z

Young Writers Society


What D&D Character are you?



User avatar
662 Reviews

Supporter


Gender: Male
Points: 11195
Reviews: 662
Mon Jan 13, 2014 10:13 pm
Messenger says...



68 is such an unfair question.
  





User avatar
67 Reviews



Gender: Female
Points: 610
Reviews: 67
Mon Jan 13, 2014 10:19 pm
Auxiira says...



Chaotic Neutral Human Ranger (1st Level)

Ohhh that sounds epic!

Spoiler! :
Chaotic Neutral Human Ranger (1st Level)



Ability Scores:
Strength- 12
Dexterity- 10
Constitution- 11
Intelligence- 12
Wisdom- 10
Charisma- 10

Alignment:
Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
You read faster than Usaine Bolt sprints xD - Deanie 2014

I wanted all to sparkle and dance in a glorious jubilee. - Cathy, Wuthering Heights
  





User avatar
621 Reviews

Supporter


Gender: non-binary
Points: 4984
Reviews: 621
Tue Jan 14, 2014 12:20 am
Rook says...



Okay, so I retook the test a little bit more honestly, and I changed the questions that I was half-way in between two answers on.

This is the test I took today:
Chaotic Neutral Human Ranger (1st Level)
Ability Scores:
Strength- 10
Dexterity- 14
Constitution- 10
Intelligence- 17
Wisdom- 17
Charisma- 14

And this is the test I took last time:
Neutral Good Human Cleric (1st Level)
Ability Scores:
Strength- 12
Dexterity- 14
Constitution- 12
Intelligence- 17
Wisdom- 16
Charisma- 13

That's quite a difference, I think.
Instead, he said, Brother! I know your hunger.
To this, the Wolf answered, Lo!

-Elena Passarello, Animals Strike Curious Poses
  





User avatar
47 Reviews



Gender: Female
Points: 2
Reviews: 47
Tue Jan 14, 2014 12:54 am
TinyJarStoredDreams says...



Neutral Good Elf Ranger (1st Level)


Strength- 14
Dexterity- 15
Constitution- 14
Intelligence- 16
Wisdom- 15
Charisma- 12

Spoiler! :
Alignment:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race:
Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

Class:
Rangers- Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast

Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXX (18)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXX (25)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
Lawful Neutral -- XXXXXXXX (8)
True Neutral ---- XXXXXXXXXXXXXXX (15)
Chaotic Neutral - XXXXXXXXXXX (11)
Lawful Evil ----- XXXXXXXX (8)
Neutral Evil ---- XXXXXXXXXXXXXXX (15)
Chaotic Evil ---- XXXXXXXXXXX (11)

Law & Chaos:
Law ----- XXXX (4)
Neutral - XXXXXXXXXXX (11)
Chaos --- XXXXXXX (7)

Good & Evil:
Good ---- XXXXXXXXXXXXXX (14)
Neutral - XXXX (4)
Evil ---- XXXX (4)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXXXXXX (10)
Elf ------ XXXXXXXXXXXXXX (14)
Gnome ---- XXXXXX (6)
Halfling - XXXXXX (6)
Half-Elf - XXXXXXXXXX (10)
Half-Orc - XXXXXX (6)

Class:
Barbarian - (-2)
Bard ------ (0)
Cleric ---- (-4)
Druid ----- (0)
Fighter --- (0)
Monk ------ (-21)
Paladin --- (-21)
Ranger ---- XXXXXX (6)
Rogue ----- (-6)
Sorcerer -- XX (2)
Wizard ---- XXXX (4)
How the hell are we suppose to look forward to the future if we aren't sure if we will be alive in the next 20 seconds?
  





User avatar
433 Reviews



Gender: Male
Points: 13351
Reviews: 433
Tue Jan 14, 2014 4:10 pm
View Likes
TakeThatYouFiend says...



lawful Good cleric-how more goody can you get!
You know that studded leather armour in films? Nobody wore that. I mean, how would metal studs improve leather armour?
  





User avatar
103 Reviews



Gender: None specified
Points: 451
Reviews: 103
Sun Jan 19, 2014 6:17 pm
wordsandwishes says...



Neutral Good Human Bard/Sorcerer (1st/1st Level)


Ability Scores:
Strength- 13
Dexterity- 15
Constitution- 13
Intelligence- 15
Wisdom- 17
Charisma- 15
  








Alexa, are there European frat boys
— Carina