moved their camp from a clearing in the forest to near the stream, still in the forest, but the ground is more level and they are nearer to a water supply. They have four walls around their camp, over quite a significant area. In these walls are separate shelters for sleeping, two medical shelters, an animal pen, a bird coup, an area for holding meetings or just sitting around while it rains, and a sheltered kitchen. Then there are the two underground rooms-- one dug for food storage and one dug for supply storage.
Samantha and her league of Supervisors seemed to have gone dormant after messing around with Dominique's pregnancy. Tarrion and Dominique's daughter (Sophie), was born with extremely high intellect and bizarre physical abilities. Little Sophie's second birthday is the day the others come to the island...
The others being you. There are only six of you this time around, rather than the original forty-two. At exactly 3:13 a.m, a man or a woman dressed in white came to your door. At this inconvenient time, they gave you precisely 10 minutes to pack anything and everything you think you might need. (Small pets are allowed) They gave you no hints as to where you were going or what you'd be doing there. Any uncooperative behaviour and you end up unconscious. Otherwise, you're blindfolded and loaded into the back of a van. You drive for exactly one hour to an area where there is a helicopter.
That's where you meet up with the other five. None of you know anything of each others' existences, nor do you know where you're going.
After you arrive at the island, somewhere around the fort, it would probably be your best interest to gather up the courage to knock on the door. Of course, you have to find the fort first. You're near it, but who says you have to walk in the right direction?
In the meantime, Samantha has really stepped up her game. She's released beasts-- beasts that are much more lethal than the last. And now? Well, the colours of her project are starting to come out. Genetic manipulation, experimental viruses... things of that sort. Now the question is-- why?
Rules
-All regular YWS rules apply
-No godmodding. Perfect characters are not a welcome sight. They're boring to write, and they really don't add much to the story. Not to mention they're unfair.
-Keep swearing to a minimum, though it is most certainly allowed.
-Violence is also allowed. But NO killing off other people's characters without their permission. You don't need mine, however. Also, please don't majorly injure anybody character without their permission. This tends to be extremely annoying.
-We are leaving you to create the beasts that Samantha has released to the island. Though please, keep these reasonable. She doesn't create magical mythical beasts. More like giant lizards or strange cat-like creatures. Go wild, just not too wild.
-Note that the way your characters act, what they do and how far they get will influence Samantha's reactions. More supply packets, less supply packets, kidnaps, and other such ploys. Watch out though, she can be tricky.
-Keep your posts at at least 1000 characters. The only exception is if there is absolutely no way you can squeeze out something longer.
-Please do not fall off the face of the earth. If you're going to have to drop out, please let somebody know. We will probably kill your character, but at least we won't have to lug him/her around with us.
-Please keep your profiles detailed and remember that your character has never been off the island. Their home island, that is-- until now.
-Romance is allowed-- encouraged even. But remember, no descriptive sex scenes are allowed.
-Most importantly, Puzzle (Emmy) is helping me mod this SB. Listen to her as much as you listen to me.
ALL PROFILES ARE TO GO TO THE DT! (The templates are there)
Follow this page, as it has useful information concerning the SB: Hunted 3 Page
Slots
The original group:
Tarrion (M)- Isha
Dominique (F)- Puzzle
Gemma (F)- jemjive
Ryder (M)- Isha
Duncan (M)- jemjive
Maiara (F)- ScarlettFire
Annie-May (F)- fosakinshadow
The Newcomers
Micah (M)- ninjacookiemonster
Jackson (M)- JabberHut
Seth (M)- PhoenixBishop
Tiaan (F)- LastPaladin
Nailah (F)- aweqs
Sallie Vermont (F)- jashbagabaldo
The Supervisors
Samantha (F)- Isha
Damon (M)- forsakinshadow
Gender:
Points: 14918
Reviews: 384